Azuren said:
Mr Puggsly said:
I hear ya, but if the exploration aspect of the game wasn't so slow and leveling grind. In my eyes it didn't live up to its potential. Critical reception wasn't amazing either.
Looking at my list of indie PS+ games by the way, Dust is one of my personal favorite indie games. I played it on 360, I assume its just fine on PS4.
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I mean, it's got an 81 on metacritic. Not exactly bad. And the grind is pretty much over about 5 hours in. Everything past that is nothing because you can stack 10-fold arrow with explosive arrows and absolutely dominate everything in your way. And Dark Arisen gave a permanant fast-travel option, whereas the classic game had numerous single use items for fast travel. Really it's just that first playthrough that's just "omfg how do I do this?"
It would play just like the 360 version, except any points where the 360 might stutter likely don't translate to an 8th gen machine. Strider, Transistor, Apotheon, The Unfinished Swan, and Grow Home are all fantastic.
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No, you're looking at the Dark Arisen review. That likely got better scores because it was reviewed by fans of the orignal release and it was also reviewed by less critics. Its the same with Destiny, Taken King was likely reviewed by people that kept playing it. Dark Arisen did fix a few things but it just made the game less of a slog.
I played a few indie games already, mostly the ones I wasn't familiar with. And I gotta say, some of this shit should only be a dollar. Some of these indie games feel like free phone games. That's what upsets people, Sony sometimes just buys cheap stuff for PS+.
The Vita PS+ games was pretty great at one point by the way.
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