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Forums - Nintendo Discussion - To those who say NX isn't coming this year

Miyamotoo said:
bigtakilla said:

In what way does it not make sense? Games are taking longer and longer to develop every gen. Just like Wii U +3DS has less 1st party titles than Wii +DS, which in turn has less 1st party titles than Gamecube + GBA.

Home console games also take a lot longer to make than handheld games. I again cannot see where anyone would get confused on this idea. Being that in a unified library every game would have to go through the development time of a home console game, games will take longer.

The only possible way it could be a win-win is if you can explain how any of the top two sentences can be avoided. In a unified library though, you can't.

And I'm saying having heavy integration is exactly what they'll need if they want to get more home consoles sold. So I think we are pretty much on the same page with this.

Yet again I will say a unified software is kind of a win-lose.

Thats true, but point again is that even on NX one unified platform will have better support than two seprate platforms if NX is actually not unified platform and again two separate platforms.

Actually today handheld games take also quite time, because we didnt had so many 3D handhelds games. And again, simple example, making for instance only one Mario Kart game for NX will definitely be faster than making separate Mario Kart for handheld and separate Mario Kart for home console, thats basilcy whole point of unified platform.

I already wrote to you why is win-win situation. Basically nintendo making games for just one platform (we know how Nintendo is struggle to support two different platforms this gen), and consumers have basically almost all Nintendo games available on one device (for instance I don't like handhelds but on NX I could play same games that before would be on handheld only, or some prefer handhelds only but with NX they could play home console games also). So yes, pure win-win.

People who prefer handhelds will buy NX handheld and people who prefer home console will buy NX home console, same like before, but with heavy integration bigger number of people will buy both devices, for instance if NX relly has good integration I would probably buy NX handheld too even dont like handhelds.

So there no one single loose thing.

If we get a flux of games that look like they were made specifically for a handheld but released for handheld and home console I don't really view that as a win-win either. And then there will be people up in arms about the graphics of it (see Star Fox Zero).



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bigtakilla said:
Miyamotoo said:

We talked about, how exactly one Mario Kart is lose!? Why on first place they want one Mario Kart or one Smash Bros instead two separate games!? To use that extra time that is needed for two different MK of Smash games instead just one for single platform, and make some other project. Why we need on first place two different MK games, we don't, just think about, on NX we could have one MK, one Smash, one Splatoon, one 2D Mario....and all that extra time that would be requred for making two of those games for two difrent platforms would be used for making other projects, so instead 4 those games for difrent platforms, we coud have 6-7 games for unifed platform for same developing time. Thats a whole point.

Again, there in no win-lose, just win-win.

Why do we needs so many Call Of Duties or Assassin's Creeds. The point is that two Mario Karts are more appealing to the masses. YOU don't see two Mario Karts as a win over a Mario Kart and a smaller title, but sales of the series would say something drastically different. 

Not getting how you could make 4 games for 2 platforms, with however many were made for a handheld would be faster to develop could equal 6 games they would have to get running on two different systems. That's just flawed logic.

Almost yearly releases of CoD and AC games are basically worst thing in gaming industry today, nobody wants that. Games like Mario Kart, Smash Bros (and now Splatoon) are one game per generation (per platform), thats reason why even today those games are so popular and great. Also they showed now that they will support those games with updates and new contents for long time.

Same architecture, same way of programing and developing, same OS, game development kits...basically making one game for one platform but for two devices in same time. Final result, MK NX developed in much smaller time for one unified platform than developing 2 MK seperate games for separate platforms. Something similar Nintendo already done with Smash for 3DS and Wii U but that requires much more time and resources than it will be required on NX because 3DS and Wii U are totally separate platforms. Its very simple logic and basically clear math, I don't understand how you dont see that.



bigtakilla said:
Miyamotoo said:

Thats true, but point again is that even on NX one unified platform will have better support than two seprate platforms if NX is actually not unified platform and again two separate platforms.

Actually today handheld games take also quite time, because we didnt had so many 3D handhelds games. And again, simple example, making for instance only one Mario Kart game for NX will definitely be faster than making separate Mario Kart for handheld and separate Mario Kart for home console, thats basilcy whole point of unified platform.

I already wrote to you why is win-win situation. Basically nintendo making games for just one platform (we know how Nintendo is struggle to support two different platforms this gen), and consumers have basically almost all Nintendo games available on one device (for instance I don't like handhelds but on NX I could play same games that before would be on handheld only, or some prefer handhelds only but with NX they could play home console games also). So yes, pure win-win.

People who prefer handhelds will buy NX handheld and people who prefer home console will buy NX home console, same like before, but with heavy integration bigger number of people will buy both devices, for instance if NX relly has good integration I would probably buy NX handheld too even dont like handhelds.

So there no one single loose thing.

If we get a flux of games that look like they were made specifically for a handheld but released for handheld and home console I don't really view that as a win-win either. And then there will be people up in arms about the graphics of it (see Star Fox Zero).

Like already wrote, I think there still will be some handheld or home exclusives, but majority will be for both devices and those games will be developed in same time for handheld and home console. Again example of Smash Bros for 3DS/Wii U, but on NX games like those will be much better cross devices games because 3DS/Wii U are separate platforms.



Miyamotoo said:
Pavolink said:

And this has to do with? What was the point of?

It not YoY down, you talked like YoY is down, but its not.

 

Pavolink said:

Where did you get that sales has been doubled? Outside of Japan, Wii U is down YoY?

And it is down outside of Japan.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


 

Oops wrong thread. 



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Miyamotoo said:
bigtakilla said:

Why do we needs so many Call Of Duties or Assassin's Creeds. The point is that two Mario Karts are more appealing to the masses. YOU don't see two Mario Karts as a win over a Mario Kart and a smaller title, but sales of the series would say something drastically different. 

Not getting how you could make 4 games for 2 platforms, with however many were made for a handheld would be faster to develop could equal 6 games they would have to get running on two different systems. That's just flawed logic.

Almost yearly releases of CoD and AC games are basically worst thing in gaming industry today, nobody wants that. Games like Mario Kart, Smash Bros (and now Splatoon) are one game per generation (per platform), thats reason why even today those games are so popular and great. Also they showed now that they will support those games with updates and new contents for long time.

Same architecture, same way of programing and developing, same OS, game development kits...basically making one game for one platform but for two devices in same time. Final result, MK NX developed in much smaller time for one unified platform than developing 2 MK seperate games for separate platforms. Something similar Nintendo already done with Smash for 3DS and Wii U but that requires much more time and resources than it will be required on NX because 3DS and Wii U are totally separate platforms. Its very simple logic and basically clear math, I don't understand how you dont see that.

Because 2 teams used to develop 2 Mario Karts for 2 different platforms is quicker. Now you are building 1 Mario Kart for 2 different platforms. It will take longer. It is very simple logic. 

Basically Mario Kart 9 will take longer to make than Mario Kart 8, which in turn was longer to make than Mario Kart 7. You can say Mario Kart 9 will take less time to develop than 7+8, but you're also only getting one Mario Kart.



bigtakilla said:
Miyamotoo said:

Almost yearly releases of CoD and AC games are basically worst thing in gaming industry today, nobody wants that. Games like Mario Kart, Smash Bros (and now Splatoon) are one game per generation (per platform), thats reason why even today those games are so popular and great. Also they showed now that they will support those games with updates and new contents for long time.

Same architecture, same way of programing and developing, same OS, game development kits...basically making one game for one platform but for two devices in same time. Final result, MK NX developed in much smaller time for one unified platform than developing 2 MK seperate games for separate platforms. Something similar Nintendo already done with Smash for 3DS and Wii U but that requires much more time and resources than it will be required on NX because 3DS and Wii U are totally separate platforms. Its very simple logic and basically clear math, I don't understand how you dont see that.

Because 2 teams used to develop 2 Mario Karts for 2 different platforms is quicker. Now you are building 1 Mario Kart for 2 different platforms. It will take longer. It is very simple logic. 

Basically Mario Kart 9 will take longer to make than Mario Kart 8, which in turn was longer to make than Mario Kart 7. You can say Mario Kart 9 will take less time to develop than 7+8, but you're also only getting one Mario Kart.

Thats a whole point because we dont need two MK games on two platforms, we need just one MK on one platform, difference in time and resource that is needed to develop two different MK games for different platforms will be used for another project or game, so we will have more games for one platform than for each platform separate. It so simple but you from some reason don't see it.



Miyamotoo said:
bigtakilla said:

Because 2 teams used to develop 2 Mario Karts for 2 different platforms is quicker. Now you are building 1 Mario Kart for 2 different platforms. It will take longer. It is very simple logic. 

Basically Mario Kart 9 will take longer to make than Mario Kart 8, which in turn was longer to make than Mario Kart 7. You can say Mario Kart 9 will take less time to develop than 7+8, but you're also only getting one Mario Kart.

Thats a whole point because we dont need two MK games on two platforms, we need just one MK on one platform, difference in time and resource that is needed to develop two different MK games for different platforms will be used for another project or game, so we will have more games for one platform than for each platform separate. It so simple but you from some reason don't see it.

But if they give us different tracks and experiences, why don't we? The graphics for the home console Mario Kart 9 is obviously going to be superior so why would we even need the handheld? It's a bit more complicated than "we don't need it". 

Let's look at another series for example. A unified platform could also only result in one LoZ. Would you rather not have had A Link Between Worlds? 

It's time to look at this from a big picture point of view and realize this unified software thing doesn't benefit those of us who buy both systems. 



bigtakilla said:
Miyamotoo said:

Thats a whole point because we dont need two MK games on two platforms, we need just one MK on one platform, difference in time and resource that is needed to develop two different MK games for different platforms will be used for another project or game, so we will have more games for one platform than for each platform separate. It so simple but you from some reason don't see it.

But if they give us different tracks and experiences, why don't we? The graphics for the home console Mario Kart 9 is obviously going to be superior so why would we even need the handheld? It's a bit more complicated than "we don't need it". 

Let's look at another series for example. A unified platform could also only result in one LoZ. Would you rather not have had A Link Between Worlds? 

It's time to look at this from a big picture point of view and realize this unified software thing doesn't benefit those of us who buy both systems. 

We already talke about it, and you agree with me, because some people don't like home consoles and prefer handhelds only, same like some people don't like handhelds and prefer home consoles, because handhelds and home consoles provide very different experiences even with same games.

There is no reason why wouldn't ALBW work on Wii U too, so we could easily have another top down Zelda on NX platform.

You don't know what exactly integration will handhelds and home console will have, and like I already wrote some games will be exclusive to handheld or home console, but majority will be on both devices.



Miyamotoo said:
bigtakilla said:

But if they give us different tracks and experiences, why don't we? The graphics for the home console Mario Kart 9 is obviously going to be superior so why would we even need the handheld? It's a bit more complicated than "we don't need it". 

Let's look at another series for example. A unified platform could also only result in one LoZ. Would you rather not have had A Link Between Worlds? 

It's time to look at this from a big picture point of view and realize this unified software thing doesn't benefit those of us who buy both systems. 

We already talke about it, and you agree with me, because some people don't like home consoles and prefer handhelds only, same like some people don't like handhelds and prefer home consoles, because handhelds and home consoles provide very different experiences even with same games.

There is no reason why wouldn't ALBW work on Wii U too, so we could easily have another top down Zelda on NX platform.

You don't know what exactly integration will handhelds and home console will have, and like I already wrote some games will be exclusive to handheld or home console, but majority will be on both devices.

I agreed they offer greatly different experiences, which is why it's important that two seperate consoles provides two seperate experiences. Why wouldn't ALBW work on a home console? Because most home console owners simply aren't looking for that experience. They want the Zelda U type experience.

And no, I don't believe the same game provides a different experience on separate consoles, at least to the extent of making anyone excited enough to buy the other console for it. 

It's like saying "Here's the successor to the 3DS. It's a new handheld that will offer far fewer unique experiences than the 3DS." Pretty bad business decision being I'm fairly certain most Nintendo home console owners also have their handheld. Why? Different experiences.