PerturbedKitty said:
Soundwave said:
If they were planning to robustly support the Wii U for another two years, I have to think there would have been far more new games shown ... they had many oppurtunities even with Mr. Iwata's passing. That November Direct with no new big projects from any of the core Nintendo teams was pretty much a dead giveaway.
I think Nintendo internally decided to "move on" from Wii U after holiday 2013 results came in and it was clear they were not going to get the Wii casuals back. Projects that were already in development like Splatoon and Zelda and Xenoblade would continue, but from this point on they started to focus more internally on the NX and the Wii U would get more filler titles farmed out to externally developers. In early 2014, Mr. Iwata started to talk about a "new hardware concept" and a unified platform structure like iOS and that all this would take 2 years to come to realize.
My guess is about early 2014, Nintendo made some big decisions regarding the future of their company (including begrudingly oking smartphone games).
|
ii never said they were going to robustly support the wii u. the only times they have ever done that seem to be the second half of 2015. wii u NEVER had robust support. really think about it. ton of software in second half 2015, and thats it for its whole life. but what nintendo does robustly support are the communities of people who already bought their games. smash, splatoon, and mario maker get constant updates and nintendo is taking really good care of those customers. they arent just going to leave them in the dust.
iwata talked about new hardware concept in 2014, but remember wii u was first worked on in 2008. im standing by this idea that nintendo is going to take their time ensuring a successful launch of their new hardware. they arent going to rush out a piece of shit with a 33% failure rate.
|
But Iwata specifically mentioned a time line of 2 years to bring to market, who knows the NX concept probably has been in development for longer than that, likely soon after the 3DS launched, but 2 years ago is when they really started to focus on it, looks like.
We know for a fact they also signed a deal with Sharp for free form LCDs in late 2014, these LCDs will only go into production this year (2016). Now we have a Nintendo patent for free form LCDs in a game controller.
Again, another not so subtle hint at 2016.
The technology of 2016 is pretty awesome anyways, you don't have to rush much, 14nm/16nm is becoming the norm.
Also note the last Nintendo "rushed" a system to market it became their best selling system ever (yes, people felt Nintendo was rushing the DS to market in a panic move). Seems to me like Nintendo often works better when they have a kick in the ass and fire under their butt. When they are allowed to get lazy and sit around and work at a leisurely pace they often get into trouble.