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Forums - Sony Discussion - Sony needs to make a Net Yaroze PS4

 

remember this PS1?

 

Sony needs to:

1. Release a Net Yaroze PS4 for 700-800$ Basically a PS4 DevKit-light for average consumers.

2. launch an own Net Yaroze PS4 Store where Net Yaroze owner can upload and download their own or other peoples created games for free. I think it would be justified for people who suck at programming  to spend extra money on an Net Yaroze console too.  They could play Indie games for free on Net Yaroze.

3. There should be an own PlayStation greenlight where good Net Yaroze games can come to the real PSstore if its aproved by PS+ members in vote to play infastructure.

 

 



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They are, it's called Dreams.



 

The PS5 Exists. 


GribbleGrunger said:
They are, it's called Dreams.

not really



Ruler said:

not really

Why?



 

The PS5 Exists. 


I never worked with Net Yaroze (it was way too expensive for me at the time) but my own experiences with Sony's non-pro dev kits (PS2 Linux, PS3+Linux, Playstation Mobile) are not positive. Generally, these dev kits have been poorly supported, with low performance, and they were ultimately abandoned by Sony.

Your best bet if you want to get into console-like development is to develop for D3D12/Windows/Visual Studio or Metal/OSX/Xcode. Skip D3D11 and OpenGL/WebGL.



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Netty said:
I never worked with Net Yaroze (it was way too expensive for me at the time) but my own experiences with Sony's non-pro dev kits (PS2 Linux, PS3+Linux, Playstation Mobile) are not positive. Generally, these dev kits have been poorly supported, with low performance, and they were ultimately abandoned by Sony.

Your best bet if you want to get into console-like development is to develop for D3D12/Windows/Visual Studio or Metal/OSX/Xcode. Skip D3D11 and OpenGL/WebGL.

those were not real devkits 



Ruler said:
Netty said:
I never worked with Net Yaroze (it was way too expensive for me at the time) but my own experiences with Sony's non-pro dev kits (PS2 Linux, PS3+Linux, Playstation Mobile) are not positive. Generally, these dev kits have been poorly supported, with low performance, and they were ultimately abandoned by Sony.

Your best bet if you want to get into console-like development is to develop for D3D12/Windows/Visual Studio or Metal/OSX/Xcode. Skip D3D11 and OpenGL/WebGL.

those were not real devkits 

They were non-pro but they were definitely "real". They all ran on the actual hardware.



Wish Sony could make Net Yaroze PS4 light-kit...



Yes would be ace.