I'm thinking back to when Bloodborne was first announced. There was a picture of a spider or a scorpion or something. People were like "Oooooh, shit! That one picture just won E3!!" Or something to that effect. I kept thinking, "Just wait, d21lewis. The game will suck and you'll have your day."
Well, the game didn't suck. People loved it. It made a lot of money and even won a lot of awards. Thinking back, I'm not even sure why I wanted it to fail. I wouldn't have gained anything and people would have missed out on something that they enjoyed.
So that's my story. Anybody else willing to admit that they wanted a game to suck?