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Forums - Sales Discussion - Which Will Sell More: PSVR vs Oculus Rift

 

Which Will Sell More

PSVR 382 68.71%
 
Oculus Rift 115 20.68%
 
Virtual Boy 59 10.61%
 
Total:556
KBG29 said:
melbye said:
Oculus cause i don't think VR is going to be a thing on consoles for a very long time

I am quite interested to hear why you think VR on consoles is a long way out. 

It would seem to me, that the lower cost, ease of use, and optimized experience of console VR is actually closer to the casual community and the core gaming market. 

From my perspective, the extreame cost, complex set up, and unstable enviornment of PC VR is very unsetling and confusing to the casual consumer, and the majority of the gaming community.

Obviously PC VR has its place, and is extreamly vital to the VR movment, but its focus seems to be more geared towards research, testing, and tech heads, as opposed to the daily needs of the consumer.

Well I would agree with Melbye for atleast this generation. VR is a pain in the ass for FPS. I am one of those people who hardly can see difference between 30FPS/60 but with VR I can feel the difference and you need atleast 90 FPS otherwise people will get sick what basically happen with DK1 but for games with speed 120FPS is recommended. 

Secondly the reason why most games like Minecraft(MinecRift)/Ark/Elite Dangerous/Ark survival etc is because of VR fans who create VR support for those games.  Ark survival in the rift is amazing but I don't expect the devs to do it on the consoles and the community can't do it like on PC.  A good way to fix that issue is that sony hire hundreds of VR fans/tech guys who create the support for those games themself but again that also means that with every update of a game they have to let it work again with VR. Same on PC when a game gets a update the vr community has to work on making VR work again. And consoles don't have a good history, see how it is promised that Fallout 4 will get mod support but we are still waiting to see the first mods on consoles.

I love my DK2 and I am still waiting till I can preorder my cv1, already pre ordered my PS vr (first person in my country who did it if I can believe my store) and I hope it will be very popular because that means more VR support in the future. 

About the thread title that is hard to say because we get CV1 next year but CV2 will probably already released in 2018 maybe 2019 does that count with the oculus rift?





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Chazore said:
ps_wiro said:
PlayStation VR for sure, and if they play their cards right they might even lead the VR playing ground for some time. They are going to have +/- 35 million PS4 sold by the time PSVR lands. I think that they are going to undercut the PC versions of VR and they are going to be the only real place to experience affordable VR on consoles for a while.

How big VR is going to be in the end is anybody's guess...

SO I guess PC VR will be trash then in terms of, well everything?.

I get that you like PS and all but being real here since OR and well Vive as well are open source in an open market as opposed to a closed one, I cannot get behidn the notion that closed markets>open ones all the time, if that were truly the absolute case then no open markets would ever exist if the closed ones somehow were objectively better and yet that isn't the case at all.

I don't see a console undercutting a PC's form of VR, especially one that isn't competing with PC according to some users on this site and the net in general.



 

I'm certainly don't  what to start anything, it was just my opinion. I also never said that PC VR was going to be trash at all.

I was just predicting that out of the gate when VR is launched that it will sell better for a certain amount of time on PlayStation than on PC, because of the amount people will have to spend on PC to play VR.

As for the undercutting in price on VR maybe the PC versions will undercut PSVR some articles I've read seems to suggest that PS VR will be cheaper, but no one really knows at this stage.



No point in this thread until the question that precludes this is answered - price. That's obviously the biggest elephant in the room and that alone will set the pace for first generation VR.

On that note, which typically sells more? A Ferrari or a corolla?



The cheapest > The more expensive

Its fairly new tech, people will be satisfied as long as it works.

I have the impression that the plug and play concept of Sony may give them the edge, but who knows.

Edit: VR should be compatible with more than games, if you really want the tech to take off. So the TV and movie industry will have a lot of saying in this.



KBG29 said:
PS VR will sell better initally, but Oculus should out do it in the end. Right now I am looking at this as Android (Oculus) vs iOS (Sony). Sony is going to come out the gate with a better product, that is easier to use, eaiser to develop for, and more agile.

PS VR will spark the VR fire, and Sony will build a giant base around thier ecosystem. On the other hand Oculus will come out slow, and will face a lot of issues due to the nature of running in the wild west PC arena. In time, however, the issues will phase out as cheap PC's and MAC's become powerful enough to utilize the tech. Do to the larger varity of options, and that fact that no matter how much better one product is than everything else, you can never get everyone to buy into it.

By 2020, I see PSVR setting around 80 - 100M and Oculus in the 30 - 40M range. By 2025, PS VR should be around 250M sold with Oculus reaching about 400M.

By 2020 many peopel expect the ps4 to have sold 90-110 million units so the psvr selling 80-110 million seems unreasonable. I can see the oculus selling 30-40m by 2020.

4k1x3r said:
jason1637 said:
asqarkabab said:

PSVR BECAUSE OF DOAX3

I was gonna vote psvr but then i remembered that Oculus works with x1 and pc so that's a huge install base compared to the ps4 install base.

It's funny how your reasoning makes it look like you think both are free devices. Apparently the Occulus Rift is gonna be veeery expensive, it needs a high end PC to function and it doesn't work on X1 for games. That's already a lot of things going against it. Then you have the PSVR, it has a strong gaming brand behind it, it has the VR in its name so it's gonna be hella easy for their marketing team. And the design is much better.

But all things considered, none of them is gonna sell a lot, VR is gonna start slowly (unless we see a 299€ PSVR).

I don't make it seem like its free, its just that pc gamers spend 1k+ on their build so i can see pc gamers spending $400-$500 on an Oculus Rift, and the pc community is large with 200m+ active steam users. 

And yes the PSVR will be associated with a strong gaming brand that's why I think it can sell pretty well.

Conina said:
4k1x3r said:

It's funny how your reasoning makes it look like you think both are free devices. Apparently the Occulus Rift is gonna be veeery expensive, it needs a high end PC to function.

If it is expensive or not is very subjective.

PSVR will cost at least 100% of the PS4 main console, probably more if you don't already have the PS4 camera ($50 - $60) and two move controllers (2x $25 - $30 each). None of your already bought PS4 games will be PSVR compatible.

If you already have a PC with the Oculus recommendation, the Oculus VR will cost you around 30 - 40% of the price of the main system. A lot of your already bought PC games will be OculusVR compatible.



I agree with you there 100%



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I say we wait till we actually see how they perform besides the price, talking a good year into the game at best.



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KBG29 said:
melbye said:
Oculus cause i don't think VR is going to be a thing on consoles for a very long time

I am quite interested to hear why you think VR on consoles is a long way out. 

It would seem to me, that the lower cost, ease of use, and optimized experience of console VR is actually closer to the casual community and the core gaming market. 

From my perspective, the extreame cost, complex set up, and unstable enviornment of PC VR is very unsetling and confusing to the casual consumer, and the majority of the gaming community.

Obviously PC VR has its place, and is extreamly vital to the VR movment, but its focus seems to be more geared towards research, testing, and tech heads, as opposed to the daily needs of the consumer.

Exactly, PS4 is where the easier VR is going to be... no need to worry about which PS4 you have, it will just work... 



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baloofarsan said:

This is what you need for the PSVR experience not counting the headgear:
2 Move controllers, PS Eye camera, extra box for power and computing, a bunch of cables.
Those things alone will be more than $100.



This will be hard to sell without a killer game.

OR will also need a killer app/game to sell.

Gamers will buy PSVR. Casuals will buy OR if they are interested at all in VR.

 

Exactly. This whole thing screams failure, and massive gimmick. Hell, it needs what many here called a gimmick, the ps move. The extra power box.. yeah, just no. What I find funny is, after the revelation of the extra equipment needed, especially the computing box, people here are suddenly saying the psvr will be as low as 200?! Yeah, ok. None are going to light a fire, but the tech as a whole will fizzle. Not even with the name sony or PlayStation will make it a success. 



PSVR. Because there will be about 45-50 million PS4s out there when this thing launches. I highly doubt that there are 50 million VR ready PCs out there. And the cost of upgrading makes the Rift WAY more expensive in most cases. PS4 gamers don't have to upgrade.



PSVR becuase Oculus will have more competitors.



PS4 - over 100 millions let's say 120m
Xbox One - 70m
Wii U - 25m

Vita - 15m if it will not get Final Fantasy Kingdoms Heart and Monster Hunter 20m otherwise
3DS - 80m