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Forums - Sales Discussion - Which Will Sell More: PSVR vs Oculus Rift

 

Which Will Sell More

PSVR 382 68.71%
 
Oculus Rift 115 20.68%
 
Virtual Boy 59 10.61%
 
Total:556

I feel like OR will sell more. But not due to games.

Porn may well be OR's biggest market.

Then there's commercial, educational and non-gaming entertainment applications.

I, for one, see VR movies (filmed on a 3D camera) as another form of entertainment (would most likely start as a 4D ride that uses VR helmets).



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Depends of the price of them and the amount of games. Right now I don't know.



PSVR because its from Sony



Pocky Lover Boy! 

Probably Oculus Rift. Since so far, most people know about the Oculus Rift than the PSVR tbh. And like i said, the PSVR better be compatible with PC and other things like Tablets/Smartphone and even the Vita in order to complete with the Rift. Yoshida talk about it will not just about gaming, so i guess this is highly possible.



DrDoomz said:
I feel like OR will sell more. But not due to games.

Porn may well be OR's biggest market.

Then there's commercial, educational and non-gaming entertainment applications.

I, for one, see VR movies (filmed on a 3D camera) as another form of entertainment (would most likely start as a 4D ride that uses VR helmets).

 

I think you are underestimating the amount of content Sony is going deliver beyond the gaming sector. They have stated multiple times that they are working with parteners from a wide variety of feilds outside of gaming. We will most likley see this software displayed at the Consumer Electronics Show in the next couple of weeks. 

Sony is pushing PlayStation VR as a Gaming device, and as a consumer electronics device. Mr. Harai, Andrew House, Shuhei Yoshida, Jim Ryan, and Shawn Layden have all spoke of it as the smartphone of the home market. Sony has talked about it as one of their biggest focuses along with the financial business and image sensors, at every single share holder meeting, and every trade show for the last year. PlayStation VR has had a large part in everything Sony has done whether it is a mobile conference, a movie and tv conference, or a gaming show, PS VR is massive for them, and all signs point to them being well aware.

PS VR can not be looked at as a gaming peripheral, because that is not what it is. PS VR is a unified package that delivers the next generation of home computing, web browsing, entertainment, social interaction, and gaming. PlayStation VR is the iPhone of VR. There will be others that are doing it, but Sony is going to be the one that makes it accessible to the casuals. PS VR is going to be the place where people experience their first VR Porn, their First VR Movie, their First VR conversation, their first VR gaming experience, their first VR concert. Everything in one package, garenteed to work, no driver issues, no frame rate issues, no confusion. Buy, Plug, and Play. That is something Oculus and Vive can not offer day one, and something that will take a very long time, if ever to achieve in the PC market. It may in fact be easier for Nintendo or Microsoft to achieve mass market via XBO or the NX, again, due to the simplicity and openess of the platform.



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Chazore said:
ps_wiro said:
PlayStation VR for sure, and if they play their cards right they might even lead the VR playing ground for some time. They are going to have +/- 35 million PS4 sold by the time PSVR lands. I think that they are going to undercut the PC versions of VR and they are going to be the only real place to experience affordable VR on consoles for a while.

How big VR is going to be in the end is anybody's guess...

SO I guess PC VR will be trash then in terms of, well everything?.

I get that you like PS and all but being real here since OR and well Vive as well are open source in an open market as opposed to a closed one, I cannot get behidn the notion that closed markets>open ones all the time, if that were truly the absolute case then no open markets would ever exist if the closed ones somehow were objectively better and yet that isn't the case at all.

I don't see a console undercutting a PC's form of VR, especially one that isn't competing with PC according to some users on this site and the net in general.



Isnt the iOS is a closed source ? or Windows ?

I'm not disagreeing with you btw. please read my  ^ comment :).





PSVR, come on this isn't even a contest ---> same concept plug in play and with how many kids get a ps4 the only thing the parents have to buy is a psvr for 200-300$ to use it.



PSVR without the slightest pinch of doubt. I'm excited beyond control. Come Q1 2016.



KBG29 said:
DrDoomz said:
I feel like OR will sell more. But not due to games.

Porn may well be OR's biggest market.

Then there's commercial, educational and non-gaming entertainment applications.

I, for one, see VR movies (filmed on a 3D camera) as another form of entertainment (would most likely start as a 4D ride that uses VR helmets).

 

I think you are underestimating the amount of content Sony is going deliver beyond the gaming sector. They have stated multiple times that they are working with parteners from a wide variety of feilds outside of gaming. We will most likley see this software displayed at the Consumer Electronics Show in the next couple of weeks. 

Sony is pushing PlayStation VR as a Gaming device, and as a consumer electronics device. Mr. Harai, Andrew House, Shuhei Yoshida, Jim Ryan, and Shawn Layden have all spoke of it as the smartphone of the home market. Sony has talked about it as one of their biggest focuses along with the financial business and image sensors, at every single share holder meeting, and every trade show for the last year. PlayStation VR has had a large part in everything Sony has done whether it is a mobile conference, a movie and tv conference, or a gaming show, PS VR is massive for them, and all signs point to them being well aware.

PS VR can not be looked at as a gaming peripheral, because that is not what it is. PS VR is a unified package that delivers the next generation of home computing, web browsing, entertainment, social interaction, and gaming. PlayStation VR is the iPhone of VR. There will be others that are doing it, but Sony is going to be the one that makes it accessible to the casuals. PS VR is going to be the place where people experience their first VR Porn, their First VR Movie, their First VR conversation, their first VR gaming experience, their first VR concert. Everything in one package, garenteed to work, no driver issues, no frame rate issues, no confusion. Buy, Plug, and Play. That is something Oculus and Vive can not offer day one, and something that will take a very long time, if ever to achieve in the PC market. It may in fact be easier for Nintendo or Microsoft to achieve mass market via XBO or the NX, again, due to the simplicity and openess of the platform.

Not diagreeing, but isn't porn not allowed onto the PS platform? That alone is a potentially huge market that many ppl out there may pretty much would spend money on. It's not a given yet but I feel that is a market whose contribution to sales we cannot underestimate.

I have no doubts that PSVR will dominate game sales. But I have a hard time seeing Playstations being used in many commercial applications to VR due to its processing limitations. My company, for example, plan to use the OR for virtual walkthroughs for near-photorealstic models for use in real estate design/sales. Maybe VR movies but the stream-only approach of the current PS4 setup won't he ideal for that either.

Also, I meant VR movies filmed with a 360 degree camera and not a 3D one. Big diff between the two.

 

 



I'm personally interested in both, haven't decided yet. I will wait until they are both available and compare the prices + content. My PS4 and my PC both are VR-ready:

 

 

But since Sony won't allow adult stuff from the start, Oculus-compatible porn games and videos are already available and many PC games already have or are getting unofficial Oculus support, Oculus will probably sell more hardware.