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Forums - Nintendo Discussion - the Wii U is not getting replaced this year, guys

Soundwave said:
Thunderbird77 said:

They didn't happily cost the 3ds price and the 3ds was sold at a big profit margin at $250. They went from big profit at $250 to small loss at $170. The Wii U was already sold at a loss at launch, they couldn't make such a drastic cut early on without hemorraging money.



 

Wii U is outdated tech. Even the $199.99 Nvidia Shield console is more powerful with more RAM to boot. 

They don't want to  cut the price because as you said it's not worth it ... the system is a failure and will be a failure no matter what they do. So they're just letting it die. 

It may get a Pikmin 4 (something quickly slapped together using the Pikmin 3 assets) and some more outsourced projects (a Mario Sunshine HD might be nice) but that's about it. 

This nvidia shield doesn't seem more powerful than Wii U at all.

The problem here is you say nintendo doesn't cut the price because they have given up on Wii U, but I bet you would find a way to say the same thing if they had already made a price cut.





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Thunderbird77 said:

It wasn't pricey by itself but would make the wiimote more costly at launch, making it a risk. If it retailed for $20 at a profit, you can bet it costed less than even an old GC controller.



 

If it was pricey enough that they had to wait 3 years from 2006 for it to become cheaper then it's absolutely certain it cost more then a GC controller which would have been cheap as chips years before that.



Direct this month?



PerturbedKitty said:
curl-6 said:

"Another year of good Wii U gaming"?

The Wii U has barely anything coming out even this year, and nothing at all announced for 2017.

If there were any big games still to come, we'd know about them by now. They haven't announced a major new Wii U game since E3 2014, the writing is on the wall.

how do you know wii u has nothing else coming out this year? do you oversee all of nintendo's development teams? if so, what projects do they have lined up for the Wii U's successor when it releases this fall? lol

seriously though, how quickly do we forget nintendo's e3 2010. 

It's been a year and a half since Nintendo revealed a major new Wii U game. If there were any still to come, we'd know about them by now. The lack of any big announcements at last year's E3 made it pretty clear they've shifted their developmental efforts away from Wii U. 

It barely has enough software to limp to the end of this year as it is. Not sure why anyone would want a 5th year if it's just going to be one giant game drought.

Trust me, as a Wii U owner I'm not happy about it either, but that's just the way it is.



Yeah like I said it doesn't even matter when NX comes out. It's fairly obvious the Wii U was replaced from a development POV a while ago by Nintendo in favor of future platforms.

When NX and/or 3DS successor launches is rather irrelevant, as their games will require 2-3 years lead time before their launch, which means bye-bye Wii U development.

If Wii U was a successful platform, then yeah I could see them taking pains to to support it, but as is ... nope.



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Shiken said:
Miyamotoo said:
Shiken said:
Miyamotoo said:
Shiken said:
If they release NX before Holiday 2017, they will be shootibg themselves in the foot and it would be WiiU all over again. This thing needs a proper gen shift to be relevant. It will be only slightly stronger than the PS4, IF AT ALL and that won't be enough to shift momentum from PS4 OR X1 for that matter. People are going to follow their friends and that ship has sailed for the most part.

People who buy the NX if it is released too soon will consist of Ninty fans and multi console gamers. In short, the same as the ones that bought the WiiU.

Huge difference is that Wii U had so many mistakes done by Nintendo (that are well known), and only people who buyed Wii U are mostly Nintendo fans, NX probably will probably not have majority of those mistakes and Nintendo will probably aim to make far more appealing, similar to Wii.

 


Problem is they have the reputation of the WiiU shadowing over it.  They need to break that and making the same release scheduling mistake (yes it would be a mistake) will do little to prove that things are different.  Also they will never recapture the Wii audience.  That hit to the casual market was a one hit wonder as they have all moved to mobile, so targeting that audience would hold it back as well.

It wouldnt be same relase scheduling beacuse Wii U was relase only one year before PS4/X1, while NX will be relase at least 2 years before PS5/X2 and probably around 3 years, basicly in middle of generation.

They will not aim just casual market, they will aim core and casuals in same time, with Wii they aimed casuals, with Wii U they aimed core gamers, but Wii U had to many big problems to be successful and popular console.

 


Name one mid gen release console that did remotely well.  Look at the Dreamcast, XBox original, and the WiiU.  What do they all have in common?  They all underperformed during their time.

 

As much as you may want the NX out sooner, it will be a failure if it comes out too soon.  Dance around it all you want, it won't change reality.  Mid gen releases are the horrible strategies and never work.  Facts will always outway what anyone wishes to happen.

 


I'm a bit confused.

Mega Drive launched way before the SNES.

 

Dreamcast launched a year before the PS2, but then PS2 launched a year before both Xbox and GameCube, so that gen was staggered over 3 years. What made the PS2 the right time for that gen?

 

Xbox 360 launched a year before the Wii and PS3.

 

I dont think "mid gen" has ever really been a thing. Releases have always been separate. How long is a gen? The PS1 and Saturn were hitting shelves this year at this stage in the SNES's life (compared with when Wii U hit the market). The 3DO and such were already on the market.



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PerturbedKitty said:
curl-6 said:

"Another year of good Wii U gaming"?

The Wii U has barely anything coming out even this year, and nothing at all announced for 2017.

If there were any big games still to come, we'd know about them by now. They haven't announced a major new Wii U game since E3 2014, the writing is on the wall.

how do you know wii u has nothing else coming out this year? do you oversee all of nintendo's development teams? if so, what projects do they have lined up for the Wii U's successor when it releases this fall? lol

seriously though, how quickly do we forget nintendo's e3 2010. 



Obviously Nintendo can't reveal NX projects yet whereas we've had since 2014 to hear about any new WiiU games.

At E3 2010, Nintendo wasn't set to reveal a new console.  They were still supporting the Wii, which shipped 15m consoles that year.  Do you really expect big surprises at this E3 for a console that hasn't sold that many units in its entire life?  Particularly when they're debuting NX?





MikeRox said:
Shiken said:

 


Name one mid gen release console that did remotely well.  Look at the Dreamcast, XBox original, and the WiiU.  What do they all have in common?  They all underperformed during their time.

 

As much as you may want the NX out sooner, it will be a failure if it comes out too soon.  Dance around it all you want, it won't change reality.  Mid gen releases are the horrible strategies and never work.  Facts will always outway what anyone wishes to happen.

 


I'm a bit confused.

Mega Drive launched way before the SNES.

 

Dreamcast launched a year before the PS2, but then PS2 launched a year before both Xbox and GameCube, so that gen was staggered over 3 years. What made the PS2 the right time for that gen?

 

Xbox 360 launched a year before the Wii and PS3.

 

I dont think "mid gen" has ever really been a thing. Releases have always been separate. How long is a gen? The PS1 and Saturn were hitting shelves this year at this stage in the SNES's life (compared with when Wii U hit the market). The 3DO and such were already on the market.

 

Yeah good points. 

 

Mega Drive/Genesis (40 million sold), Playstation One (100 million), Playstation 2 (150 million sold), Nintendo DS (150 million sold) are "mid-gen" cycles by these definitions. 

Genesis came out in '89, just three years after the Sega Master System. 

Playstation launched at this point in the SNES life cycle (1994 in Japan, 1995 in North America). 

PS2 launched a year ahead of its competitors. 

XBox 360 launched a year ahead of the Wii and PS3. 

DS replaced the GBA after only 3 1/2 years. 



MikeRox said:
Shiken said:

 


Name one mid gen release console that did remotely well.  Look at the Dreamcast, XBox original, and the WiiU.  What do they all have in common?  They all underperformed during their time.

 

As much as you may want the NX out sooner, it will be a failure if it comes out too soon.  Dance around it all you want, it won't change reality.  Mid gen releases are the horrible strategies and never work.  Facts will always outway what anyone wishes to happen.

 


I'm a bit confused.

Mega Drive launched way before the SNES.

 

Dreamcast launched a year before the PS2, but then PS2 launched a year before both Xbox and GameCube, so that gen was staggered over 3 years. What made the PS2 the right time for that gen?

 

Xbox 360 launched a year before the Wii and PS3.

 

I dont think "mid gen" has ever really been a thing. Releases have always been separate. How long is a gen? The PS1 and Saturn were hitting shelves this year at this stage in the SNES's life (compared with when Wii U hit the market). The 3DO and such were already on the market.

 


Realeasing a year before is not mid gen.  Releasing a console barely more powerful than the competition's tech just 3 years into their life cycle just to be vastly outdone by the following gen a few years later is.  See the WiiU.  Slightly more powerful than the 360, nowhere near PS4 ir X1.  Look at OG XBox.  Arrived late, very small power advantage, and was forced to end support early to get the jump on the next gen.

 

As for the PS2, one year out of the 10 year life cycle is not in the middle.  It is simple math to see where your examples are irrelevant.  Furthermore timing was not the reason for the PS2s success.  It was overwhelming 3rd party support to where it had such a large amount of games not available anywhere else at the time that did it for them.  Nintendo has shit 3rd party support, so this senario is not even an option for them.



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Wyrdness said:
Thunderbird77 said:

It wasn't pricey by itself but would make the wiimote more costly at launch, making it a risk. If it retailed for $20 at a profit, you can bet it costed less than even an old GC controller.



 

If it was pricey enough that they had to wait 3 years from 2006 for it to become cheaper then it's absolutely certain it cost more then a GC controller which would have been cheap as chips years before that.

I'm sorry, was that supposed to look like logic? with the regular motion controls the original wiimote had, it costed X. adding wii motion plus at that time would be an unecessary risk since they didn't know how successfull the system would be and wanted as much profits as possible.