So devs, upset at having to make two ps4 versions, are going to devote all their time to the Xbox with a much smaller install base and weaker hardware because it's easy to port it from the PC version?
Uh-huh.
What I took from the Neo stuff is that the Neo version can't be "worse" than the base PS4 game, not that it necessarily has to be better. I don't think Sony is going to abandon Indie devs after highlighting them so much over the last 3 years.