Jazz2K said:
Ok let's say this is only fair criticism and no hate from no one... I'll take that on my only assumptions.
But I still stand that many clearly just say they believe MS can/will not improve or fix things that are not working on their store and UWP. The only advice I have for these people is be done with both MS store and Windows if they are sure things will never get better, why stay then?!?
Also criticism on the fact that they sell their games on their stores but then again it must be wrong and no one should question these arguments...
As for yout advice to use other alternatives than VGC and the internet I think you are overreaching. All I was saying is that people could use a wait and see approach and instead of coming all negative just voice your concerns to the people that will fix things. But saying this instead of preaching how MS is bad for the industry = to not voicing yourself at all in your books... I fail to understand this logic really. To follow your line of though though I think it's time for me to just retire from this forum. Discussing anything MS in here is tireing... [edit] will ask to someone else...
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Okay, I know you're all forum retired and might never read this, etc, but if you do, I thought I'd point out a fundamental thing that might be causing this lack of... connection throughout the discussion. The last paragraph is a tl;dr version if you want the Cliff Notes, but obviously none of the actual explaining will be in it, just the summary of each point.
Judging from your posting habits, it would at least appear to be fair to say that when you think of your personal experiences with Microsoft's contributions as a gaming platform, you think of them in terms of Xbox, with all the exclusives love, the backwards compatibility added, the GwG offerings, frequent and dutiful course corrections made whenever they seem to be doing, or about to be doing, something ill advised. Basically, attentive, responsible, 'the good guys.' And so you come to the thread and, looking around, see what appears to be people who are 'blindly hating' on Microsoft, and your wording is very precise, suggesting you feel that their criticism, distrust or irritation with Microsoft is unfounded, perhaps even unthinking. And this is likely because it clashes with your view of Microsoft as, again, 'the good guys.' And you don't like that, so you try to combat it, to convince others that they shouldn't refer to Microsoft as 'the bad guys,' because you totally know how good they really are.
If this is indeed correct, then I ask that you consider this flip side; typically, when one asks a PC gamer to think of their personal experiences with Microsoft's contributions as a gaming platform, the first thing that will pop to mind is Games For Windows Live. And that's where the divide comes from. Where Xbox Microsoft looked to give, GFWL Microsoft looked to take. Where Xbox Microsoft was attentive, GFWL Microsoft was neglectful. Where the Xbox interface was always changing to try and be faster, more efficient, and more user friendly, the GFWL Marketplace interface was basically a dumpster fire filled with screaming cats. Xbox Microsoft pushed and remained committed to the platform even in the worst of times, whereas GFWL Microsoft pretty much began to ditch it incrementally, even melding it with Xbox in a move that basically said 'Eh, our PC storefront is an extention of our console brand. Whatever.'
So when a lot of PC gamers hear 'Hey, guys! Microsoft is coming back to the PC gaming market with a storefront and format!' the initial reaction is 'Oh, GOD no.' And the reaction isn't without good reason. Microsoft was going to face an uphill battle regardless of how their first few titles performed, simply because they used up any trust, and any goodwill, when they failed hard with GFWL.
But now here we are, and... well, so far the naysayers have been proven right. Quantum Break was a bit of a mess in terms of port-jobs, and to top it all off, it's highlighted the fundamental problems the UWP format has. Between this, Microsoft not fixing these issues before deciding to start releasing games exclusive to it, the higher-than-Xbox PC pricing in a lot of regions, and the fact that any significant word from Remedy came a full week after the game launched- and every tech outlet had already confirmed that the port was shoddy- basically Windows Store looks like it's being run by GFWL Microsoft, not Xbox Microsoft. And that's what people are afraid of.
Now, that may change. But it has to change first. No third chances. No 'wait, see, and trust.' Microsoft's had its opportunities to change, it's had all kinds of rope. If it wants the general PC community's opinion of it to improve, then Microsoft needs to improve. Not only fix THIS game, but avoid these issues with their next PC title, and the next, and the next, etc. Simple as that. =P
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Really briefly, wanted to add that the criticism for the games being exclusive to the Windows Store and/or UWP isn't that Microsoft is keeping its own games exclusives to the storefront per say. Rather, it's that Microsoft clearly decided to place a higher priority on making games exclusive to its store/format before actually ensuring the quality of that store and format made it a worthy alternative to Steam or standard file formatting. EA has indeed faced similar criticism with Origin, not because they made their games exclusive to it, but because their service was a lot WORSE than Steam, and the games were kind of 'trapped' on an objectively inferior platform. The numerous features others have detailed as being delayed or left out of UWP are things Microsoft apparently decided weren't important enough to address before deciding what games run exclusively on it.
Finally, this is a discussion board. People who are here criticizing the platform, let's face it, proooobably not going to be buying anything on it until these criticisms are fixed, and if they're never fixed, they'll never use it. ...which was exactly what happened with Games For Windows Live, for the record. But just because people have decided not to use the store doesn't mean they can't continue to talk about it, even be frustrated about it, especially since you have to admit... it's kind of weird. As I said before, Xbox Microsoft are very much 'the good guys.' So why is it whenever they end up on PC, it seems like things go full-on Jekyll and Hyde?
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tl;dr: The hatred isn't blind, Microsoft has a history on PC that pretty much earned them any distrust, irritation or criticism the Windows Store gets, because they didn't treat PC nearly as well as they treated Xbox. Keeping a game exclusive to Windows Store or UWP isn't bad, but doing it BEFORE actually fixing the many issues UWP has is pretty cruddy, and Microsoft isn't the only one to be criticised for this attitude of 'exclusive first, fix platform later.' And finally, just because people aren't going to use the store for the forseeable future, doesn't mean they can't talk about just why Microsoft seems to be screwing up their PC initiative, yet again.