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Forums - Gaming Discussion - The best VR headset, after a week at GDC - Gizmag

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FromDK said:
Someone is talking about how good move works in games they had tryed.. thats not the point..

When talking VR.. its all about how much latency inside the VR.. (how many milliseconds)

I will not say anything.. and until we get more news from other.. I will not make up my mind about Move/VR.. but it do sounds a litle beliveble that motion sensors from 2010.. mayby not is as good as some made in 2016.

Yet there was zero visible lag in sports champions. Maybe the ps4 is too slow to keep up!
We'll see, but I doubt the finished software will be as rubbish as that article claims.



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Nate4Drake said:
TH-Work said:

You can defend PlayStation VR as long as you want, but it nothing change that PlayStation VR will have the worst VR experience, especially with those ancient Move Controllers! You get what you pay for, deal with it ;) 

I will buy PSVR on Day one, and not buying anything else, because I believe it will deliver more than its competitors; and I agree, I will deal with this.  Can't wait.

Then have fun, and I will have fun with my 2000 Dollar PC and Oculus Rift ;)

Edit: I will let you know how the real future feels ;)



MortienGerrux said:
OdinHades said:
I don't care about motion controls, so I'm ok with PSVR.

Then get a GearVR lol.

 

Remote play > GearVR = Win/Win and you are saving about 400$

I'm pretty sure PSVR is superior to GearVR.



Official member of VGC's Nintendo family, approved by the one and only RolStoppable. I feel honored.

TH-Work said:
Nate4Drake said:

I will buy PSVR on Day one, and not buying anything else, because I believe it will deliver more than its competitors; and I agree, I will deal with this.  Can't wait.

Then have fun, and I will have fun with my 2000 Dollar PC and Oculus Rift ;)

Edit: I will let you know how the real future feels ;)

Hey It's me one hour in the future and I can tell you the future isn't that much better :/



Sprash said:
TH-Work said:

Then have fun, and I will have fun with my 2000 Dollar PC and Oculus Rift ;)

Edit: I will let you know how the real future feels ;)

Hey It's me one hour in the future and I can tell you the future isn't that much better :/

:D



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Vasto said:
sabvre42 said:

I think you mean "what i don't like about VR" right? Right? I mean you did make that whole thread about how shitty VR was and all....

Aren't you still afraid of someone molesting your dog because you are disconnected from the world?

 

 

Nope, because I was right.

Vive placed a camera on the headset so you can still see whats going on in the real world. 

 

I called it.

You can lift up the headset and see whats going on in the real world. It's not super glued to your face, requiring a painful hour long procedure to remove it.



Hunting Season is done...

Zoombael said:
Vasto said:

 

 

Nope, because I was right.

Vive placed a camera on the headset so you can still see whats going on in the real world. 

 

I called it.

You can lift up the headset and see whats going on in the real world. It's not super glued to your face, requiring a painful hour long procedure to remove it.

 

Yes, you can but by HTC / Valve intergrating this into their headset with the Wall Barriers set up to notify when you get too close shows that this issue was thought about just like I said it should be.

It is one of the reasons why Vive right now is considered the best fo the 3.



Vasto said:
Zoombael said:

You can lift up the headset and see whats going on in the real world. It's not super glued to your face, requiring a painful hour long procedure to remove it.

 

Yes, you can but by HTC / Valve intergrating this into their headset with the Wall Barriers set up to notify when you get too close shows that this issue was thought about just like I said it should be.

It is one of the reasons why Vive right now is considered the best fo the 3.

PSVR devs will also be capable of sending warnings to the player when they reach the edge of a defined play space, as the hardware wiill have system-level notification systems to warn a player when they get too close to edge of the play area (a system event sent to the game title.) The system will also be capable of flashing a big “Out of play area” warning when the camera can no longer see the player at all.

Not the only one to think about it.


This is reassuring too, no problems using the device between people

Norden also encouraged developers to consider players’ IPD (interpupillary distance) when designing their games, because it’s key to displaying an accurate, comfortable world.

“The PlayStation VR is designed to accommodate a wide range of IPDs,” said Norden. “There will be a way to set it, per user, in the system software.”

Each person’s PlayStation user ID will be tied to their personal info, including their IPD, so theoretically, says Norden, devs won't have to worry about setting it at all -- just developing to accommodate a wide range, as players can just log in to the PlayStation 4 using their PSN ID and the system will automatically adjust to match their IPD settings.



kowenicki said:
bananaking21 said:

you pretty much were, yes. 

 

what, when asked to give an argument you back down from you claim? LOL.. why am i not surprised. 

No, I am referring to a preview that claims it.  I then asking for clarification on the post referring to the wii in relation to this report.

So why dont you stop being so defensive and deal with the report instead of attacking anyone that doesnt say this report is shit the PSVR is awesome.

I cant believe someone gets away earleir with calling the previewer a pedo simply becasue he doesnt kiss the PSVR's arse.  This forum is reverting to trype once again isnt it.  Never changes.

Let's deal with the report.

No where does he claim head tracking is broken in any way, or that there is a problem with lag in the headset. Positional head tracking works pretty much the same as positional move tracking. If the move updates slowly yet the head tracking is fine, then there is something wrong in the software.

To call it completely broken on launch (which is still 7 months away) is simply wrong.

Apart from focusing on hyperbole and a crappy comment by a new user, this looks pretty good to me

If the headset works like the WiiU gamePad it should have even lower lag than the display, and its wired too cutting out more lag.



kowenicki said:
bananaking21 said:

 

 

I cant believe someone gets away earleir with calling the previewer a pedo simply becasue he doesnt kiss the PSVR's arse.  This forum is reverting to trype once again isnt it.  Never changes.

He didn't. It was always on the queue before your involvement.

You people might wanna calm down a little bit and focus on the topic.