Just pointing it out so were all on the same page- these are averages and most people dont spend even a few bucks on mobile games meaning there are players spending thousands of dollars on these games
Is this for real? What constitues as a "player" here? Is it possible that it only counts paying players? Because I honestly find these numbers hard to believe if it's an average of all players.
Seriously, 550$? That must be one insane gaming addiction right there.
Would be nice to compare to the userbase as well but still intersting to see
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I find these numbers really worrying. Quality of the games aside, all of them must have some serious addicted people if they get those numbers, specially because the only game that's not free to play (that I recognise) there is Minecraft.
Teeqoz said: Is this for real? What constitues as a "player" here? Is it possible that it only counts paying players? Because I honestly find these numbers hard to believe if it's an average of all players. Seriously, 550$? That must be one insane gaming addiction right there. |
This is most likely average out of paying customers.
I haven't been following reports for quite some time on mobile/FB games, but, on average, conversion rate from non-paying to paying players is about 2%.
Still, quite insane figures, which means some of those games have huge amount of whales.
Wow, some of these games are a lot lower than I expected.
"Just for comparison Uncharted 4 was 20x bigger than Splatoon 2. This shows the huge difference between Sony's first-party games and Nintendo's first-party games."
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