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Forums - Microsoft Discussion - Microsoft to unify PC and Xbox One platforms, ending fixed console hardware

This is kind of what I'm hoping to see from Nintendo.



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In other words they have officially quit the console race ...

Steam Box is a shitty idea that should have never spread and I fear for Nintendo too if they adopt it ...



Called it months ago. It's not really surprising the signs have been there for a long time.
And to the people acting like MS are doing this first, Steam Box says hiya!



Soundwave said:
This is going to be interesting because Spencer himself mentioned being able to run games in 4K resolution on an Xbox model.

The whole "hardware cycle" concept has now been thrown for a loop. Effectively the next-gen Xbox could be here like next year now, so a year from now I could be playing Killer Instinct on my TV in 2K/4K resolution.

This is interesting, PS4 is going to be pretty outdated fast.

When a PC with multiple GPU's stuggles to run the latest games at 4k... You know a console is nowhere near capable of that resolution for many many many years.
Heck, AMD's latest AMD Fury X and nVidia's Titan X struggle to achieve 30fps @ 4k. - You could buy 3-5+ Playstations/Xbox's for one of those cards.
I don't even think next generation of consoles we will have 4k, 2560x1440 is possible, but the target will likely be 1080P.


I would like to see how Microsoft handles the hardware fragmentation issue by having different performing SKU's, which will also increase developer burden as they will have to build software that targets the lowest common denominator.



--::{PC Gaming Master Race}::--

Pemalite said:
Soundwave said:
This is going to be interesting because Spencer himself mentioned being able to run games in 4K resolution on an Xbox model.

The whole "hardware cycle" concept has now been thrown for a loop. Effectively the next-gen Xbox could be here like next year now, so a year from now I could be playing Killer Instinct on my TV in 2K/4K resolution.

This is interesting, PS4 is going to be pretty outdated fast.

When a PC with multiple GPU's stuggles to run the latest games at 4k... You know a console is nowhere near capable of that resolution for many many many years.
Heck, AMD's latest AMD Fury X and nVidia's Titan X struggle to achieve 30fps @ 4k. - You could buy 3-5+ Playstations/Xbox's for one of those cards.
I don't even think next generation of consoles we will have 4k, 2560x1440 is possible, but the target will likely be 1080P.


I would like to see how Microsoft handles the hardware fragmentation issue by having different performing SKU's, which will also increase developer burden as they will have to build software that targets the lowest common denominator.

2K resolution should be possible relatively soon. 

I posted this in another thread, but I think MS should have maybe three fixed levels of hardware performance

XBox Level 1 - Base XBox One spec, redesigned with a 16nm die shrink and a new modular design for upgradability. 

XBox Level 2 (upgrade) - Upgrades the Level 1 hardware to double the performance (2.4 TFLOP+), making for easy 1080P + 60fps for say $100 more. 

XBox Level 3 (upgrade) - The big gun upgrade for $250, makes games at resolutions above 1080P possibly, wipes the floor with PS4/X1 Base. 3 TFLOP+. 

Developers are encouraged to make all games for the base spec, if they want to take advantage of Level 2 or 3 that's entirely up to the developer. 

MS subsidizes the upgrade costs, so players get them at basically cost.



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Soundwave said:
This is going to be interesting because Spencer himself mentioned being able to run games in 4K resolution on an Xbox model.

The whole "hardware cycle" concept has now been thrown for a loop. Effectively the next-gen Xbox could be here like next year now, so a year from now I could be playing Killer Instinct on my TV in 2K/4K resolution.

This is interesting, PS4 is going to be pretty outdated fast.

Well accorind to most(well some of the PC users anyway) both the PS4 AND the XB1 are already out dated and "weak" so I can't see how this will change that.

And if I am understanding this right the real benefactor of this will be the PC users. The people who do not game on XB1 and only game on consoles will be getting the short end of the stick. It seems more like MS is giving up on the XB and focusing on Windows 10 and PC gaming. because not the PC gamers will get all of the XB exclusives along with all the Pc exclusives so it would be no real reason to have an XB. The PC will be easier to upgrade and get more frequent upgrades.

I guess I could be looking at it wrong. Depending on how MS works this it could change the game all together. Time will tell and I hope they succeed witht heir vision!



The absence of evidence is NOT the evidence of absence...

PSN: StlUzumaki23

TheBlackNaruto said:
Soundwave said:
This is going to be interesting because Spencer himself mentioned being able to run games in 4K resolution on an Xbox model.

The whole "hardware cycle" concept has now been thrown for a loop. Effectively the next-gen Xbox could be here like next year now, so a year from now I could be playing Killer Instinct on my TV in 2K/4K resolution.

This is interesting, PS4 is going to be pretty outdated fast.

Well accorind to most(well some of the PC users anyway) both the PS4 AND the XB1 are already out dated and "weak" so I can't see how this will change that.

And if I am understanding this right the real benefactor of this will be the PC users. The people who do not game on XB1 and only game on consoles will be getting the short end of the stick. It seems more like MS is giving up on the XB and focusing on Windows 10 and PC gaming. because not the PC gamers will get all of the XB exclusives along with all the Pc exclusives so it would be no real reason to have an XB. The PC will be easier to upgrade and get more frequent upgrades.

I guess I could be looking at it wrong. Depending on how MS works this it could change the game all together. Time will tell and I hope they succeed witht heir vision!

Wouldn't PC exclusives just end too? I mean if the XBox is basically a PC running Windows it should be able to run any game. 

The loser in this scenario IMO is Sony. They do well if the industry just stayed in the same restricted fixed hardware setup, but if MS can rally the power of the PC game market behind them, that changes the rules of the game entirely. 



zero129 said:
Swordmasterman said:

No, what would happen is what happened with Sega, the Console would not sell, the Developers would not support 10 Versions of the same console, and the  console would die.

 

People need to understand that Microsoft, already is selling Xbox One, the cheapest possible, making a lot of other versions would cost money, and the Versions would be expensive like Steam Machine, and would have Little to No Support, who would support a User-base that is splited, rather than support the Multiple times bigger Playstation 4's User Base ?.

 

And the "Total User Base" is not what is important, the Console User Base, is the only thing that matter, if you release 20 Versions of the same Hardware, you can end up having people Purchasing multiple times your Hardware, and this means that you will sell less Software for the previous one, and Microsoft, cannot make Everything Cross-buy, each version would make a Return small for the Third Party companies.

 

Steam's 200 Millions of users spend over 2 Billions of US$ On Steam, more than 500 Millions on Dota, and Counter Strike.

Playstation's 80-100 Millions of Active buyers, spend over 12-15 Billions of US$ with the Brand, so the Console user base give much more money than Pc's User base.

 

Microsoft, would only sell first party tittles on PC, would lose Third party sales of Xbox One, and would never be able to compete with Steam, because with just 1 Click, you can change from Windows Store, for Steam, in the same device, the same is not possible on Consoles, and Steam, have better deals, and better pro-gamer policy.

Lets not get things mixed up here. This is not the same as with Sega. This would be more inline with what Apple is doing.

1. Developers dont need to "Support" 10 different systems. They only need to support "One" . Thats the whole point in MS unifing their systems.

2. The system will have support since it will play All Windows 10 games but in higher res and with better frame rate.

3. If them users where buying multi devices then they would most likely be using the "One" account across all platforms so then they will only be counted as "One" user.

4. Not every console gamer wants a PC. The ones that want to play the best looking 3rd party console games and the best looking MS exclusives will buy the more powerful X1s over a PC. Like i said even if every game was on PC's consoles would still sell.Just cos a game is on PC does not mean it wont sell on consoles.

Now dont expect any more replys from me to you on this, cos i know what your like from another thread for arguing for the sake of it.

1, Of course Developers need to work on how many plataforms that is needed, if you have 10 Plataforms, that use the Same archyteture, but with Different Specs, you cannot just make 1 Version for Everything, only because it Runs Windows 10, does not means that it will run every game that is on Windows 10.

2, Being Windows does not make it with 100% of Support, Windows is a open source OS, on a Open Source plataform, people can still support Windows, but for other things, and Supporting Windows, does not means Supporting Xbox.

3. The problem with Multiple devices is that you wasted money with the Development of the Device, for no one  purchasing it, you Break the Softwares that you would sell on the Device, because the 7 Millions User Base, will purchase 110 Millions of Device Units, only because you keep releasing a lot of versions, this also does not  make Third Party, support it, the Third Party, only support  because of Individual User Install Base, because of that, Playstation Vita, get a lot of Support on Japan,  with 3DS, the 3DS, have 4-5 Models, a lot of people from old models moved for the New ones, so this does not means Increase on Sales.

4. You don't need a More powerful Pc than Xbox One, even one on the Same level already is enought to run everything fine, maybe even a weaker than Xbox One, do you really thing that the people will lost the Oportunity of Playing PC Exclusives, such as Aminesia, Xcom, League of Legends, Dota, Starcraft, Black Desert, and also play All Xbox One exclusives, instead of just purchasing a Xbox One, and play all the Games that you would be able on PC ?, People purchase Consoles because of the Games, you guys make it seems that Everyone is Poor, that the 270 Millions of Console gamers last gen, only purchased Consoles because was Cheaper, and because they don't have other option, all those people are Gamer, so if Something better, that fit on your game needings appear, you will chose it over the other, there is no Brand, or Service Loyalty, i thought that everyone already knew that.

 

If you can get all the games on 1 Plataform, why in the hell you would purchase a Console ?, is more Worth to Play all Xbox + PC games on PC, plus some Playstation's Console exclusives also avaliable on PC, but not on Xbox, than purchase a Xbox One, and be locked on a Paywall, and with Drying support, when compared with the other Devices.



Soundwave said:
Pemalite said:

When a PC with multiple GPU's stuggles to run the latest games at 4k... You know a console is nowhere near capable of that resolution for many many many years.
Heck, AMD's latest AMD Fury X and nVidia's Titan X struggle to achieve 30fps @ 4k. - You could buy 3-5+ Playstations/Xbox's for one of those cards.
I don't even think next generation of consoles we will have 4k, 2560x1440 is possible, but the target will likely be 1080P.


I would like to see how Microsoft handles the hardware fragmentation issue by having different performing SKU's, which will also increase developer burden as they will have to build software that targets the lowest common denominator.

2K resolution should be possible relatively soon. 

I posted this in another thread, but I think MS should have maybe three fixed levels of hardware performance

XBox Level 1 - Base XBox One spec, redesigned with a 16nm die shrink and a new modular design for upgradability. 

XBox Level 2 (upgrade) - Upgrades the Level 1 hardware to double the performance (2.4 TFLOP+), making for easy 1080P + 60fps for say $100 more. 

XBox Level 3 (upgrade) - The big gun upgrade for $250, makes games at resolutions above 1080P possibly, wipes the floor with PS4/X1 Base. 3 TFLOP+. 

Developers are encouraged to make all games for the base spec, if they want to take advantage of Level 2 or 3 that's entirely up to the developer. 

MS subsidizes the upgrade costs, so players get them at basically cost.

Nah, 2k won't happen. Not at a price that a console can afford, not this generation, I have been gaming at 2k for almost a decade, it requires more GPU than you realise, you need Radeon 390 levels of performance for 2k@60fps for games currently.

Next round of GPU's should shift things little, but you arent going to get a Radeon 390~ performing GPU that will be cost effective enough to end up in a console. (Although, from a power perspective, should be feasible.)
Consoles typically use price/power/size sensitive hardware, mid-range Polaris would probably be great for 1080P@60fps, which the PS4 isn't even able to achieve 100% of the time, but 2k it will not.

Also consider the need to upgrade the CPU, Ram (Speed and Size, higher resolutions need more more Ram.) and chipsts and suddenly costs will start to blow out.



--::{PC Gaming Master Race}::--

CGI-Quality said:
WC4Life said:
I seriously cannot understand how anyone could think this 5-6 years fixed hardware generational thing would last...

Because it has worked for so long. 

Exactly... and it's STILL working.