Norris2k said: "Nothing is objective" is something I read a lot, and that would be because you can't be perfectly objective. But could you be "perfectly subjective" ? I mean, without any consideration for the objective qualities of acting, FX, scenario, dialogues, music, without a standard based on other movies, without considering the genre and target audience, out of thin air, just based on a pure subjective feeling about it ? And would that be any interesting to read "I had fun, period." without any objective reasons ? So, it should be both, subjective and objective, with a good balance, what I'd call an educated subjectivity. Because the point is not to know if the writer liked it or not, it's about the reader knowing if he will like it or not. For example, you can like an actor, that doesn't make him a good actor, and you can have a good actor, and that doesn't mean you have to like him. The writer should be able to tell if and be clear about if he likes the actors based on a feeling, or if he believes (right or wrong) that there is a good acting in the movie. Also depending on the movie, if the acting/actor matters that much or not. I mean I like to see Chuck Norris in a movie, just because that's freakin' Chuck Norris, but I would be disappointed if Brad Pitt had a weak acting and dialogues because I believe he's an excellent actor, and I could also like a movie with actors I can't even remember if the scenario is intriguing and the suspense built up. So it's important the critic expose his standards, expectations, and objective reasons for someone to like the movie or not. |
Everything you mentioned on your last paragraph is subjective. Good acting is subjecitve. Calling someone a good actor is subjective. Intriguing scenario is subjective, suspense building up is subjective. What are you saying is that reviews should have enough of a summary or digest of the work in question for the average viewer, member of the same culture, social context and speaker of the same language, more or less builds up a mental image which can be considered (or not) an approximation of the critic's subjective experiences with that movie.
The very basis of western science since Descartes has been that, while my sensory perceptions attest to the existence of a world outside myself, the foundations of genuine knowledge lie outside the senses, for perception is unreliable. And you cannot apply his solution, that is reason and later the scientific method, to criticize a work of art. Even the scientific method is not devoid of subjectivity, because there are countless oportunities for it to manifest itself, often even without someone noticing it; from the moment you choose a subject of study all the way to statistical analysis and the procedure of attributing meaning and studying the results.
Unless you want to mathematically describe a movie, but even then you fall into subjectivity when choosing which data to present and on which way. So it's fairly unavoidable, really.
Anyways... the merits of the Django OST or whatever aside, since this is on Gaming Discussion, allow me to say I think gamers whine a bit too much when it comes to criticics. Jesus man. In Metacritic we already have games setting the "highest" standard for anything lower than a >90 average means the game is not critically acclaimed or something, because God forbid those mean critics rating those masterpieces lower than what my hype dictates... sad man.