I wouldn't really go so far as to say that 720p is unacceptable in 2016 (I still play games on my PS3 and 360), but it's clear too me that there's a huge difference between 900p and 720p, let alone comparing 720p to 1080p, even looking at a small 32 inch screen at a distance of 10 feet (I can tell the difference between resolutions, with those factors in play), the difference is night and day too my eyes.
A higher native resolution is literally displaying more detail, it's like taking a sheet of film off of a window pane to see more of the world, so I don't get why you wouldn't want to see more of the world.
If given the option between 1080p, 900p or 720p I'll always pick 1080p.
I'd also rather have a more stable 30FPS, than a fluctuating target of 60FPS, but if I can have a more stable 60FPS compared to a stable 30FPS, then I'll pick the higher frame rate.
In modern times there shouldn't have to be a compromise for Visuals, Resolution, Physics, AI and Frame Rates or anything else, it should just all be possible on current generation consoles.
So 720p unacceptable? No, but I can tell the difference between it and higher resolutions easily, even on a pretty small screen by today's standards.