By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - The NX needs to be stopped!

 

Your thoughts on the NX?

NX needs to be stopped. W... 52 23.64%
 
Sometimes it's good to u... 168 76.36%
 
Total:220
Synesthesia said:

I really don't see how this would be progress given the consoles plug and play for years style is what popularized them and they are outright dependent on it, multiple sku's with better hardware starts fragmenting this immediately.

I wouldn't really call the consoles "Plug and Play" anymore.
You need to constantly update. It's constant. It's insane... Because games out of the box are often buggy and unplayable.
Wouldn't be so bad if a patch was only a few hundred megabytes in size... But some patches are 10's of Gigabytes.

Some games also require you to download a part of the game to get the entire thing. (e.g Halo: MCC)

And sometimes a game will force you to get an update to the OS before you can play it as it might rely on a specific feature or firmware/driver/API version.

It's really no more plug and play than my PC, Steam does a better job of managing and updating my library though.



--::{PC Gaming Master Race}::--

Around the Network
Pemalite said:
Synesthesia said:

I really don't see how this would be progress given the consoles plug and play for years style is what popularized them and they are outright dependent on it, multiple sku's with better hardware starts fragmenting this immediately.

I wouldn't really call the consoles "Plug and Play" anymore.
You need to constantly update. It's constant. It's insane... Because games out of the box are often buggy and unplayable.
Wouldn't be so bad if a patch was only a few hundred megabytes in size... But some patches are 10's of Gigabytes.

Some games also require you to download a part of the game to get the entire thing. (e.g Halo: MCC)

And sometimes a game will force you to get an update to the OS before you can play it as it might rely on a specific feature or firmware/driver/API version.

It's really no more plug and play than my PC, Steam does a better job of managing and updating my library though.

Well not what I meant when I said that but you are right... Incidently thats why I pointed out PC being proof that this direction is toxic. PS4 Neo is using the same foundations as PS4 for example. Which means had they designed the system with easy to do upgrading it wouldnt require a new box with added costs. On the flip side that means... Steam Box but a far more restricting platform. I'm just keeping in mind the ease of use for people not like me who love tinkering around with PC components.

TBH the updates kill me each month because of bandwidth caps here. if I get 2 games in a month. I know ill be paying extra that month. :(



Pemalite said:
Synesthesia said:

I really don't see how this would be progress given the consoles plug and play for years style is what popularized them and they are outright dependent on it, multiple sku's with better hardware starts fragmenting this immediately.

I wouldn't really call the consoles "Plug and Play" anymore.
You need to constantly update. It's constant. It's insane... Because games out of the box are often buggy and unplayable.
Wouldn't be so bad if a patch was only a few hundred megabytes in size... But some patches are 10's of Gigabytes.

Some games also require you to download a part of the game to get the entire thing. (e.g Halo: MCC)

And sometimes a game will force you to get an update to the OS before you can play it as it might rely on a specific feature or firmware/driver/API version.

It's really no more plug and play than my PC, Steam does a better job of managing and updating my library though.

A large part of this has to do with individual user internet access and data plans.

In most US markets, home internet data services generally don't have any caps, barring use that extends into the extreme range (if user was running a home based server using their non-commercial connection and or constantly downloading and transfering large files and streams). 

I can't speak for other markets in terms of home internet connection data restrictions, but I can relate to the limitations of data restrictions due to the same structuring used for mobile data plans.

But with regards to home internet connections without restrictions, I set all updates to apply automatically and as my PS4 is always in standby mode, everything installs when I'm not actively using the console, ready for use when I wake it up to play. Rarely do I have to wait to play anything. 

In other words, the updating process is virtually invisible to me as an end user. 

On PC, I have to leave Steam running to get those automatic updates on my software. I'm not sure whether those updates can download while my PC is in sleep mode because I don't run Steam unless I'm playing a game. 

For users such as myself, Steam, while convenient in automatically updating games (Steam client has to update a good percentage of the times I launch Steam as well although this can usually be suspended until the end of my game session), it's not invisible. Leaving Steam running in the background 100% of the time my PC is running is not a viable solution as that diverts resources away from other apps and functions. 



Well, that was a depressingly stupid read.



BillyBlaze said:
Magnus said:

No respectable company releases two consoles on the same generation. The NX isn't a little late, it's VERY late. And Nintendo does compete with Playstation and XBox, whether they like it or not.

You didn't get my point. I wanted to point out that there are very few people who EITHER buy a Nintendo console or PS/XBox. People who are mostly interested in "mature games" and third-party titles like GTA/COD/Fifa are very unlikely to choose Nintendo with its family-friendly image, even if it offers the same games. The people Nintendo is competing with Sony and Microsoft for are mostly the casual gamers, of which many haven't bought any next-gen console yet.

Most casuals are too happy playing crappy smartphone games to buy a console, and those that do buy a Playstation, because it has the games they want, like Call of Duty or FIFA. Casuals aren't interested in Nintendo games unless Nintendo comes up with a good gimmick, and the only good gimmick they can come up with that will get casuals interested in a console is VR, which everyone is doing.



Around the Network
greenmedic88 said:
Pemalite said:

I wouldn't really call the consoles "Plug and Play" anymore.
You need to constantly update. It's constant. It's insane... Because games out of the box are often buggy and unplayable.
Wouldn't be so bad if a patch was only a few hundred megabytes in size... But some patches are 10's of Gigabytes.

Some games also require you to download a part of the game to get the entire thing. (e.g Halo: MCC)

And sometimes a game will force you to get an update to the OS before you can play it as it might rely on a specific feature or firmware/driver/API version.

It's really no more plug and play than my PC, Steam does a better job of managing and updating my library though.

A large part of this has to do with individual user internet access and data plans.

In most US markets, home internet data services generally don't have any caps, barring use that extends into the extreme range (if user was running a home based server using their non-commercial connection and or constantly downloading and transfering large files and streams). 

I can't speak for other markets in terms of home internet connection data restrictions, but I can relate to the limitations of data restrictions due to the same structuring used for mobile data plans.

But with regards to home internet connections without restrictions, I set all updates to apply automatically and as my PS4 is always in standby mode, everything installs when I'm not actively using the console, ready for use when I wake it up to play. Rarely do I have to wait to play anything. 

In other words, the updating process is virtually invisible to me as an end user. 

On PC, I have to leave Steam running to get those automatic updates on my software. I'm not sure whether those updates can download while my PC is in sleep mode because I don't run Steam unless I'm playing a game. 

For users such as myself, Steam, while convenient in automatically updating games (Steam client has to update a good percentage of the times I launch Steam as well although this can usually be suspended until the end of my game session), it's not invisible. Leaving Steam running in the background 100% of the time my PC is running is not a viable solution as that diverts resources away from other apps and functions. 

My internet provider has made a deal with Microsoft and Valve to have unlimited downloads here in Australia on their services. (Sony and Nintendo haven't bothered to make the effort.)

And yes, you can download on a PC in a "suspended" mode.

I used to let my Xbox One do updates whenever it wanted, unfortunately by doing so it does consume bandwidth... And being a power user where I may be hosting games, uploading, downloading, streaming, remote accessing... It's inconvenient when I needed that bandwidth at a certain time. - I would like a "Check for updates" button on my Xbox to check for all Game+DLC+OS updates at once, would make things more convenient as I can do it when I want.
At the moment I have almost 16 Games/updates in que on my Xbox One, probably a good 100Gb+

Steam allows you to set your own time and date to automatically check and download updates.

Still, the fact of the matter is... Consoles are no longer convenient plug and play devices like they used to be, even install times can take a few hours with some games and they can be a buggy unplayable mess on release.



--::{PC Gaming Master Race}::--

What nonsensical reasoning (op), and even more comical is the fact that it´s basically a defensive reaction against people beeing unhappy with the PS4k rumours. Basically just childish retaliation. lol



vivster said:

It's splitting the Nintendo userbase!

Just imagine this. You just bought your Wii U, you're enjoying all the nice games and you're perfectly happy with it. Then suddenly Nintendo announces a new console. A new console that not only does play Wii U games at a better performance and visuals but even has a bunch of exclusive new games and features. They're probably even stopping releasing games on the "old" console because of this.

I mean what was Nintendo thinking? They're splitting their userbase, basically making Wii U owners second class citizens. There are now over 10 million customers who are angry at Nintendo because of this yet they continue to go forward with this. They're gonna ruin all the good reputation they've build with the Wii U.

Consoles are built to last and not to be replaced with a new model after a few years. Have they even thought about how much of a strain that will be to their developers? They will now have to develop games for 2 different platforms and for most that's an impossible task, so they'll be forced to only develop for the new console which will leave all Wii U owners in the dust.

So I beg you Nintendo, just end all the rumors and the NX nonsense and stick to Wii U, like your fanbase does.

Nintendo, for all their greatness, have some increasingly apparant faults. For one, they do what they want to do above all else.

Secondly, the WiiU has no split userbase. Every WiiU owner is someone who likes Nintendo games. The Wii.....now THAT split the userbase. Nintendo fans were playing the console alongside their grandparents and non-gamers alike ;)

Also, with only 13 million WiiU owners....Id say Nintendo fans failed Nintendo more then anything. Offcourse Nintendo has to flip the game and try again, 13 million people in 3 1/2 years is not going to cut it. Im sorry but as good as WiiU's games are, it by and large does not have a good reputation with PS/XB/PC gamers in general. Like the Wii, Nintendo has to seek out people outside the Nintendo faithful to really succeed.

Nintendo has also neglected 3rd party developers since the Wii, so Id hardly think they care if the WiiU and NX are totally different beasts.

It really depends if the NX will be like the WiiU or the Wii. Time will tell.



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

Pemalite said:

My internet provider has made a deal with Microsoft and Valve to have unlimited downloads here in Australia on their services. (Sony and Nintendo haven't bothered to make the effort.)

And yes, you can download on a PC in a "suspended" mode.

I used to let my Xbox One do updates whenever it wanted, unfortunately by doing so it does consume bandwidth... And being a power user where I may be hosting games, uploading, downloading, streaming, remote accessing... It's inconvenient when I needed that bandwidth at a certain time. - I would like a "Check for updates" button on my Xbox to check for all Game+DLC+OS updates at once, would make things more convenient as I can do it when I want.
At the moment I have almost 16 Games/updates in que on my Xbox One, probably a good 100Gb+

Steam allows you to set your own time and date to automatically check and download updates.

Still, the fact of the matter is... Consoles are no longer convenient plug and play devices like they used to be, even install times can take a few hours with some games and they can be a buggy unplayable mess on release.

Sounds like you bought an XBO, not a PS4. 

Everything is more or less user setable for automated downloads, installations and updates on the PS4. Again, I can't even recall the last time I actually had to wait to play any game on the PS4 due to updates; they take place when I'm away or asleep. Also, installations on the PS4 are much faster than on the XBO due to the preloading code that allows the user to play most disc based games as they are installing. 

As for Steam, again, you have to leave Steam running in the background to do automatic or scheduled updates. If I played games on the PC every day, I probably wouldn't mind, but it's a rarity these days.