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Forums - Nintendo Discussion - Should Nintendo make an M-rated IP?

 

Should Nintendo make an M-rated IP?

NintenDO 142 72.45%
 
NintenDON'T 54 27.55%
 
Total:196
CaptainExplosion said:
curl-6 said:

They should either buy or form a Western studio for the purpose of making "mature" first party games. And give them actual creative freedom instead of throttling them with conservative restrictions.

It's a massive slice of the market that they are almost completely missing out on.

Well maybe that would work. After all, back when they still owned Rare, Nintendo had 3 great M-rated titles; Killer Instinct, Perfect Dark and Conker's Bad Fur Day.

They also recruited Retro to make mature games for the Gamecube. 

Metroid Prime may not have been M-rated, but it was no picnic; alien blood and guts splattered on the screen, scans gave gruesome clinical descriptions of how slain enemies died, and its overall mood was very dark and oppressive, totally unlike anything from Nintendo proper.



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The problem is that even if Nintendo or its studios make M rated titles they rarely promote them the way they should be. Why bother developing and releasing a title if you're not going to actively advertise and market it upon its release?



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.

John2290 said:
I am pretty sure they did for the wii. I remember owning one VERY brutal cell shaded game the was from a first party nintendo studio. Also that shooting/sword game that released with the wii? Was that nintendo?

MadWorld was developed by PlatinumGames and published by Sega.


Edit - My bad someone already stated this.



CaptainExplosion said:
curl-6 said:

They also recruited Retro to make mature games for the Gamecube. 

Metroid Prime may not have been M-rated, but it was no picnic; alien blood and guts splattered on the screen, scans gave gruesome clinical descriptions of how slain enemies died, and its overall mood was very dark and oppressive, totally unlike anything from Nintendo proper.

Metroid itself started to get really gritty when they made Super Metroid; human corpses in the space station, Draygon's visceral look, Crocomire's skin melting off while he's still conscious, Mother Brain's nightmarish final form, and finally Zebes itself is blown to pieces.

Of all Nintendo's existing franchises, Metroid has the most potential for expansion into an M-rated brand in the same vein as its inspiration; the film Alien.



I don't care about the rating of a game, so long as it is good. They should make a new IP, let the creative juices flow and whatever rating comes to be, so be it.



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If they had a game idea that worked with an M-rating and didn't seem forced just to pander to that type of audience, I don't see why not. Probably wouldn't sell amazingly though, but it'd give them some variety at the very least.



curl-6 said:

They should either buy or form a Western studio for the purpose of making "mature" first party games. And give them actual creative freedom instead of throttling them with conservative restrictions.

It's a massive slice of the market that they are almost completely missing out on.


That was Retro...

Yeah, I know...DK...



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Pavolink said:
curl-6 said:

They should either buy or form a Western studio for the purpose of making "mature" first party games. And give them actual creative freedom instead of throttling them with conservative restrictions.

It's a massive slice of the market that they are almost completely missing out on.

That was Retro...

Yeah, I know...DK...

Yeah, I'm well aware. Besides the Metroid Prime games, Retro were also commissioned to make a bunch of other "mature" games, including a WRPG called Raven Blade, and a vehicular combat game called Thunder Rally, both of which were eventually cancelled.

Since Prime 3, Nintendo seems to have forgotten why Retro was formed in the first place, and treats them like just another EAD team.



Nintendo should make whatever makes sense. If it's an M-rated game, good. If it's not an M-rated game, good. The age rating should have no impact.

But yeah, making a game for more mature audiences would certainly add some value to whatever platform the game's for. Whether the resources would be spent better, I can't tell right now. I'd probably need a lot more info about the market (specifically, potential audience).