All content in Nintendo games that could be accessed by Amiibo scan does not magically write new codes into the game. The games already have the code for the Amiibo feature but Nintendo is forcefully locking the content away unless you buy their $10-$13 amiibo.
Initially, this wasn't really a big deal. The game that launched the Amiibo was Super Smash Bros 4 Wii U. It allowed Amiibo collectors to scan in their toys to have a tag team computer that you could fight and train with you. This was a pretty cool feature that was locked away and some people were upset about it but it didn't really impact the game in significant way. You could still unlock all the characters and play against your friends and even forget this was a feature at all. Mario Kart 8 continued this trend by only locking away special costumes. While this did impact the game aesthetically, the fundamental part of driving around courses was not locked away.
But then we get to games like Mario Party 10 and Splatoon where entire modes and a few selection of weapons were already programmed in the game but could only be unlocked by Amiibo. In Splatoon's defense, although weapons are fundamental part in Splatoon's online gameplay, the game offered a bunch of free weapons from its launch to this month and the locked challenge levels weren't that great either. But in Mario Party 10's case, a whole different game mode already programmed into the game could only be unlocked with an Amiibo. How is this not on disc dlc? Nintendo may have noticed this so they decided to give the title a budget $50 price but the bundle with the Amiibo is $60.
But the biggest offender of Amiibo has to do with Nintendo's latest Zelda remaster. And I'm not upset about the Wolf-Link amiibo functionality. I'm upset about another Amiibo locking a funadmental part of the game. The Ganondorf Amiibo:
Fans that love Amiibo will be thrilled to see that this game gives them the option to engage in a masochist difficult setting where any game mode from normal or Hero will let you take 2x more damage from enemies. That's great! For amiibo collectors.... What about us conservative gamers who only care about buying games and not plastic figures? Nintendo is locking a difficulty setting, a fundamental aspect of gameplay, already programmed into the game with this Amiibo! Why is this allowed? I think it's at this point we can safely say Amiibo is as a bad as on disc dlc.
What do you guys think? Do recent and past Amiibo functionality show that Nintendo is using them as on disc dlc?