TLG stands out for me. Not for technical reasons, although the trees and the lighting look great. The art style is truly special. Every part of the world is crafted in fine detail. It feels like the story is written in the floors and walls.
Railings, stonework, arches all have personality. Too bad the ground textures lag behind.
Not bad for a ps3 game :)
I'm playing Rottr atm, a big step back in level design. Cluttered, clumsy levels, animation that lacks momentum, invisible walls, things you can't jump on, fences you can't jump over, silly barriers you can't open yet. For all the flack TLG gets for its controls, the movement is so much more natural and it doesn't restrict your movement in the levels in any artificial way.