KBG29 said:
I am quite interested to hear why you think VR on consoles is a long way out. It would seem to me, that the lower cost, ease of use, and optimized experience of console VR is actually closer to the casual community and the core gaming market. From my perspective, the extreame cost, complex set up, and unstable enviornment of PC VR is very unsetling and confusing to the casual consumer, and the majority of the gaming community. Obviously PC VR has its place, and is extreamly vital to the VR movment, but its focus seems to be more geared towards research, testing, and tech heads, as opposed to the daily needs of the consumer. |
Well I would agree with Melbye for atleast this generation. VR is a pain in the ass for FPS. I am one of those people who hardly can see difference between 30FPS/60 but with VR I can feel the difference and you need atleast 90 FPS otherwise people will get sick what basically happen with DK1 but for games with speed 120FPS is recommended.
Secondly the reason why most games like Minecraft(MinecRift)/Ark/Elite Dangerous/Ark survival etc is because of VR fans who create VR support for those games. Ark survival in the rift is amazing but I don't expect the devs to do it on the consoles and the community can't do it like on PC. A good way to fix that issue is that sony hire hundreds of VR fans/tech guys who create the support for those games themself but again that also means that with every update of a game they have to let it work again with VR. Same on PC when a game gets a update the vr community has to work on making VR work again. And consoles don't have a good history, see how it is promised that Fallout 4 will get mod support but we are still waiting to see the first mods on consoles.
I love my DK2 and I am still waiting till I can preorder my cv1, already pre ordered my PS vr (first person in my country who did it if I can believe my store) and I hope it will be very popular because that means more VR support in the future.
About the thread title that is hard to say because we get CV1 next year but CV2 will probably already released in 2018 maybe 2019 does that count with the oculus rift?