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Forums - Sales Discussion - Did Street Fighter V Bomb?

 

Did Street Fighter V bomb?

Yes 391 60.43%
 
No 256 39.57%
 
Total:647
Mr Puggsly said:
Swordmasterman said:

Monster Hunter, is a Hendheld game, so does not cost much to do, all they did not have released games from Several franchises, like Megaman, Devil May Cry (the last was not a Sucess), the Only game that they have that sell well Worldwide (with exception of Megaman, and Street Fighter), is Resident Evil, that since 2012, don't Release a Main Entry, and does not seems that will release so soon, they only made a Episodic game, that is Revelations, and will make a MMORPG-LIke, that is Umbrella Corps.

Life is Strange, is published by Square Enix.

Out-side Monster hunter, that is a Handheld and a Japan Exclusive, where is Capcom's Main Games ?, they  had so little money, that they made Multiple versions of the Same game, now they will not release a new version of Street Fighter V, and we will see a true Support for it.

Street Fighter V'S Deal, is the same kind of Deal that Microsoft, made with Capcom, for Dead Rising 3.

They don't a few Monster Hunter games, Dragon's Dogma Online, Two RE ports released and three more coming, Umbrella Corps, RE7 is in the works,  two DMC ports, and numerous things in Japan I won't list.

The point is they've been busy and stopped taking risk with big budget garbage. SFV was a low risk game, they didn't need Sony's money to make that happen but I understand why they took it. Dead Rising 3 was a real risk but MS covered that.

You Really thing that Street Fighter, is not a "Risk" making ?, with Risk, i'm thinking that you mean Great Budget, Monster Hunter, is a Handheld Only, this is to low the cost, the Handheld games, have nearly PS2-Wii Levels of Budget to make, they can make 6 Monster Hunter's Main games with one Resident Evil Main game's Budget, and they still make "Ultimate Version" for Monster Hunter, showing that they don't have enought Money.

 

MMORPG, are not so Expensive to do, but is more expensive than a Handheld game, Revelation, is a Episodic series, so is not a full game, Umbrella Corps. is Multiplayer Only, so is not something really expensive, DMC, maybe was their last Atempt to make a Franchise back to life, but the game did not did very well, after that Capcom, from 2013, to Now, did not made a Single Triple A Game, without being Episodic, Handheld, etc, and is 3 Years.

 

Street Fighter, is of course the Most expensive games that they have to produce, they need the Development + Marketing + Make the game live for 5 Years, and make all the Tournaments, that are Expensive, is a Worldwide Tournament, Street Fighter, is more Expensive than Dead Rising, for a lot of Reasons.

 

Capcom, lost the Developers from Platinum, that were Working only for Capcom, ,lost Keiji Inafune, the Creator of Zero, and the Main Illustrator of Megaman, and Onimusha, Capcom, lost a lot of talents, because of that they are playing a more safer game, Devil May Cry, was their last Triple A Game, the only company that can have the resoursers to take so long to make another Triple A Game, is Rock Star, Capcom, was really at a low, if even Capcom, saying it, is not enought for you to trust, so nothing will make you trust.

 

 

Capcom, In the fiscal year ending March 2014, Capcom, made 32 Millions of Profit, this is 10 Times less than Sega's Profit in the Same year, do you think that with 32 Millions of Profit, they can afford to make a game that is atleast 40 Millions, and make the Marketing, also the Tournaments ?, they don't had enought Money, is because of that Resident Evil 7, is taking so long, and they are releasing Episodic, and Remasters of the Franchise, Resident Evil 6, launched on 2012, and we are on 2016, still don't have a single clue about Resident Evil 7.

 

the Video of a Fake Leak of Resident Evil 7, had more than 3 Millions of Views in less than 5 Months, so is a game that everyone wants, but Capcom, is having inssues with their Money, to make the games.



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Swordmasterman said:
Mr Puggsly said:

They don't a few Monster Hunter games, Dragon's Dogma Online, Two RE ports released and three more coming, Umbrella Corps, RE7 is in the works,  two DMC ports, and numerous things in Japan I won't list.

The point is they've been busy and stopped taking risk with big budget garbage. SFV was a low risk game, they didn't need Sony's money to make that happen but I understand why they took it. Dead Rising 3 was a real risk but MS covered that.

You Really thing that Street Fighter, is not a "Risk" making ?

Nope, I don't think SFV was a risk at all. Guaranteed multi million seller. However, SFV may under perform due to being launched incomplete.

RE6 was objectively a bad game but still sold really well.



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I personnaly think Capcom should have released this game on all consoles. I will never believe they didn't have money for Street Fighter. It's the kind of numbered title you release when you want to earn some money because you know it will sell, like there is a fighting franchise that can topple SF. I want it to be successful but at the same time I don't like that kind of business.



Mr Puggsly said:
Swordmasterman said:

You Really thing that Street Fighter, is not a "Risk" making ?

Nope, I don't think SFV was a risk at all. Guaranteed multi million seller. However, SFV may under perform due to being launched incomplete.

RE6 was objectively a bad game but still sold really well.

Even with Monster Hunter's Sucess, they managed only to make 32 Millions of Profit, on the Whole fiscal year, ending March 2014, agaist 300 Millions of Sega, Resident Evil 6, was launched 4 years ago, is one of the Longest wait for a Resident Evil Main game, the biggest gap was between Resident Evil 3, and 4, was 6 Years, and the lowest gap was with Resident Evil 2, and 3, a gap of 1 Year between the Releases.

 

The game launched incomplete, because of Capcom's Pro Tour, that had a event on February, so the Launch was mainly because of the Profitional Players.

 

Acording to Capcom, they only had 152 Millions on Bank, as of 2013, and with only 32 Millions of Profit per year, they could not afford to take the Risks,  if the Multiple Releases of Street Fighter IV, hurted the confidence on Capcom, and they spend over 80-90 Millions of US$ with Marketing, Development, and Capcom Pro Tour, if the game did not made a Return, Capcom, would be Purchased by other Company, look at How Much Activision, have In-Cash, already purchased Viventi, Blizzard, Kings, what would cost to Purchase Capcom ?, Activision, had much more than 6 Billions In-Cash, so comparing Capcom, with Any other of the Major companies, even to Sega, Capcom, was having a Hard Time, you cannot have this low of Money, when you are a Service Company, i think that  All the Other major Companies, Sega, Square Enix, Konami, have atleast more than 500 Millions In-Cash, and all those companies make more than 300 Millions of Profit Per Year, Capcom, only 32.



Jazz2K said:
I personnaly think Capcom should have released this game on all consoles. I will never believe they didn't have money for Street Fighter. It's the kind of numbered title you release when you want to earn some money because you know it will sell, like there is a fighting franchise that can topple SF. I want it to be successful but at the same time I don't like that kind of business.

They were probably exaggerating a little that they didn't have money. They obviously get that eventually. Seth Killian in 2011 suggested that the next Street Fighter would release before 2019 so I think it was more to do with how early in the generation they were able to release SFV with Sony's funding in my opinion.



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Give capcom a break, Killer Instinct did the same it was release 1/3 done and still since they give update.
Now season 3 will be release.

So instead of complain and if your a fighting game fan, buy the game to show support so capcom can bring more character and goodie (like killer instinct did and still do) and enjoy all new content that will be release during the course of the next 2 year. (just like Killer Instinct did).



Bryank75 said:
I really think everyone is far too invested in seeing this game fail to see some obvious things like sf4 launched in 2009 after a huge huge hiatus and a lot of people bought it for nostalgia's sake.
Now look at the super and ultra sales... Do any of you think Sony or capcom would not be aware of sales trends for those releases?
From what I see it sold well in europe and us. So dont discount it just yet.

You think a majority of gamers complaining are actually people who have never played and will never play the game, and you think the media is biased against it because it's a PS4 exclusive (thats also on PC). Maybe you are just too invested in defending the game to see some obvious flaws with the game or possible signs of bad sales?

I mean, does anyone here really think SFV "failed"? Or will fail? Sony and Capcom can just keep throwing money at it and give it time to rebound.



Dravenet7 said:
naruball said:

Now, now. No need to spread dismisinformation.

http://lmgtfy.com/?q=splatoon+price

Now, now. No need to accuse someone of spreading misinformation and then immediately do it yourself. See how the currrency Nem uses isn't US "$"?

http://lmgtfy.com/?q=splatoon+price+...+in+Europe

Now, now. No need to purposely misread my post. Read the original comment Nem replied to. Nem made it sound like Splatoon lacked content but was priced more fairly. That was only  in Europe where wiiu does terribly anyway and has less of a chance to sell well, while in America, where a lot of its sales came from it cost as much as a full priced game. You can't want a game to fail for lack of content because of free updates when another game will have the same model. Both games lacked content and both games cost full price. It's not like America was a tiny market.

If I say x game is expensive for what it offers and someone replies with "it actually only costs x euros", he gives the impression that the game is priced similarly everywhere.



Swordmasterman said:
Mr Puggsly said:

Nope, I don't think SFV was a risk at all. Guaranteed multi million seller. However, SFV may under perform due to being launched incomplete.

RE6 was objectively a bad game but still sold really well.

Even with Monster Hunter's Sucess, they managed only to make 32 Millions of Profit, on the Whole fiscal year, ending March 2014, agaist 300 Millions of Sega, Resident Evil 6, was launched 4 years ago, is one of the Longest wait for a Resident Evil Main game, the biggest gap was between Resident Evil 3, and 4, was 6 Years, and the lowest gap was with Resident Evil 2, and 3, a gap of 1 Year between the Releases.

 

The game launched incomplete, because of Capcom's Pro Tour, that had a event on February, so the Launch was mainly because of the Profitional Players.

 

Acording to Capcom, they only had 152 Millions on Bank, as of 2013, and with only 32 Millions of Profit per year, they could not afford to take the Risks,  if the Multiple Releases of Street Fighter IV, hurted the confidence on Capcom, and they spend over 80-90 Millions of US$ with Marketing, Development, and Capcom Pro Tour, if the game did not made a Return, Capcom, would be Purchased by other Company, look at How Much Activision, have In-Cash, already purchased Viventi, Blizzard, Kings, what would cost to Purchase Capcom ?, Activision, had much more than 6 Billions In-Cash, so comparing Capcom, with Any other of the Major companies, even to Sega, Capcom, was having a Hard Time, you cannot have this low of Money, when you are a Service Company, i think that  All the Other major Companies, Sega, Square Enix, Konami, have atleast more than 500 Millions In-Cash, and all those companies make more than 300 Millions of Profit Per Year, Capcom, only 32.

Just wanted to give you props for being the voice of reason and using a whole lot of facts (that are sadly ignored), unlike most people that act like using their gut feeling is better than looking at facts.

You're easily more knowledgeable than all of us combined.



Swordmasterman said:
Mr Puggsly said:

Nope, I don't think SFV was a risk at all. Guaranteed multi million seller. However, SFV may under perform due to being launched incomplete.

RE6 was objectively a bad game but still sold really well.

Even with Monster Hunter's Sucess, they managed only to make 32 Millions of Profit, on the Whole fiscal year, ending March 2014, agaist 300 Millions of Sega, Resident Evil 6, was launched 4 years ago, is one of the Longest wait for a Resident Evil Main game, the biggest gap was between Resident Evil 3, and 4, was 6 Years, and the lowest gap was with Resident Evil 2, and 3, a gap of 1 Year between the Releases.

 

The game launched incomplete, because of Capcom's Pro Tour, that had a event on February, so the Launch was mainly because of the Profitional Players.

 

Acording to Capcom, they only had 152 Millions on Bank, as of 2013, and with only 32 Millions of Profit per year, they could not afford to take the Risks,  if the Multiple Releases of Street Fighter IV, hurted the confidence on Capcom, and they spend over 80-90 Millions of US$ with Marketing, Development, and Capcom Pro Tour, if the game did not made a Return, Capcom, would be Purchased by other Company, look at How Much Activision, have In-Cash, already purchased Viventi, Blizzard, Kings, what would cost to Purchase Capcom ?, Activision, had much more than 6 Billions In-Cash, so comparing Capcom, with Any other of the Major companies, even to Sega, Capcom, was having a Hard Time, you cannot have this low of Money, when you are a Service Company, i think that  All the Other major Companies, Sega, Square Enix, Konami, have atleast more than 500 Millions In-Cash, and all those companies make more than 300 Millions of Profit Per Year, Capcom, only 32.

Activision doesn't have money to purchase Vivendi. They bought their freedom/shares from Vivendi.

Capcom can only be bought by another Japanese company, Japan has an anti-agressive take over law that's only applied to foreign companies. Expect Squeenix to buy Capcom and bury most of their IPs but the most profitable ones.

Sega is not an independent company.