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Forums - Microsoft Discussion - Microsoft ending Xbox 360 Production

Ronster316 said:

The social GAMING side was untouched.......... killed both phony and Nintendo last gen.

4 player campaign Halos, 4 player campaign Gears 3 and judgement and 4 player campaign L4D 1 & 2 for example.

 

The user was warned for this post - VXIII

But Phony made MAG last gen, a 256 player fps, don't think there was anything close to that number of players in an X360 game.

FFXI aside, but if you include MMO's then DCU online was on the ps3 also.



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Wright said:

I now fear the day my 360 breaks. :(

Well you do have the option of the One, which for the most part is BC, which I imagine is the key reason for ending production.



 

Wow, it has finally come to end for the 360. It is nice of Microsoft to have supported it for so long, unlike how the GameCube was treated by Nintendo when the Wii came out.



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Switch: 151 million (was 73, then 96, then 113 million, then 125 million, then 144 million)

PS5: 115 million (was 105 million) Xbox Series S/X: 57 million (was 60 million, then 67 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

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Acevil said:
Wright said:

I now fear the day my 360 breaks. :(

Well you do have the option of the One, which for the most part is BC, which I imagine is the key reason for ending production.

 

But it wouldn't be the same...