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Forums - Nintendo Discussion - Star Fox Zero controls....Easy peasy.

zippy said:
Yes the gryo and double screen set up is extremely useful. Being able to take out enemies outside your peripheral vision on the tv is great for a high score chaser like myself. I like the multi-tasking element, probably why I enjoyed Wonderful 101 so much.

It's really useful yeah. Once I managed to get control of both screens, my "aiming range" improved a lot, and with it my high scores. Also, I was capable of taking down the bosses way more faster than before. I'll be bold with the next sentence, I've played all SF games and I feel the double screen thing is optimal for this game. Yay. It just works wonders. My only problem is barrel rolls, but that could be fixed easily. 



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Suke said:
Your having fun playing a game that received 7s

Yes what is the world coming to :P

Can I tell you a secret...I hated Bloodbourne. Dont tell anyone because that's not allowed either.



I adore the controls! Didn't take my long at all to get used to them. I'm still improving slightly, but that's to be expected with any game the more you play.

Barrel rolling could be a bit easier to deal with but that's the only potential issue I have which I don't even mind.



RolStoppable said:

I find clicking sticks so annoying that I rather have games ignore such functionality altogether.

The reason why barrel rolls are done by pressing the right stick twice in either direction is because they transfered the shoulder buttons' functionality from previous games 1:1. On the N64 you used Z and R to lean (vertical position) and pressed either button twice for a barrel roll. They didn't put any more thought into it.

Yeah, but I think they know (or at least, they should) that moving the stick twice in one direction is harder and more uncomfortable than clicking a button twice. It's way easier to do barrel rolls in the N64 game. Also, when I'm using the Walker, sometimes I do "barrel rolls", but I don't want to do them. Because I want to adjust the Walker line of vision with the right stick, and if I move the stick twice, barrel roll XD. Barrel rolls are definitely my main grip with the control scheme. I don't think it's a really big and problematic deal, but it's something to acknowledge.



zippy said:
Suke said:
Your having fun playing a game that received 7s

Yes what is the world coming to :P

Can I tell you a secret...I hated Bloodbourne. Dont tell anyone because that's not allowed either.

Your secret is safe with me, I couldn't get into Dark Souls 3 er I mean Bloodborne.



Don’t follow the hype, follow the games

— 

Here a little quote I want for those to keep memorize in your head for this coming next gen.                            

 By: Suke

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Does anyone else have to recalibrate every 30 seconds?



Suke said:
zippy said:

Yes what is the world coming to :P

Can I tell you a secret...I hated Bloodbourne. Dont tell anyone because that's not allowed either.

Your secret is safe with me, I couldn't get into Dark Souls 3 er I mean Bloodborne.

What do those 90+ Rated games have to do with the topic at hand?

Almost every reviewer complained about the controls, for example:

IGN

- Ackward Controls

GamesRadar

...but its forced reliance on the Gamepad's screen and motion controls cause it to barrel roll right into mediocrity.

TheSixthAxis

Sadly it’s somewhat fitting that one of the final Wii U first-party games still doesn’t convince us on the viability of a dual-screen home console.

We got this covered

Star Fox Zero is a decent but unspectacular return of a once great series, and is held back by forced motion controls and some questionable level design.

----------------------------------------------------

There are way more like that. It is a general complain.



pleaserecycle said:
Does anyone else have to recalibrate every 30 seconds?

I have the occasional recalibrate, but I generally keep the gamepad as still as possible. I find waving around vigorously causes the centering to be off, the trick is to be quick but subtle at the same time. Got to have a nice deft touch lol.



Lemme get the Easy Bake Oven!



"Just for comparison Uncharted 4 was 20x bigger than Splatoon 2. This shows the huge difference between Sony's first-party games and Nintendo's first-party games."

I'm glad that some people are cool with it. I've beaten it and am currently unlocking secret levels, and I think the game and its controls are absolute butt.