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Forums - Nintendo Discussion - Only 3 of Nintendo's Wii U games wouldn't fit on a Wii disc

Mati_Intrieri said:
Wii discs are DVD-based discs with a capacity of 4.7/8.54 GB
Wii U discs are BluRay-based discs with a capacity of 25 GB

So, most Wii U games are wasting at least 17 GB?


Wii u doesn't even have a blu ray player tho.



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They have lots of experience with compression because they needed it for cartridges and GC disks. It seems like they simply continued it because it has other benefits like less needed memory bandwidth.

It's interesting that only EAD games seem to use those special compression methods and not other first-party teams.

Well, Shin'en does similar things, maybe even more



Slarvax said:

Well, they'd fit... but wouldn't the performance drop drastically? I don't know anything about the topic

Edit: I have a horrible habit of verbs...

Performance wouldn't drop, it would be non-existent.

These games could not even boot on Wii, they'd be completely incompatible, like trying to run a PS3 game on a PS2.

I just meant the game's file sizes would fit on a Wii disc.



sort of irrelevant

doesn't say anything about the quality of visuals or gameplay, simply that they don't have a lot of clutter on their games ( a problem we have in the gaming world today where games that aren't that big have gigantic download sizes)

   at any rate Nintendo games are generally more in line with basic adventure or platforming, they're not generally huge open world games so I don't find this too surprising 

that said I think Nintendo is attempting to do their part with 'bigger' games just fine when we consider how ambitious something like the Xenoblade series is



Mati_Intrieri said:
Wii discs are DVD-based discs with a capacity of 4.7/8.54 GB
Wii U discs are BluRay-based discs with a capacity of 25 GB

So, most Wii U games are wasting at least 17 GB?


Maybe the discs have a lot of redundant data and the downloads just have the necessary files.  I don't know.  



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I think Nintendo's "compression" skills are overrated IMO ...

The most expensive asset when it comes to a game, memory wise are textures and how well you can decompress them is ENTIRELY dependent upon the GPUs fixed function units support for the algorithms ...

So really Nintendo fans should be thanking IHVs like AMD instead of Nintendo ...

Most Nintendo games also don't have to deal with higher resolution textures, higher precision formats, more complex materials, and more expensive polygon meshes ...



vivster said:
bowserthedog said:
Nintendo continues to be the industry leader in high quality games which don't waste space on your hard drive needlessly.

Also the leader of making games so big that they won't fit on their own console's storage.

Double win!

I just plugged an external hard drive in.  But ya they need to have more options next gen in terms of built in storage.



Um, cool I guess.



"Just for comparison Uncharted 4 was 20x bigger than Splatoon 2. This shows the huge difference between Sony's first-party games and Nintendo's first-party games."

jason1637 said:
Mati_Intrieri said:
Wii discs are DVD-based discs with a capacity of 4.7/8.54 GB
Wii U discs are BluRay-based discs with a capacity of 25 GB

So, most Wii U games are wasting at least 17 GB?


Wii u doesn't even have a blu ray player tho.

That doesn't matter. All custom made discs, from consoles. Are based off standarized disc formats. PS1 discs are just CD-Roms, Gamecube are mini discs, PS2 are DVD's, PS3 and PS4 are blurays. As examples. They're just formated in a custom way, to not be normally accessed. Except by the consoles drive firmware etc. Nothing is actually that customized.

Companies couldn't afford the R&D costs to have a actual unique protection. If it were easier. Discs for consoles would be random shapes. Triangles, squares, etc. And the code would be always something completly random/incompatible. 

Even flash cards are all basically the same. Just the exterior shell is different. To make you buy a certain format, from certain companies. A SD card isn't any better or worse, if sony used them in a PS VITA. Sony's memory cards exsist to just rip you off.



bowserthedog said:
Nintendo continues to be the industry leader in high quality games which don't waste space on your hard drive needlessly.


Thats what i also got from this =D 



Pocky Lover Boy!