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Forums - Sales Discussion - List of 7th gen, million selling Nintendo games.

sethnintendo said:

Too bad they couldn't keep Wii and DS output for this generation. Tons of Wii games missing from Wii U like Endless Ocean, a proper Animal Crossing, Mario Strikers and Sluggers, Wii Music, etc..

Nintendo needs to higher more staff, software development teams. they have been too stubborn in keeping their company small in terms of number of employees which limits their output lately



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ZhugeEX said:
Megaoverlord12 said:

I thought about that, there's a few reasons I'm not using those numbers. The major reason is that they only give sales for the top 10 selling Wii games and top 10 selling DS games. If they reported on all of them, I'd use them, but they don't. Second is that I don't know if those numbers are sell through to consumer or sell through to retailers. The fact that they only update those numbers sporadically also doesn't help.

This is as of March 2015. 

The numbers reflect units sold to retailers (sell in). In this case, due to the age of Wii and DS, you can consider them final sell through numbers as well. 

These numbers also include digital download. 

 

I know how I can use these. I can add an extra column for my list, using these numbers. One will have these, official Nintendo numbers, and the other will use the VGChartz numbers. The reason I still want the VGChartz numbers there is beacuse those are sold through to consumer, and are updated more frequently, which matters for the games that are still selling, like Mario and Pokemon



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Megaoverlord12 said:

I know how I can use these. I can add an extra column for my list, using these numbers. One will have these, official Nintendo numbers, and the other will use the VGChartz numbers. The reason I still want the VGChartz numbers there is beacuse those are sold through to consumer, and are updated more frequently, which matters for the games that are still selling, like Mario and Pokemon

The issue being that VGChartz base their data off these shipment numbers and use that to estimate the sell in amount. VGChartz don't actually track point of sale data, they just estimate the numbers based off public data and sampling. 

I've already spotted a few games, such as Animal Crossing Wild World for DS where the VGChartz number is higher than what Nintendo actually sold in....

 

Animal Crossing Wild World sold in 11.74m as of September 30th 2015 according to Nintendo. 

https://www.nintendo.co.jp/ir/en/sales/software/ds.html

According to VGChartz the game sold more than that 4 years ago. 

http://www.vgchartz.com/game/82/animal-crossing-wild-world/Global/

 

Nintendo figures are official, VGChartz seem to have guessed too high. 



ZhugeEX said:
Megaoverlord12 said:

I know how I can use these. I can add an extra column for my list, using these numbers. One will have these, official Nintendo numbers, and the other will use the VGChartz numbers. The reason I still want the VGChartz numbers there is beacuse those are sold through to consumer, and are updated more frequently, which matters for the games that are still selling, like Mario and Pokemon

The issue being that VGChartz base their data off these shipment numbers and use that to estimate the sell in amount. VGChartz don't actually track point of sale data, they just estimate the numbers based off public data and sampling. 

I've already spotted a few games, such as Animal Crossing Wild World for DS where the VGChartz number is higher than what Nintendo actually sold in....

 

Animal Crossing Wild World sold in 11.74m as of September 30th 2015 according to Nintendo. 

https://www.nintendo.co.jp/ir/en/sales/software/ds.html

According to VGChartz the game sold more than that 4 years ago. 

http://www.vgchartz.com/game/82/animal-crossing-wild-world/Global/

 

Nintendo figures are official, VGChartz seem to have guessed too high. 

I really wish we could get consistently updated, acturate figures... Sigh...



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mountaindewslave said:
sethnintendo said:

Too bad they couldn't keep Wii and DS output for this generation. Tons of Wii games missing from Wii U like Endless Ocean, a proper Animal Crossing, Mario Strikers and Sluggers, Wii Music, etc..

Nintendo needs to higher more staff, software development teams. they have been too stubborn in keeping their company small in terms of number of employees which limits their output lately

Agreed. 

Nintendo currently employs about 5000 people.

By contrast, Sony Computer Entertainment has around 8000, EA has about 8400, Ubisoft roughly 9200.



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Megaoverlord12 said:
hershel_layton said:

I know. I just thought you'd include it since it was for the DS

No, this is for games owned by Nintendo, I'll eventually do a thread for third parties, and Professor Layton and Level-5 will be on there.

Alright then.

 

Wasn't complaining or anything. This is a great data set either way. Very impressive.



 

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Credit where credit is due: that is certainly a TON of games, but let's remember, this is when Nintendo was capitalizing off of the casuals, and that base has abandoned them completely. I mean, look at the Wii U. Nintendo is already coming out with the NX this year while Microsoft for example will be supporting the XboxOne for another 10+ years.



hershel_layton said:
Megaoverlord12 said:

No, this is for games owned by Nintendo, I'll eventually do a thread for third parties, and Professor Layton and Level-5 will be on there.

Alright then.

 

Wasn't complaining or anything. This is a great data set either way. Very impressive.

Oh your question is perfectly vaild, Professor Layton, Inazuma Eleven, and Mario & Sonic at the Olympics in particular can get be a bit confusing as to who owns them, and if I wasn't doing a third party thread, I'd probably be putting them in the Nintendo thread.



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HorgenJorgen said:
Credit where credit is due: that is certainly a TON of games, but let's remember, this is when Nintendo was capitalizing off of the casuals, and that base has abandoned them completely. I mean, look at the Wii U. Nintendo is already coming out with the NX this year while Microsoft for example will be supporting the XboxOne for another 10+ years.

I was wondering when someone was going to come along and compare this to Microsoft or Sony. I'm honestly somewhat surprised it took as long as it did.

Yes, this is the casual peak, and you can even see that in the Microsoft 7th gen thread with the Kinect games. 



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curl-6 said:
mountaindewslave said:

Nintendo needs to higher more staff, software development teams. they have been too stubborn in keeping their company small in terms of number of employees which limits their output lately

Agreed. 

Nintendo currently employs about 5000 people.

By contrast, Sony Computer Entertainment has around 8000, EA has about 8400, Ubisoft roughly 9200.

I don't want them to grow too massively and become over bloated but becoming roughly the size of those you listed would probably be manageable.



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