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Forums - Nintendo Discussion - Nintendo deserves more respect from you people (wolf link amiibo drama)

AlfredoTurkey said:

I agree that they deserve much more respect but I disagree when it comes to anything Amiibo. Nintendo just needs to do what they do best and that's making great games that are top of the line tested, 100% complete on disk and great quality... no gimmicks, no bullshit. Leave the DLC toys behind.

Agree with you but it will never happen.. since they have taste the $$ from the amiibo.



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cycycychris said:
PerturbedKitty said:

If they were charging 70 dollars for the game, I'd say you have a point. But they're not. It's 60.

Still $10 more than its retail value. 

I dunno, games are typically 60 when they release so I have a hard time thinking of it as they're charging extra for it. They don't have to offer wind Waker and the digital version of TP for 50, but they do and that's cheaper than a new game. Like I said, if they were charging 70 for it, I wouldn't even be making this thread.



Fear_Me_All said:
AlfredoTurkey said:

I agree that they deserve much more respect but I disagree when it comes to anything Amiibo. Nintendo just needs to do what they do best and that's making great games that are top of the line tested, 100% complete on disk and great quality... no gimmicks, no bullshit. Leave the DLC toys behind.

Agree with you but it will never happen.. since they have taste the $$ from the amiibo.

I just wish they would do something fun with them. I honestly think amiibos could be awesome if utilized properly, but nintendo sometimes has a way of not realizing the full potential of some of their good ideas. 



That toy is not given to you for free...
You pay for it.
It's part of a package.



cycycychris said:
The amiibo is not free though. ..... its a $50 game. Look at the other remaster on wii u. All $50. Even the digital version is $50. So no, nintendo is not out of the goodness of there hearts giving you a free amiibo.

What they are actually doing is forcing you to pay more for the game, since they are not offering a stand alone version.

Don't know where you live but in europe you can order the standalone version for 10 euro cheaper



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PerturbedKitty said:
cycycychris said:

Still $10 more than its retail value. 

I dunno, games are typically 60 when they release so I have a hard time thinking of it as they're charging extra for it. They don't have to offer wind Waker and the digital version of TP for 50, but they do and that's cheaper than a new game. Like I said, if they were charging 70 for it, I wouldn't even be making this thread.

You do know that it is just a remastered. Capcom did the same thing for Okami on PS3 and charged it 20 bucks on the PSN and 30 bucks in retail.

TPHD doesn't deserve a full price. It barely deserve a 40$ price. But Nintendo being Nintendo, they sell it 50$

It's not a remake, it's an HD port with a few tweaks.

So yes, you are paying for that amiibo, it is absolutely not free of charge. It's included in the price.



Now, I do think Amiibos could have some interesting applications. For example, I always liked how Super Smash Brothers lets you basically use your Amiibo as a Pokemon. =P You fight against him, train him, customize him, etc, and can carry him around with you, ready to unleash him against your hapless foe's own Amiibo-stored warrior! =O I always figured that's what the Amiibo would be presented as, a means to store your own personal 'touch' on a particular game or character, that you could then share with your friends on other systems.

Less enamoured with it being used as a DLC gate, though, especially given we are talking about completely mundane, static DLC, not dynamic character info like with the Smash Bros example. It's just kind of the lazy route to take, in the same way pre-order-exclusive DLC is lazy; trying to add value to a product or concept by making it the only means to acquire the thing you ACTUALLY want.

It's pretty likely that the Amiibo is factoring into at least some of that price, especially since the digital version appears to be ten bucks cheaper. Even if the digital version was the same cost, though, it doesn't necessarily mean the statuette is 'free.' Like, you know when a company that sells furniture or the like offers 'Free Delivery!' where they have movers bring the thing to your house 'At No Extra Charge!' That's not actually the case. The costs associated with the delivery- gas, the driver, the movers, etc- have simply been folded into the cost of the furniture EVERYONE is buying, regardless of who does or doesn't want delivery. Now, this arrangement would likely benefit those who WANT delivery, (because since all customers are paying for delivery, the per-person costs are usually somewhat lower,) but those who choose to bring the thing home themselves do get shafted because they're still paying for some of that delivery they never bothered getting. =P

Now, given it's being bundled in with the game, the Amiibo's overall cost might be LOWER than if it were a standalone. This means those who WANT the Amiibo are benefited because they get their statuette, with the piece of DLC, for cheaper than they would have if they'd had to go out and buy it separately. Huzzah!

But that leaves those who don't want the statuette rather irate, because ultimately they're still paying for that thing they don't want. =P And there's no way to just pay for the value of the bonus dungeon itself; if you want that little bit of extra game content, you have to also pay for the materials and manufacturing of some statuette that, best case scenario, you MIGHT be able to re-sell online afterwards? I mean, if the selling point of the product is 'You don't actually have to KEEP the thing you bought!' that kind of suggests the product isn't terribly desirable in the first place. o.o



Zanten, Doer Of The Things

Unless He Forgets In Which Case Zanten, Forgetter Of The Things

Or He Procrascinates, In Which Case Zanten, Doer Of The Things Later

Or It Involves Moving Furniture, in Which Case Zanten, F*** You.

EVERYONE in the game industry will be judged impartially including Nintendo ...

The whole concept and purpose of Amiibo will make consumer's question just how altruistic Nintendo actually is ...

Just because of the good deeds that EA, Activision and Ubisoft do with their humble bundles doesn't mean their reputation will disappear ...

By doing these things Nintendo are slowly putting themselves in a tight spot as far as pseudo-ethical content pricing strategies go ...

Let this be a (old) lesson to everyone on this community, if you don't like then don't buy but don't make a double standard about it. We can all argue about value of the content and what not but go around 1-up'ing a publisher over about another when you can't back that up by FACTs ...



The "Why complain about [x], when [y] is worse?" argument is a bit silly here. Most people are perfectly capable of expressing their dislike of more than one thing, and indeed, most of those complaining about amiibo (both Nintendo fans, and those of other systems) have also targeted the practices of other publishers. In-fact, all things considered, Nintendo have gotten off fairly lightly so far.

Is most of the stuff Nintendo has been doing as bad as what we often see from many other publishers? No. But you have to understand that until recently, Nintendo were almost universally seen as the 'good guys' in these discussions. For those that saw them as such, many of their recent actions are a pretty disappointment. When you've built a reputation for being the good guy, you're inevitably going to get hit harder when you act contrary to that image.



PerturbedKitty said:
cycycychris said:

Still $10 more than its retail value. 

I dunno, games are typically 60 when they release so I have a hard time thinking of it as they're charging extra for it. They don't have to offer wind Waker and the digital version of TP for 50, but they do and that's cheaper than a new game. Like I said, if they were charging 70 for it, I wouldn't even be making this thread.

The overwhelming majority of stand-alone remasters launch at less than $60 (since even if improved they're ultimately still older games), so you shouldn't really use that as your reference point. Even $50 is on the higher end. Most release at $30 to $40.