Disney is probably the biggest and most important entertaiment company in the world. Througout the decades, they have built a dense structure of products to catter every single possible audience there is, no matter the taste, no matter the age. The chances of someone not being a fan of at least one thing owned by Disney is almost non-existant. And yet, Disney really doesn't put that much efford into videogames. I'm not talking about the mobile games, I'm sure they have a lot of those avalible already. I'm talking about core gaming. They have some of the biggest intelectual properties out there (Star Wars, Indiana Jones, Marvel Universe, the classic Disney movies and cartoons, the Pixar movies...). And yet they always seem to license their properties rather than make the games themselves. The biggest videogame investment Disney ever did (that I can think of) is Disney Infinity, one of the most expensive videogames ever, sure, buteven that looks more a strategy to sell NFCs than to sell the actual videogame. They buying LucasArts gave them an amazing oportunity to become a major player in the videogame bussiness, but they dissolved the company and gave EA all the control over the rights of Star Wars for ten years or so. That is a long time to let other company control your property, specially something as big as Star Wars.
It's not like Disney games flop or underperform, or that gamers don't respond well to Disney. Kingdom Hearts is one of the most popular SE games because it mixes typical SE tropes and characters with Disney worlds. All of those license Capcom games of old are really praised and remembered fondly even to this day. Disney Infinity has made them a fortune. Hell, do you remember that Frozen: Olaf's Quest videogame? Between the DS and the 3DS versions, it reached the million copies, so there's obviously a potential audience there. And there's a ton of Star Wars games that proved that an older audience is open to those videogames.
Why isn't Disney more interested in making videogames? They have the talent and the resources to do so, it seems foolish not to build up on it, specially for a company that's hell-bent on controlling every aspect of modern entertainment.