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Forums - Sales Discussion - Nintendo's profits drop 30% year-on-year

I seriously doubt Star Fox Zero would've made that much of a difference, had it stayed with the November 21st release date. 



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justiceiro said:
No relevant games on the holiday season = poor performance on the year.

Xenoblade Chronicles X? Wasn't there an Animal Crossing game too? Triforce Heroes? I'm sure there must have been a Mario game as well. Oh Mario Maker and Mario Tennis? And the Mario spin-off Yoshi's game.



Nintendoomed Remastered: Wii U Edition



tbone51 said:
justiceiro said:
No relevant games on the holiday season = poor performance on the year.

Was going to post this and more. We can say for the entire year. 

 

Only 30 percent with hardly releases and the releases were new IP and spin offs mostly. Especially 3ds didn't have that many noteworthy games 

Without splatoon and Mario maker they probably would have lost money.  I wouldn't be surprised if splatoon on its own provided about 200m in profit. 



SHOCKER!!!

And Nintendo is looking at VR now? didn't someone at ninty say its something people use in a corner and isn't what Nintendo is about?



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Weak holiday and I'm sure sales are stalling in anticipation for the NX



Lawlight said:
justiceiro said:
No relevant games on the holiday season = poor performance on the year.

Xenoblade Chronicles X? Wasn't there an Animal Crossing game too? Triforce Heroes? I'm sure there must have been a Mario game as well. Oh Mario Maker and Mario Tennis? And the Mario spin-off Yoshi's game.

Missing many factors here. Too many to point out... 



OneKartVita said:
tbone51 said:

Was going to post this and more. We can say for the entire year. 

 

Only 30 percent with hardly releases and the releases were new IP and spin offs mostly. Especially 3ds didn't have that many noteworthy games 

Without splatoon and Mario maker they probably would have lost money.  I wouldn't be surprised if splatoon on its own provided about 200m in profit. 

Nah,  they both definitely helped out alot, Probably did about 15-25 percent of all nintendo profits (splatoon+smm) 

 

There are many other factors to consider that made them money. Like... 

DLC: mk8+ssb definitely made them a ton of profits alone

Amiibo: sold 20mil+ this year

Games that weren't expensive to make because of reused material! Triforce/ac/fe/ml/etc



Lawlight said:
justiceiro said:
No relevant games on the holiday season = poor performance on the year.

Xenoblade Chronicles X? Wasn't there an Animal Crossing game too? Triforce Heroes? I'm sure there must have been a Mario game as well. Oh Mario Maker and Mario Tennis? And the Mario spin-off Yoshi's game.

1. A niche RPG, like Bloodborne, outsold by a new garage IP, like Bloodborne.

2. Rip-off that needed crapmiibos.

3. Unasked spin-off.

4. Mario Maker was released in September and sold more than 3M copies.

5. Mario Tennis lacks as much content as sales.

6. Yoshi is the only one, after 5 failed mentions.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


Still profiting, right? That's something.

Anyway, we have to keep in mind that they are developing the NX, so they must have spent a good amount of $$$ on R&D last year. They also seem to be developing QoL, whatever it is.



Bet with Teeqoz for 2 weeks of avatar and sig control that Super Mario Odyssey would ship more than 7m on its first 2 months. The game shipped 9.07m, so I won