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GribbleGrunger said:                                     

Ok ... I'll try to put it simply, although there are many other reasons why Sony may want to do this: Scalebound has been delayed until 2017.  Sony will already be considering what their possible line up will be for 2017. Now they know MS has Scalebound and could release earlier in the year, something they haven't been able to do for a while. This means Sony now have to consider what to put up against it, if only to have content available. With VR games already made it seems to me the perfect solution to fill any holes in their portfolio, rather like remasters have this year. It's just another option.

It wouldn't devalue VR because VR is a completely different experience and it isn't going to be exlusives that sell the product, it's going to be THAT experience. Perhaps once VR is established, exlusives will matter as far as competing with Oculus (or any other VR headset) but it's not going to count for much for the first year and a half.



                               

i think 2016 proves that Sony will have content available whether they have direct control over it or not. X1 games being delayed is a non-issue for Sony at this point. It just means they have better opportunity for success in 2016 which is really all they need. MS having a strong 2017 is almost an irrelevant point at this stage of the gen. Good for X1 owners of course.

And I think ppl are overselling the EXPERIENCE part of VR if you think that alone is going to sell a potetnailly $400 product. VR is an awesome experience but I aint throwing that kind of money at a device that is going to have tons of experiences that can be played without it.

the VR experience + games that need a VR device is what it going to sell an additional peripheral on top of having a PS4. You need a PS4 for PSVR, having VR games become compatible for non-VR users is not going to make a noticeable bump in hardware sales.





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twintail said:
                               

i think 2016 proves that Sony will have content available whether they have direct control over it or not. X1 games being delayed is a non-issue for Sony at this point. It just means they have better opportunity for success in 2016 which is really all they need. MS having a strong 2017 is almost an irrelevant point at this stage of the gen. Good for X1 owners of course.

And I think ppl are overselling the EXPERIENCE part of VR if you think that alone is going to sell a potetnailly $400 product. VR is an awesome experience but I aint throwing that kind of money at a device that is going to have tons of experiences that can be played without it.

the VR experience + games that need a VR device is what it going to sell an additional peripheral on top of having a PS4. You need a PS4 for PSVR, having VR games become compatible for non-VR users is not going to make a noticeable bump in hardware sales.



It might be a none issue if Sony were competing with MS but they're not now and have stated as much. They're now in competition with the PS2 and they'll do everything in their power to make sure people opt for a PS4. If there's a month when the XB1 has a big game and the PS4 doesn't, it makes sense to make sure PS4 owners have something to play and the media have something to talk about. Regardless though, PSVR has given Sony an opportunity to bolster their portfolio of games for the vanilla PS4. The fact No Man's Sjy is likely going to get a VR version in no way will impact the vanilla PS4 version. The only likely outcome is that those with No Man's Sky already might decide to buy the PSVR later on when they can afford it.





 

The PS5 Exists. 


GribbleGrunger said:

It might be a none issue if Sony were competing with MS but they're not now and have stated as much. They're now in competition with the PS2 and they'll do everything in their power to make sure people opt for a PS4. If there's a month when the XB1 has a big game and the PS4 doesn't, it makes sense to make sure PS4 owners have something to play and the media have something to talk about. Regardless though, PSVR has given Sony an opportunity to bolster their portfolio of games for the vanilla PS4. The fact No Man's Sjy is likely going to get a VR version in no way will impact the vanilla PS4 version. The only likely outcome is that those with No Man's Sky already might decide to buy the PSVR later on when they can afford it.



 

You seriously think Sony cares about competing with the PS2? They only care about keeping the PS brand profitable. If it keeps up ahead of PS2 then great. If it doesn't then who cares? They sure don't.

If X1 gets a big game in one month with nothing major for PS4, what does that really mean? By 2017, not much, especially in the light of Bend's horror game, SP's new open world title, GT7, GoW4, FF7R and whatever other JPN exclusive is coming.  

NMS's is just an outlier example as it is a regular release ever since announcement. If it gets VR support then that is obviously good but it has never been designed like that. The reality is that most ppl are not going to play NMS as a vr title (if it is one) because most ppl are not going to care about forking out a few hundred more for a VR set when they do not need it. Experience alone is not going to offset the price point of VR. There are going to need to be meaningful software that actually requires the use of the device.

As as I mentioned before, VR games becoming non-VR is not going to create a surge in hardware sales at any point of the year unless it is some big brand IP like GT7, nor will it look like anything against a major X1 release. The only ppl who care about this latter issue are forum users, which unfortunantely make up a minority of the ppl actually buying game harware in the first place.

There is no reason for Sony to play a numbers game in terms of software when they have more important things to do: make VR successful. If that happens, they will move hardware.



twintail said:

 

You seriously think Sony cares about competing with the PS2? They only care about keeping the PS brand profitable. If it keeps up ahead of PS2 then great. If it doesn't then who cares? They sure don't.

If X1 gets a big game in one month with nothing major for PS4, what does that really mean? By 2017, not much, especially in the light of Bend's horror game, SP's new open world title, GT7, GoW4, FF7R and whatever other JPN exclusive is coming.  

NMS's is just an outlier example as it is a regular release ever since announcement. If it gets VR support then that is obviously good but it has never been designed like that. The reality is that most ppl are not going to play NMS as a vr title (if it is one) because most ppl are not going to care about forking out a few hundred more for a VR set when they do not need it. Experience alone is not going to offset the price point of VR. There are going to need to be meaningful software that actually requires the use of the device.

As as I mentioned before, VR games becoming non-VR is not going to create a surge in hardware sales at any point of the year unless it is some big brand IP like GT7, nor will it look like anything against a major X1 release. The only ppl who care about this latter issue are forum users, which unfortunantely make up a minority of the ppl actually buying game harware in the first place.

There is no reason for Sony to play a numbers game in terms of software when they have more important things to do: make VR successful. If that happens, they will move hardware.

Are you under the impression that I'm one of those silly little teenagers who can't bare to think the PS4 might lose a month? I'm just offering one possible reason Sony might just do what I've said. Just the fact they can make sure there is a constant stream of games would be enough. Now Sony are benchmarking against the PS2 they'll want to make sure there are no lulls, whether it's because of a lack of software (in a paticular month) or XB1 that takes sales away from the PS4. Even possibly the NX if it releases.



 

The PS5 Exists. 


Do you really think that there are over 100 games in development that will work exclusively with PS VR?



Legend11 correctly predicted that GTA IV (360+PS3) would outsell SSBB. I was wrong.

A Biased Review Reloaded / Open Your Eyes / Switch Gamers Club

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RolStoppable said:
Do you really think that there are over 100 games in development that will work exclusively with PS VR?

What's that got to do with what I'm saying?





 

The PS5 Exists. 


Nah, I think it's more important for Sony to go "Guys! look at these sweet games! Go buy PSVR!" than it is for them to have an even bigger game advantage in 2017. I say that because I seriously doubt MS is going to launch more or bigger exclusives in 2017 than Sony will.



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GribbleGrunger said:
RolStoppable said:
Do you really think that there are over 100 games in development that will work exclusively with PS VR?

What's that got to do with what I'm saying?

Everything, because it's much more likely that the number of games Hirai mentioned are merely PS VR compatible, meaning that they'll run on a vanilla PS4 to begin with.



Legend11 correctly predicted that GTA IV (360+PS3) would outsell SSBB. I was wrong.

A Biased Review Reloaded / Open Your Eyes / Switch Gamers Club

RolStoppable said:

Everything, because it's much more likely that the number of games Hirai mentioned are merely PS VR compatible, meaning that they'll run on a vanilla PS4 to begin with.

That doesn't change my point. I'm talking about VR games that are only VR games to start with but are designed in such a way they could actually be sold as ordinary PS4 games if Sony felt they needed some extra content here and there. Let's say Horizon: Zero Dawn gets pushed back to 2017 and Sony needs something to fill that spot. Perhaps two VR games playable on the ordinary PS4 would be perfect (depending on what they were). Not only does it give Sony some leeway to adjust release dates but it also gives developers a chance of making more money on older VR games.

Sony are no longer competing with MS, they competing with the PS2 and they'll want to keep that momentum going.





 

The PS5 Exists. 


GribbleGrunger said:
RolStoppable said:

Everything, because it's much more likely that the number of games Hirai mentioned are merely PS VR compatible, meaning that they'll run on a vanilla PS4 to begin with.

That doesn't change my point. I'm talking about VR games that are only VR games to start with but are designed in such a way they could actually be sold as ordinary PS4 games if Sony felt they needed some extra content here and there. Not only does it give Sony some leeway to adjust release dates but it also gives developers a chance of making more money on older VR games.

That's what I mean, you are talking about a total of fewer than ten games, and that high-end estimate is generous.



Legend11 correctly predicted that GTA IV (360+PS3) would outsell SSBB. I was wrong.

A Biased Review Reloaded / Open Your Eyes / Switch Gamers Club