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Forums - Nintendo Discussion - It's November 21st 2016. The NX is out and more powerful than the PS4. Are 3rd parties on board?

 

3rd party multiplats

Support the NX 224 41.87%
 
Ignore the NX 311 58.13%
 
Total:535

1tb hdd and greater graphical capabilities than the ps4 at $299...

You break your own first rule. Especially so for Nintendo. Anyway...


If porting is easy, yeah. They'll release plenty of 3rd party launch titles, sit and wait. Nintendo will have a strong 1 or 2 titles of their own, like a zelda with smaller titles to compliment it.

I'd say the NX has a good chance.



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zorg1000 said:
potato_hamster said:

Doesn't this just further the idea that Nintendo fans only buy Nintendo games, or Nintendo-like games, and thus third parties shouldn't bother with it unless they're going to make a game that "appeals to the fan base"?

Which gives you the same situation the Wii U and 3DS are in now.

Why do people think the next platform is going to get more support than either of those platforms?



 

Sorta but the same goes for PS/XB. Those consoles in the west are primarily bought for online shooters, open world action, sports/racing sims, fighting games which leads to the vast majority of retail releases coming from those genres.

On the other hand, genres like platformers, party/local multiplayer, puzzle, life simulators, turn-based RPGs are more fitted for the Nintendo audience so it makes more sense to release games in these genres on such devices if u want a game to succeed.

It all comes down to demographics and genres that fit in with the userbase, if u want a game to be successful on a platform than release a game that appeals to the primary audience of said platform.

if that were the case how come we arent seeing Persona 5, Nier, ni no kuni, FF15, KH3, etc appear on Ninty consoles. turn based RPGS have been killing on PS platforms since Sony first came in. as for the other genres they see a lot of sucess on PS/xbox, at least on the online stores. To be fair its not like we even see alot of platformers not made by Nintendo on Ninty systems, why is that? 





oniyide said:

 

what of games like AC and the last CODs and the games that werent missing content and still bombed? whose fault is that? Nintendo hasnt tried PERIOD. Thats my point, do you really think they tried? I wouldnt cosnider stuff like Bayo 2 trying thats small stuff, bare minimum

 


Except COD had issues with DLC and the first AC game on Wii U was the horrid AC3 which not only was one of the weaker games in the series it also had perfomance issues on all platforms, again go read the earlier post before you waste my time the userbase on the platform aren't into yearly installments either. Come off the BS Bayonetta 2 is leagues above trying and the type of approach they should be taking, no publisher wanted to fund it and it's the best action title of this gen so don't give no crap about it not counting because I don't care what you consider trying.

The point is simple and if you still don't get it's not my problem and you can move on, why should Nintendo try when the third parties themselves are half assing it? Do you even realize what yopu and some others are saying they should do? You're effectively saying Nintendo should vouch for these wayward third party attempts, that's comical, they'd be far better off going the path of a shared library and second party deals.



oniyide said:
zorg1000 said:

 

Sorta but the same goes for PS/XB. Those consoles in the west are primarily bought for online shooters, open world action, sports/racing sims, fighting games which leads to the vast majority of retail releases coming from those genres.

On the other hand, genres like platformers, party/local multiplayer, puzzle, life simulators, turn-based RPGs are more fitted for the Nintendo audience so it makes more sense to release games in these genres on such devices if u want a game to succeed.

It all comes down to demographics and genres that fit in with the userbase, if u want a game to be successful on a platform than release a game that appeals to the primary audience of said platform.

if that were the case how come we arent seeing Persona 5, Nier, ni no kuni, FF15, KH3, etc appear on Ninty consoles. turn based RPGS have been killing on PS platforms since Sony first came in. as for the other genres they see a lot of sucess on PS/xbox, at least on the online stores. To be fair its not like we even see alot of platformers not made by Nintendo on Ninty systems, why is that? 



 

Pretty much none of those games u listed are turn-based. But yes, JRPGs do well on Playstation platforms, I wasn't necessarily saying those games do better on Nintendo platforms, just that they do well on Nintendo platforms so if someone tries releasing a game for a Nintendo platform it makes much more sense to release a game in one of those listed genres instead of a Shooter for example.

Barely anybody in general is releasing platformers other that Nintendo, the western retail market has primarily become a shooter/open-world/sports/racing Sim market, u barely see any of the big western publishers release anything that doesn't fall in line with one of those genres.



When the herd loses its way, the shepard must kill the bull that leads them astray.

I don't want to be that dick, but third party games in general tended to sell weak on The Nintendo Gamecube, Wii or Wii U unless they wheere exclusive (which didn't achieve all that great numbers either). But if a large number of people are going to own a NX as primairy system it might do better. Nintendo did not give a damn about third party for a bit to many generations to magically let it come back. The massive fails during the Wii U launch which had decent support of third parties the first year with Assassins Creed isn't forgotten.



Please excuse my (probally) poor grammar

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Wyrdness said:
oniyide said:

 

what of games like AC and the last CODs and the games that werent missing content and still bombed? whose fault is that? Nintendo hasnt tried PERIOD. Thats my point, do you really think they tried? I wouldnt cosnider stuff like Bayo 2 trying thats small stuff, bare minimum

 


Except COD had issues with DLC and the first AC game on Wii U was the horrid AC3 which not only was one of the weaker games in the series it also had perfomance issues on all platforms, again go read the earlier post before you waste my time the userbase on the platform aren't into yearly installments either. Come off the BS Bayonetta 2 is leagues above trying and the type of approach they should be taking, no publisher wanted to fund it and it's the best action title of this gen so don't give no crap about it not counting because I don't care what you consider trying.

The point is simple and if you still don't get it's not my problem and you can move on, why should Nintendo try when the third parties themselves are half assing it? Do you even realize what yopu and some others are saying they should do? You're effectively saying Nintendo should vouch for these wayward third party attempts, that's comical, they'd be far better off going the path of a shared library and second party deals.

Because games like Need for speed: most wanted u, Rayman legends, wonderful 101, lego city undercover, zombiu, and deus ex human revolution actually do try. Not all third party games half ass it. Some put legimate work in and they get burned by not recieving proper support by Nintendo. They all should have received the bayonetta 2 level of support, but they didn't and they all didn't do well. Then Nintendo wonders why they don't have third parties on board



zorg1000 said:
oniyide said:

if that were the case how come we arent seeing Persona 5, Nier, ni no kuni, FF15, KH3, etc appear on Ninty consoles. turn based RPGS have been killing on PS platforms since Sony first came in. as for the other genres they see a lot of sucess on PS/xbox, at least on the online stores. To be fair its not like we even see alot of platformers not made by Nintendo on Ninty systems, why is that? 



 

Pretty much none of those games u listed are turn-based. But yes, JRPGs do well on Playstation platforms, I wasn't necessarily saying those games do better on Nintendo platforms, just that they do well on Nintendo platforms so if someone tries releasing a game for a Nintendo platform it makes much more sense to release a game in one of those listed genres instead of a Shooter for example.

Barely anybody in general is releasing platformers other that Nintendo, the western retail market has primarily become a shooter/open-world/sports/racing Sim market, u barely see any of the big western publishers release anything that doesn't fall in line with one of those genres.

But the indie market is full of 2d platformers and we have rayman, Unravel yookalee, Sony in general also tries to bring movies and games closer to eachother which I fully support. But yes each market produces a bit more games in one genre than the other, for instance Japanese studios are barely releasing games outside their comfort zone either if you ask me. Difference is Sony has both worlds, MS focuses on the Western world and Nintendo on the Eastern world. Problem is that Japan doesn't like home consoles and has shitty connections with many publishers like Squeenix, while a FFXV or a KHIII would do mirracles for NX. 





Please excuse my (probally) poor grammar

midrange said:
Wyrdness said:

 


Except COD had issues with DLC and the first AC game on Wii U was the horrid AC3 which not only was one of the weaker games in the series it also had perfomance issues on all platforms, again go read the earlier post before you waste my time the userbase on the platform aren't into yearly installments either. Come off the BS Bayonetta 2 is leagues above trying and the type of approach they should be taking, no publisher wanted to fund it and it's the best action title of this gen so don't give no crap about it not counting because I don't care what you consider trying.

The point is simple and if you still don't get it's not my problem and you can move on, why should Nintendo try when the third parties themselves are half assing it? Do you even realize what yopu and some others are saying they should do? You're effectively saying Nintendo should vouch for these wayward third party attempts, that's comical, they'd be far better off going the path of a shared library and second party deals.

Because games like Need for speed: most wanted u, Rayman legends, wonderful 101, lego city undercover, zombiu, and deus ex human revolution actually do try. Not all third party games half ass it. Some put legimate work in and they get burned by not recieving proper support by Nintendo. They all should have received the bayonetta 2 level of support, but they didn't and they all didn't do well. Then Nintendo wonders why they don't have third parties on board

Need for Speed and Deus Ex were late ports, the WiiU version of Rayman was outsold only by the PS4 version and was roughly on par with the PS3 version sales-wise, Wonderful 101 is a niche game no matter how much you push it, while Lego and ZombiU sold  roughly 1 million.





                
       ---Member of the official Squeezol Fanclub---

Qwark said:
zorg1000 said:

 

Pretty much none of those games u listed are turn-based. But yes, JRPGs do well on Playstation platforms, I wasn't necessarily saying those games do better on Nintendo platforms, just that they do well on Nintendo platforms so if someone tries releasing a game for a Nintendo platform it makes much more sense to release a game in one of those listed genres instead of a Shooter for example.

Barely anybody in general is releasing platformers other that Nintendo, the western retail market has primarily become a shooter/open-world/sports/racing Sim market, u barely see any of the big western publishers release anything that doesn't fall in line with one of those genres.

But the indie market is full of 2d platformers and we have rayman, Unravel yookalee, Sony in general also tries to bring movies and games closer to eachother which I fully support. But yes each market produces a bit more games in one genre than the other, for instance Japanese studios are barely releasing games outside their comfort zone either if you ask me. Difference is Sony has both worlds, MS focuses on the Western world and Nintendo on the Eastern world. Problem is that Japan doesn't like home consoles and has shitty connections with many publishers like Squeenix, while a FFXV or a KHIII would do mirracles for NX. 



Yes, of course there are exceptions but I'm talking about the types of games the platforms are primarily bought for, not many people are buying any console specifically to play indie titles although many will play the occasional indie title on a console they already own.





When the herd loses its way, the shepard must kill the bull that leads them astray.

oniyide said:
Darwinianevolution said:

I disagree with that. They may not become system sellers, but there's a big difference between a moderate success and a flop. Most of the WiiU launch games flopped, and if instead of that they choose some that became small or moderate profitable, we might have seen a more stable support.



people who were interested in those games already had the system to buy them on, who's really gonna spend 350 to play a version of a game that isnt evne that much better than the one you have? After launch it was clear WIi U was gonna be a Ninty console, and i got a feeling NX will be no different



The objective of this ports is not bringing new consumers to the Nintendo console from the get go, it's proving that the Nintendo userbase can substain and support some kinds of genres. After proving that, you could bring newer games to the system from those genres, and that would bring new consumers to the console.





You know it deserves the GOTY.

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