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Forums - Nintendo Discussion - AMD Confirms Nintendo NX 2016 Launch?

Soundwave said:
Stefan51278 said:

Ahh, okay…yeah, PowerVR has some nice GPU-Core-Designs, that is something we can agree on. But if they use AMD for their chips…would AMD want to license those GPU-Cores instead of using their own designs?

What I would like to see is what AMD could achieve with their new power-efficient architectures for CPUs and GPUs and 14nm-chip-production for a mobile-chip like this. Maybe we will never know it, but this would be the best chips for multi-device-games that Nintendo wants to make ¯_(ツ)_/¯



 

PowerVR is just an example, like I said Nvidia does similar things, so does Qualcomm/Snapdragon, I'm guessing AMD isn't incompetent so they could give Nintendo a similar type of chip. 

I use PowerVR because they're very visible and the iPad is a product everyone has a frame of reference for. 


It is possible, but we will see it some months anyway. AMD's Chips in the console-business are known for their low prices and when Nintendo wants to compete I think these are the best they can get for their money if they can get some of those new architectures. With 14nm it would be an easy thing to crush the PS4's raw power.



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Stefan51278 said:
Soundwave said:
Stefan51278 said:

Ahh, okay…yeah, PowerVR has some nice GPU-Core-Designs, that is something we can agree on. But if they use AMD for their chips…would AMD want to license those GPU-Cores instead of using their own designs?

What I would like to see is what AMD could achieve with their new power-efficient architectures for CPUs and GPUs and 14nm-chip-production for a mobile-chip like this. Maybe we will never know it, but this would be the best chips for multi-device-games that Nintendo wants to make ¯_(ツ)_/¯



 

PowerVR is just an example, like I said Nvidia does similar things, so does Qualcomm/Snapdragon, I'm guessing AMD isn't incompetent so they could give Nintendo a similar type of chip. 

I use PowerVR because they're very visible and the iPad is a product everyone has a frame of reference for. 


It is possible, but we will see it some months anyway. AMD's Chips in the console-business are known for their low prices and when Nintendo wants to compete I think these are the best they can get for their money if they can get some of those new architectures. With 14nm it would be an easy thing to crush the PS4's raw power.

 

The portable is the key though. If the portable can run PS4/XB1 they are in business big time, developers want that Nintendo portable userbase, the console is always likely going to be way behind the PS4/XB1 in userbase so it likely will never be that big of a priority to developers. 

But Nintendo portables? If Nintendo can pull out 50-60 million portable NX sales next gen and that NX portable has a good deal of power ... yeah that changes the equation in Nintendo's favor in several key ways. 

That's the trick. Making a home console that plugs into a wall that's a bit better than a PS4 3-4 years later is no big deal. But being able to play The Witcher III on a Nintendo portable? OK now you have the attention of every Western developer. 



Conina said:
Kagerow said:
zorg1000 said:
Kagerow said:

If they're shipping in July/August, that would mean at least 2016 Q3. That confirms NX isn't launching at 2016.

Once chip is received, they need to print the circuit board, put the chip in, complete the parts, test it, then send it to assembly to assemble with parts.

Then it needs to be packaged, while sending samples and getting licenses while planning for the distribution.

Even playing cards are completely printed at least 3 month before launch. I doubt console is going to be any faster.

They start mass production of the CPU/APU this year, the chip design with samples gets done way earlier.

And they first design the chip and only after that they design the other parts? Maybe they worked this way in the eighties...



 

No, I'm assuming all parts are already designed, and all the chips (APU and all other parts) gets shipped to the manufacture at Q3.

Once parts arrive, they will assemble those parts to complete the board with printed circuit. (It is my mistake for using wrong word.)

Once that is done, they must perform massively parallel stress test it about a week for every machine to make sure they won't break.

Once that is done, board is sent to the next assembly to be inserted into the console casing, packaged with controllers and cables, then they must be sent to the shipping centre to be sent to distributor. All those step usually takes around two month for simple devices, but I expect at least three month for Nintendo console.

Also, they need to have pretty huge first wave supply, about several millions or so. That will require even more time. So my prediction is that console version won't happen this year. I think they can rush it to make it into December 2016, but I don't think they will do that.



I realizeI will either sound smart or really stupid when I ask this but couldn't this also me PSVR related? Doesnt the external processor also have some kind of chipset in it? AMD could have some kind of chip in that no?



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Bell_Cranel said:
I realizeI will either sound smart or really stupid when I ask this but couldn't this also me PSVR related? Doesnt the external processor also have some kind of chipset in it? AMD could have some kind of chip in that no?

 

The type of chipset in this briefing was a new custom chipset that PSVR wouldn't require as that works with the PS4 the same way the gamepad works with the Wii U. The part of the briefing was focused on chipsets like the APUs powering consoles which PSVR being mainly a display focused device doesn't need as I don't think it runs the game itself.