Nintendo has a history of announcing games well before titles release, if they were planning to support it this year then they would have a fair few games slated for release this year, but that hasn't happened, not at every major event last year.
The OP says that Nintendo haven't had a robust line-up for Wii U until 2015, but if you look at 2013, 14 and 15 they were all about equal for volume of releases, yet in comparison to those years 2016 is barren, except for Zelda, which still has virtually no details and Star Fox which despite looking pretty good at the last showing had to be pushed back to nearer the middle of Spring and is also likely going to get pushed further back.
There's very little in the way of indies or even any of the few multiplats Wii U was still getting.
If you look at the 3DS line-up and Wii U together bother have actually dropped significantly in volume, this actually supports Nintendo moving on from both, since they always drop support for older platforms the year they plan to release their next system(s).
Nintendo aren't just replacing Wii U, they're replacing both it and 3DS, with one unified system and because they have issues in making games for 2 platforms they're going to release a new platform that will unify their game development.
Sony and Microsoft showed Nintendo that you don't need to drag out your launch marketing for a new piece of hardware, you can announce early that year and release the same one.
Going unified allows for you to consolidate your development of games and produce way more software.
The most telling thing is the line-up for 2016 for both Nintendo platforms, also the fact that even though Miyamoto was fine to announce the next Pikmin, but he wouldn't even confirm it as a Wii U game. Miyamoto's own words were that Pikmin 4 was "close to completition", yet he had no gameplay to show at E3 or another 2015 direct, if it was a Wii U game he would have shown it and said so, but he didn't.
Everything points to Nintendo release a new console and a new handheld this year, both are probably part of a new family of systems, since Iwata confirmed this to be the direction that he and Nintendo in general wanted to go.