Word of mouth will save it. If not, Ps4/PC version will.
Word of mouth will save it. If not, Ps4/PC version will.
Ah ah ah! This estimate... RTR bomba in UK, didn't chart in France or Germany, and if this is even remotely true it's gonna be Crystal Dynamics's biggest mistake ever. They had it coming, well-deserved punishment.
Everytime Microsoft makes exclusivity deals publishers fails to make good profits. Everytime Sony does, like Black Ops 3 or Star Wars, it is a good deal.
I don't care if this game flops. That will teach them not making bad decisions.
3DS, Wii, PSP, Vita, PS2, PS3, PS4 & Steam.
gintama said:
so , SF:V need to die too ? |
Its launching on both platforms same day. They even made it clear it was never coming to xbox so no one is waiting for anything, none of this run around secret bs.
jason1637 said:
Its on 360 as well |
I know. I said "current console", implying PlayStation 4, Xbox One and/or Wii U. Sure, both Xbox 360 and PlayStation 3 are still somewhat 'current' in that they're still being manufactured and sold, but the majority of the core audience has already moved on to the newer platforms.
Regardless, including the 38k X360 sales in the US makes very little difference to the discussion here. 143k between two platforms is still pretty damn poor for an opening week -- it's lower than Tomb Raider's opening on either Xbox 360 or PlayStation 3 and it's still 7.7 times less than Fallout 4 on Xbox One alone.
ryuzaki57 said: Ah ah ah! This estimate... RTR bomba in UK, didn't chart in France or Germany, and if this is even remotely true it's gonna be Crystal Dynamics's biggest mistake ever. They had it coming, well-deserved punishment. |
What were the official numbers in the UK?
It should do well in the long run.Not only because it is going to be in other platforms, but because i think it will have legs on XOne.FW was hurt because of releasing close to Fallout 4 and Black Ops(announcing before the release that a PS4 version was comming also hurt it), but i think word of mouth will eventually convince people who own an Xbox to buy the game.
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1
Symbolic said:
I know. I said "current console", implying PlayStation 4, Xbox One and/or Wii U. Sure, both Xbox 360 and PlayStation 3 are still somewhat 'current' in that they're still being manufactured and sold, but the majority of the core audience has already moved on to the newer platforms. |
Ok i misunderstood then.
pitzy272 said:
What were the official numbers in the UK? |
Estimates were < 58K FW
Look at the other games that were release are this time. All of them are bigger than Tomb Raider. Considering the numbers from the launch of the previous iteration, with the install base they had, it may not be as bad as some are trying to make it sound. Only time will tell; perhaps wait for some holiday numbers first?