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Forums - Nintendo Discussion - To those who say NX isn't coming this year

burninmylight said:
Nintyfan90 said:

Lol no, all he does is take sources which are mostly pr statements spin or rumors. You clearly believe his sources which is what I was saying. Here I'll give you something more accurate, the last two Gens both headed by Iwata saw a handheld release before home console. GC was the worst selling yet Iwata still chose to release DS and replace GBA which was selling nearly ps2 levels. It safe to say Soundwave doesn't know what he's talking about because he's speaking from a FANS perspective. Wiiu release schedule looks no more worst than any other WiiU year which any nintyfan can tell you, a final year for Ninty looks much worst than the other years. Pokken Tounament isnt some side project from them, it's probably the main poke games home consoles are gonna get. All of that tells me, just because you, Soundwave, or anyone aren't content with WiiU performance, library, or finances doesn't mean shit to Ninty. They will ride with what they have until the time is right.

"Here I'll give you something more accurate, the last two Gens both headed by Iwata saw a handheld release before home console. GC was the worst selling yet Iwata still chose to release DS and replace GBA which was selling nearly ps2 levels"

You may not have been aware of this, but Iwata... isn't running things anymore...

I don't get what this has to do with anything, anyway. If the NX ends up being a hybrid system or a handheld that has a method to play games on a TV when at home, then does it matter that handhelds traditionally launch before consoles? The DS only replaced the GBA after it proved it could carry the torch as a viable handheld successor two years into it's life. Plenty of GBA games were releasing until that point. And the whole reason the DS even launched as early as it did was because Nintendo feared the PSP.

I have said before that it doesn't matter to me whether the NX launches this year or not. If I had my druthers, I probably would have it release next year. I have about 30-40 Wii U games still sitting in shrink wrap or downloaded but not yet played alone, on top of Star Fox Zero preordered and money set aside for both Zeldas and Genei Ibun Roku, not to mention the 30-40 3DS games I have yet to play, the 10 or so DS games I have yet to play, and the half-dozen GBA games I have yet to play. I am one of the proudest Wii U owners on this site, brah. If Nintendo didn't announce another new Wii U game between now and the NX launch, I wouldn't be displeased with the amount of content I have played or will eventually play on it.

If it were a hybrid it would solve a huge issue from this gen, the fact that the controller boosted the cost of the console. If you release the handheld first, then you could release a sku that didn't have the controller and cut that cost for people who buy the home console. In this scenario it would be easy to see why the handheld/controller would launch first. This would also get the consumers who know they would only have to spend $200 and have their entire library of games they have on their handheld (the product which historically sells lots more than their home consoles) on the big screen. Anyone with a handheld would have a second controller (yet again generally the larger margin of Nintendo product owners). It makes perfect sense.

If it were a handheld completely seperate from the home console, but shared the same library of games, I'd say the whole premise of releasing two devices would be redundant and would canabalize each other more so than any other gen of Nintendo home consoles and handhelds. They may as well kept the devices completely seperate.



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Pavolink said:
Nintyfan90 said:

To add to my post, all Soundwave has is rumors, pr spin, and patents. I have Nintys relevant history(Iwata era) and release schedule.

And Iwata said no to mobile.

And he said Nintendo was ready to HD development.

And that they learned they lesson with the 3DS launch.

Iwata-san made a few mistakes too many in the DS-3DS and Wii-Wii U transitions, that's why Ninty had him eliminated with polonium.



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW! 
 


Pavolink said:
Nintyfan90 said:
Ninty pumps out as many HD games a year as any other company. They were ready, delays happen and many of for all you know were release schedule delays.

They weren't ready as all the delays are pointing. Or at least we want to believe that. On top of that, there are games that clearly are missing the HDpart like Star Fox Zero.

How is Star Fox Zero not HD exactly?



bigtakilla said:
burninmylight said:

"Here I'll give you something more accurate, the last two Gens both headed by Iwata saw a handheld release before home console. GC was the worst selling yet Iwata still chose to release DS and replace GBA which was selling nearly ps2 levels"

You may not have been aware of this, but Iwata... isn't running things anymore...

I don't get what this has to do with anything, anyway. If the NX ends up being a hybrid system or a handheld that has a method to play games on a TV when at home, then does it matter that handhelds traditionally launch before consoles? The DS only replaced the GBA after it proved it could carry the torch as a viable handheld successor two years into it's life. Plenty of GBA games were releasing until that point. And the whole reason the DS even launched as early as it did was because Nintendo feared the PSP.

I have said before that it doesn't matter to me whether the NX launches this year or not. If I had my druthers, I probably would have it release next year. I have about 30-40 Wii U games still sitting in shrink wrap or downloaded but not yet played alone, on top of Star Fox Zero preordered and money set aside for both Zeldas and Genei Ibun Roku, not to mention the 30-40 3DS games I have yet to play, the 10 or so DS games I have yet to play, and the half-dozen GBA games I have yet to play. I am one of the proudest Wii U owners on this site, brah. If Nintendo didn't announce another new Wii U game between now and the NX launch, I wouldn't be displeased with the amount of content I have played or will eventually play on it.

If it were a hybrid it would solve a huge issue from this gen, the fact that the controller boosted the cost of the console. If you release the handheld first, then you could release a sku that didn't have the controller and cut that cost for people who buy the home console. In this scenario it would be easy to see why the handheld/controller would launch first. This would also get the consumers who know they would only have to spend $200 and have their entire library of games they have on their handheld (the product which historically sells lots more than their home consoles) on the big screen. Anyone with a handheld would have a second controller (yet again generally the larger margin of Nintendo product owners). It makes perfect sense.

If it were a handheld completely seperate from the home console, but shared the same library of games, I'd say the whole premise of releasing two devices would be redundant and would canabalize each other more so than any other gen of Nintendo home consoles and handhelds. They may as well kept the devices completely seperate.

 

What if there is both a hybrid model and the regular pocket portable and "shoe box sized" console models later on?

We don't know. To be honest it's probably for the best that Nintendo try some different things this gen, trying to compete on the same ol' formula is simply not working for them for a myriad of reasons. 

We need to know what the system is before we can say what can and can't happen. 

 

NX Portable Console - New Type Of Game Machine, Both a Console + Portable. $249.99 November 2016 Launch. 

NX Pro Console - Large home console primarily for the US/Euro markets, has a higher end graphics settings. 2017-2018 Launch. $299-$350. 

NX Pocket Portable - 10nm Die Shrink of the original Portable Console thus allowing for a small portable, smaller screen. 2017-2018 launch. $199.99. 



Soundwave said:
bigtakilla said:

If it were a hybrid it would solve a huge issue from this gen, the fact that the controller boosted the cost of the console. If you release the handheld first, then you could release a sku that didn't have the controller and cut that cost for people who buy the home console. In this scenario it would be easy to see why the handheld/controller would launch first. This would also get the consumers who know they would only have to spend $200 and have their entire library of games they have on their handheld (the product which historically sells lots more than their home consoles) on the big screen. Anyone with a handheld would have a second controller (yet again generally the larger margin of Nintendo product owners). It makes perfect sense.

If it were a handheld completely seperate from the home console, but shared the same library of games, I'd say the whole premise of releasing two devices would be redundant and would canabalize each other more so than any other gen of Nintendo home consoles and handhelds. They may as well kept the devices completely seperate.

 

What if there is both a hybrid model and the regular pocket portable and "shoe box sized" console models later on?

We don't know. To be honest it's probably for the best that Nintendo try some different things this gen, trying to compete on the same ol' formula is simply not working for them for a myriad of reasons. 

We need to know what the system is before we can say what can and can't happen. 

Why sell the most expensive model first? They have been actively seeking for ways to get the handheld at around $200, and the home console to $250. Releasing a hybrid right out of the gate wouldn't do that, and I don't see many people shelving out $400 for a Nintendo console hybrid or not.



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bigtakilla said:
Soundwave said:

 

What if there is both a hybrid model and the regular pocket portable and "shoe box sized" console models later on?

We don't know. To be honest it's probably for the best that Nintendo try some different things this gen, trying to compete on the same ol' formula is simply not working for them for a myriad of reasons. 

We need to know what the system is before we can say what can and can't happen. 

Why sell the most expensive model first? They have been actively seeking for ways to get the handheld at around $200, and the home console to $250. Releasing a hybrid right out of the gate wouldn't do that, and I don't see many people shelving out $400 for a Nintendo console hybrid or not.

I'm saying the hybrid would be $250 ... for a device that can be used as a console in the house (can output to a TV), but also be played outside of the house. Right now the Wii U + 3DS XL cost consumers $500, so to get basically the same functionality for half the price would be a coup. 

Since this device would basically fill the "sweet spot" as the general Nintendo hardware, the other NX devices can aim more at different audiences, there's no point in having 3 different SKUs if they're all meant to attract the same audience. 

This is basically how most "unified hardware platforms" work ... Apple offers the base iPhone and base iPad ... but for people who are willing to spend more there is the iPad Pro, iPhone Plus models, and that's fine. They bring in a higher spending audience, which is the whole point of the unified set up. You want each model to bring a different audience to the table that you wouldn't have otherwise.

Unified platform is a new paradigm with different rules from the old setup.



Soundwave said:
bigtakilla said:

Why sell the most expensive model first? They have been actively seeking for ways to get the handheld at around $200, and the home console to $250. Releasing a hybrid right out of the gate wouldn't do that, and I don't see many people shelving out $400 for a Nintendo console hybrid or not.

I'm saying the hybrid would be $250 ... for a device that can be used as a console in the house (can output to a TV), but also be played outside of the house. Right now the Wii U + 3DS XL cost consumers $500, so to get basically the same functionality for half the price would be a coup. 

Since this device would basically fill the "sweet spot" as the general Nintendo hardware, the other NX devices can aim more at different audiences, there's no point in having 3 different SKUs if they're all meant to attract the same audience. 

This is basically how most "unified hardware platforms" work ... Apple offers the base iPhone and base iPad ... but for people who are willing to spend more there is the iPad Pro, iPhone Plus models, and that's fine. They bring in a higher spending audience, which is the whole point of the unified set up. You want each model to bring a different audience to the table that you wouldn't have otherwise. 

"I'm saying the hybrid would be $250 ... for a device that can be used as a console in the house (can output to a TV), but also be played outside of the house." This isn't a hybrid though, it's a handheld that can be hooked up to a TV. Which may be fine with the advancement in tech, but still, I'm really trying to grasp how it is supposed to change the whole gaming world. I mean, this in essence has been done many, many times.

And again, when one encourages the user of the handheld to upgrade being that they can get the next teir at a lower cost (roughly $100 - $150 lower if the controller has a screen) at a later time and the other consists of buying an even more expensive piece of tech to get the same exact games that look a bit better when both can be played on the tv it's clear to see which would bring in the higher profits.



bigtakilla said:
Soundwave said:

I'm saying the hybrid would be $250 ... for a device that can be used as a console in the house (can output to a TV), but also be played outside of the house. Right now the Wii U + 3DS XL cost consumers $500, so to get basically the same functionality for half the price would be a coup. 

Since this device would basically fill the "sweet spot" as the general Nintendo hardware, the other NX devices can aim more at different audiences, there's no point in having 3 different SKUs if they're all meant to attract the same audience. 

This is basically how most "unified hardware platforms" work ... Apple offers the base iPhone and base iPad ... but for people who are willing to spend more there is the iPad Pro, iPhone Plus models, and that's fine. They bring in a higher spending audience, which is the whole point of the unified set up. You want each model to bring a different audience to the table that you wouldn't have otherwise. 

"I'm saying the hybrid would be $250 ... for a device that can be used as a console in the house (can output to a TV), but also be played outside of the house." This isn't a hybrid though, it's a handheld that can be hooked up to a TV. Which may be fine with the advancement in tech, but still, I'm really trying to grasp how it is supposed to change the whole gaming world. I mean, this in essence has been done many, many times.

And again, when one encourages the user of the handheld to upgrade being that they can get the next teir at a lower cost (roughly $100 - $150 lower if the controller has a screen) at a later time and the other consists of buying an even more expensive piece of tech to get the same exact games that look a bit better when both can be played on the tv it's clear to see which would bring in the higher profits.

Has it really been done before? I don't recall very many portable devices that could function as a home console. 

You can't exactly put your PS4/XB1 in your backpack or coat pocket and take it around with you. 

If they have some miracle idea controller that's 100x more innovative, great, build the platform around that, I'm kind of skeptical that they do though. 



Soundwave said:
bigtakilla said:

"I'm saying the hybrid would be $250 ... for a device that can be used as a console in the house (can output to a TV), but also be played outside of the house." This isn't a hybrid though, it's a handheld that can be hooked up to a TV. Which may be fine with the advancement in tech, but still, I'm really trying to grasp how it is supposed to change the whole gaming world. I mean, this in essence has been done many, many times.

And again, when one encourages the user of the handheld to upgrade being that they can get the next teir at a lower cost (roughly $100 - $150 lower if the controller has a screen) at a later time and the other consists of buying an even more expensive piece of tech to get the same exact games that look a bit better when both can be played on the tv it's clear to see which would bring in the higher profits.

Has it really been done before? I don't recall very many portable devices that could function as a home console. 

You can't exactly put your PS4/XB1 in your backpack or coat pocket and take it around with you. 

If they have some miracle idea controller that's 100x more innovative, great, build the platform around that, I'm kind of skeptical that they do though. 

The Gameboy advance with the link cable to the Gamecube is pretty much this. You could play Final Fantasy Crystal Chronicles, or LoZ 4 Sword Adventures on the tv or on the road with Gameboy Advances. Or what about the Super Gameboy. Yet again, very rudimentary form of it but still the basic principle. You could argue that they didn't have the same power as the home console but neither would a handheld Nintendo device be as powerful as a new Nintendo home console (the whole point of your teir system).



bigtakilla said:
burninmylight said:

"Here I'll give you something more accurate, the last two Gens both headed by Iwata saw a handheld release before home console. GC was the worst selling yet Iwata still chose to release DS and replace GBA which was selling nearly ps2 levels"

You may not have been aware of this, but Iwata... isn't running things anymore...

I don't get what this has to do with anything, anyway. If the NX ends up being a hybrid system or a handheld that has a method to play games on a TV when at home, then does it matter that handhelds traditionally launch before consoles? The DS only replaced the GBA after it proved it could carry the torch as a viable handheld successor two years into it's life. Plenty of GBA games were releasing until that point. And the whole reason the DS even launched as early as it did was because Nintendo feared the PSP.

I have said before that it doesn't matter to me whether the NX launches this year or not. If I had my druthers, I probably would have it release next year. I have about 30-40 Wii U games still sitting in shrink wrap or downloaded but not yet played alone, on top of Star Fox Zero preordered and money set aside for both Zeldas and Genei Ibun Roku, not to mention the 30-40 3DS games I have yet to play, the 10 or so DS games I have yet to play, and the half-dozen GBA games I have yet to play. I am one of the proudest Wii U owners on this site, brah. If Nintendo didn't announce another new Wii U game between now and the NX launch, I wouldn't be displeased with the amount of content I have played or will eventually play on it.

If it were a handheld completely seperate from the home console, but shared the same library of games, I'd say the whole premise of releasing two devices would be redundant and would canabalize each other more so than any other gen of Nintendo home consoles and handhelds. They may as well kept the devices completely seperate.

Not really. Instead of seeing them as two distinct consoles, they'd pretty much be the same console with different SKUs. Normally, a handheld console and a home console hurt each other because a consumer may have to choose only one and be locked out of the other's library of games. When I was a broke ass college kid, I had to miss the entire DS generation because I chose the Wii. The Wii cannabalized the DS for me, because I couldn't afford both, so I missed out on DS software.

If they share the same library of games (and physical copies of games work on either console), then they don't hurt each other because the same copy is sold to the base of both groups of consumers. The console themselves matter less in this scenario because Nintendo now doesn't have to try to justify development for the less popular console. No more internal debates on "Do we try to salvage the weaker console, or do we cut our losses and go all out on the better seller?". Nintendo can just focus on making games. If one SKU proves to be more popular than the other, so what? Just adjust production accordingly. Software sales and peripherals are where the real money is made anyway.

It's like saying iPad cannabalizes the iPhone. Sure, it does in a way, because there are a demographic of customers that only buy one or the other. But Apple doesn't mind too much. You're buying the same software on whichever one you have, and it's cashing in either way.