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Forums - Nintendo Discussion - Aonuma on valuing feedback from Zelda fans

Pavolink said:

Very well Aonuma, take this message from a Zelda fan: of you are not competent enough to develop a good Zelda game in less than 5 years, it's time for you to think in another job.

I thought we agreed that Aonuma isn't the problem, it's the fact that he's in charge of almost everything Zelda related meaning too many projects for one guy. The Zelda series should be handled by 2 separate teams, just like 2D Mario/3D Mario are developed by separate studios.



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Illusion said:

I am really hoping that Zelda U turns out to be amazing even if that means waiting so long that the game has to be shared between the Wii U and the NX.  A long development timeline might mean that the game is having development issues but it could also mean that it's just has a vast world that Aonuma wants to flesh out as much as possible.  I remember there being a lot of unhappy people after the 2014 game awards who were complaining that Zelda U looked too empty: it takes time to populate a world that is this big.

Yes, Aonuma really pay attention of what fans saying and I am sure that they will use additional year of development to put more content in that huge world of Zelda U and polishe game, Zelda U world will definitely have more things and quests when arrives at end of this year than if release at end of 2015.



zorg1000 said:
Pavolink said:

Very well Aonuma, take this message from a Zelda fan: of you are not competent enough to develop a good Zelda game in less than 5 years, it's time for you to think in another job.

I thought we agreed that Aonuma isn't the problem, it's the fact that he's in charge of almost everything Zelda related meaning too many projects for one guy. The Zelda series should be handled by 2 separate teams, just like 2D Mario/3D Mario are developed by separate studios.

Eh, I had to put preassure somehow. I don't know who is/are the responsible of ordering so much Zelda games in a short time.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


All I know is that Nintendo wants to live up to fan expectations with this game. Fans wanted Zelda to get bigger, they're trying to make it bigger, literally and figuratively.



Very well Aonuma, take this message from a Zelda fan: stop being a mark. Add VA already.



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spemanig said:
Very well Aonuma, take this message from a Zelda fan: stop being a mark. Add VA already.



“Simple minds have always confused great honesty with great rudeness.” - Sherlock Holmes, Elementary (2013).

"Did you guys expected some actual rational fact-based reasoning? ...you should already know I'm all about BS and fraudulence." - FunFan, VGchartz (2016)

Pavolink said:

Very well Aonuma, take this message from a Zelda fan: of you are not competent enough to develop a good Zelda game in less than 5 years, it's time for you to think in another job.

It's worth pointing out that console Zelda games aren't the only games he has produced.

You mention in another post the gap between Wind Waker and Twilight Princess. Aside from the fact that the TP engine was a modified WW engine, and thus required less to create, you also have the fact that, between WW and TP, the only new internal Zelda title released was Four Swords Adventures, which was basically a porting of the engine from Four Swords for the GBA to the GC.

Between TP and SS, there was Phantom Hourglass and Spirit Tracks, which were done in a whole new engine. And between SS and the next title, there has been Link Between Worlds and Triforce Heroes. In other words, they're taking a bit longer on mainline Zelda console titles because they're also making big handheld titles.

I'd much prefer they take their time. Nintendo were *going* to have Zelda released in 2015. They delayed it to make it bigger and better. Would you have rathered they push the game out quicker, and ignore the opportunities to improve it?



I actually believe him. I mean, they removed some controversial things from Skyward Sword, like a linear/limited world, and improved others. I hope they can make the story interesting and fit it into the open world concept. I mean, it's complicated to keep the pace with such structure and it's pretty easy to lose track if you don't plan anything.

That's the curse of this kind of genre, most of them suffer from this. But I'm confident Zelda will not!



Bet with Teeqoz for 2 weeks of avatar and sig control that Super Mario Odyssey would ship more than 7m on its first 2 months. The game shipped 9.07m, so I won

Just give me my dungeons, my crap to collect, the good guys who I like because they're good people, a bad guy doing something bad so I don't like him and want to work towards beating him.

Good vs. Evil: it's a timeless conflict. I don't care too much about the story, keep it simple. Games don't need to try to win an Oscar, they're not movies.



He bettzr bring the game out.