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Forums - Nintendo Discussion - I never played The Legend of Zelda without a walkthrough before. Am I the only one?

 

Do you use walkthroughs like me?

Yes 33 20.25%
 
No 65 39.88%
 
yes, when I get stuck or cant find something 65 39.88%
 
Total:163

I've beaten some Zelda games without guide (Wind Waker, A Link to the Past, A Link Between Worlds, Ocarina of Time...) and some of them with guide (Skyward Sword, Spirit Tracks, Majora's Mask...). I don't usually get stuck, but sometimes I get stuck in the most stupid situations, that's when I use a guide. But one or two times, not more. And if I want to 100% a Zelda game, I use it to learn secrets and location of heart containers.



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I mostly use walkthroughs to get 100%. Missing a few heart pieces, or missing a few bugs I need to collect. The games and dungeons are usually straight-forward enough to get through without help.



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Nothing in gaming is better than that "AHA!" moment. When you're stuck and you have that breakthrough? Better than sex. Guides rob you of that. Especially when it's something you were probably going to figure out. A couple of times I've used a guide and said "Well, I was never going to figure that shit out, anyway.". Most of the time, it just would have required a little more thought on my part.

Games aren't challenging these days. I love a good puzzle. As long as it makes sense.



d21lewis said:
Nothing in gaming is better than that "AHA!" moment. When you're stuck and you have that breakthrough? Better than sex. Guides rob you of that. Especially when it's something you were probably going to figure out. A couple of times I've used a guide and said "Well, I was never going to figure that shit out, anyway.". Most of the time, it just would have required a little more thought on my part.

Games aren't challenging these days. I love a good puzzle. As long as it makes sense.


Play The Talos Principle. It has those "AHA!" moments in abundance, coupled by using guides and saying "WTF were the developers expecting from us?" (And that doesn't mean it didn't make sense, because it did!)



no generally I try not to on most games

in some cases if I have spent hours without figuring something out I might. the bit I played Majora's Mask I DID use a guide but I am not a major fan of that game

didn't use a walkthrough for Ocarina of Time or Wind Waker

Zelda is probably one of the most understandable games to use one for though, given the number of hidden things and puzzles. its odd to me though when I see someone play like a Mario or fairly linear game and use a walkthrough, its like huh



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Trunkin said:
I used a walkthrough to speed up the Tri-Force quest in The Windwaker. I didn't find a need to use one at any other time.

That's the only Zelda game I've beaten, so far. I am playing through A Link to the Past without a Walkthrough, though. Zelda games aren't exactly easy, and there are some real brain twisters in there. I remember being unable to progress past the forest temple in the Ocarina of Time when I was younger -- though I do plan to play through totally on my own on my full playthrough.

A lot of retro games usually have at least one point where I can't figure out where to go next. At times like those, it helps to drop the game and just do something else for a while. Coming back, you may have a fresh perspective on things, and you'll often find that whatever was holding you up wasn't as complex as you were making it out to be.


the original Legend of Zelda has some veryyy hard things to find without a walkthrough definitely. to the point that without prior knowledge it would take insane amounts of time to find through trial/experiementation with bombs



I've used a walkthrough a few times, mostly because i know i can figure it out but just to avoid all the faff, but i have not used a walkthrough for the DS games for example.



 

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I have never used one. We didn't have the luxury of internet. Not even with the newer ones. When I was about 12 my brother and I bought the Zelda Collection for Gamecube and we beat all the games on it without any help. It just took longer in some cases.



I try to avoid walkthroughs whenever possible, but if I get stuck at some point, I look up the solution online. Sometimes the solution is something I should have thought of or tried but didn't, and I smack myself in the head for not thinking of it. Other times I'm completely flabbergasted at how anyone could possibly have figured it out on their own.



mountaindewslave said:
Trunkin said:
I used a walkthrough to speed up the Tri-Force quest in The Windwaker. I didn't find a need to use one at any other time.

That's the only Zelda game I've beaten, so far. I am playing through A Link to the Past without a Walkthrough, though. Zelda games aren't exactly easy, and there are some real brain twisters in there. I remember being unable to progress past the forest temple in the Ocarina of Time when I was younger -- though I do plan to play through totally on my own on my full playthrough.

A lot of retro games usually have at least one point where I can't figure out where to go next. At times like those, it helps to drop the game and just do something else for a while. Coming back, you may have a fresh perspective on things, and you'll often find that whatever was holding you up wasn't as complex as you were making it out to be.


the original Legend of Zelda has some veryyy hard things to find without a walkthrough definitely. to the point that without prior knowledge it would take insane amounts of time to find through trial/experiementation with bombs

Ah, yeah. That seems to be the case with a lot of NES games I played in the past. Either they were wicked hard, or I had no idea where to go. There is an incredible sense of satisfaction that comes with discovering something for yourself, though. 

 I've actually never played the original Zelda. I did play Zelda 2 back in the day, but I've always figured the first one would feel too outdated after playing ALTTP and many of the newer ones.