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Forums - Nintendo Discussion - Nintendo's Uemura Masayuki talks saving the gaming industry in the 80s

- Uemura Masayuki was the chief disegner of the Famicon/NES which helped revive the videogame industry in the early 80s, which saw a crash that led to the bankruptcy of several companies producing home computers and video game consoles.

- on Nintendo keeping the videogame industry afloat in North America with the release of the NES, Uemura said:

"I never thought about being a savior. I was just scared and wanted to succeed in America,"

"By coming here 30 years later, like on this occasion, I finally realize that, yes, we did save the video game industry, but back then I had no idea."

- on what he thinks set the NES apart and drove people to differentiate Nintendo from the unpopular competition at the time:

"When we [aired] TV advertisements, the potential customer could immediately figure out this one is different from Atari,"

"We also proposed a new toy called Robot (R.O.B.) which responded to the reaction from the graphics on the TV screen... The other element was the Nintendo Zapper, a light gun, which was something different from any other home console game. Early on, we made sure the Robot and Zapper were going to play an important role in launching the Nintendo system. We also advertised the system at the mall so that people could play our games for free to test out how good they are."

- on Nintendo's approach to gaming and considering Nintendo an "indie" developer, he said:

"From my perspective, the game industry has always been [steered by] indies because the idea of the individual has been quite crucial in making great games. When you try to fully utilize all the computing power, and graphics processing and sound effects, then you have to add more people and more staff to create games compatible with all the technology. But the one thing you could [leverage] is the individual powerful resource. Nintendo has always been like that, we are like indies,"

http://www.gamesindustry.biz/articles/2015-11-19-nintendo-has-always-been-like-that-we-are-like-indies



Nintendo is selling their IPs to Microsoft and this is true because:

http://gamrconnect.vgchartz.com/thread.php?id=221391&page=1

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And VGChartz doesn't care.



Nintendo is selling their IPs to Microsoft and this is true because:

http://gamrconnect.vgchartz.com/thread.php?id=221391&page=1

It's a very interesting read.



That was a good read. Some things he said is how I feel how the industry strayed a bit when it came to designing games, moving a bit away from focusing on the core game play and mechanics, and more towards graphical power and presentation, which I wasn't very fond of. I don't really get how Ninten are like indies, but, alright....

It's interesting that Uemura Masayuki takes credit in being part of saving the industry, and I think he should. It's a great thing he did, and I am thankful for it. : )



 

              

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Interesting thoughts, though I don't think indies mean what he thinks it means :p



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BasilZero said:

Of course they dont, if its about "NX" they will all be on it.

 

Anyways, interesting read. Heh, the fact he mentioned he only cared about wanting to succeed in America and didnt know that they saved the industry was funny but pretty cool to know lol.

Its like being a famous artist or writer - you arent that known during the time of your work compared to years later.

If the thread had "NX" on the title there would be a spurt of comments for 5 minutes before it gets closed. :P And half of the comments would be complaints of "another NX thread".

Yeah, Uemura was like: "gotta get money, gotta get successful, gotta make this thing work, whoops, saved gaming in the US".



Nintendo is selling their IPs to Microsoft and this is true because:

http://gamrconnect.vgchartz.com/thread.php?id=221391&page=1

Well, I don't live in the US so Nintendo didn't save anything here.



Hmm, interesting.



"Just for comparison Uncharted 4 was 20x bigger than Splatoon 2. This shows the huge difference between Sony's first-party games and Nintendo's first-party games."

Lawlight said:
Well, I don't live in the US so Nintendo didn't save anything here.

Of couse that the success of Nintendo in the US had no ramifications that eventually benefited the industry as a whole and therefore didn't impact you either, so it doesn't matter.



Nintendo is selling their IPs to Microsoft and this is true because:

http://gamrconnect.vgchartz.com/thread.php?id=221391&page=1

Lawlight said:
Well, I don't live in the US so Nintendo didn't save anything here.


Yeah, def not. They def didn't indirectly influence Sony and Xbox into joining the industry and influencing the world game wise. ; ) Def not...



 

              

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