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Forums - Gaming Discussion - Biggest disappointment of the past year.

Halo 5. I gave 343 one last chance to make this once mighty franchise mighty again... one last chance for it to feel like a Halo title again... and they blew it... hard. Such a fucking let down for me.



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kurasakiichimaru said:
Snoopy said:
kurasakiichimaru said:
I'll say The Order was. I saw a different trailer when it debuted in E3 from what it is now.

Halo 5, the 50% drop in sales is just bad. Plus the campaign. I am mostly a single player but with the really bad reviews over the campaign withheld me from buying an XB1.




The campaign is very fun, just has a lack luster story.

Fun is subjective.


Not really when it comes to Halo 5. 60 fps, variety of weapons, the levels are not one dimmensional like the other halos, ect. Story in games don't effect fun.



Fallout 4

Even by Bethesda's standards it was a big disappointment.



Most AAA games this year disappointed me more than a few indies, except Legacy of the Void, so far that hasn't let me down.



Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"

I would have to say that Star Wars: Battlefront. There's only a tutorial mode for single player. I used to play a lot of conquest back in the day. Any additions into a series are supposed to be an improvement onto the older games and not a downgrade in some ways. Luckily, the game was a part of the bundle but sadly it was a digital cope or I would have traded it in.



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Armikrog

Spiritual successor to The Neverhood, unfortunately it ended up as a forgettable point 'n' click adventure. The claymation was nice, though lacking compared to the neverhood as well.



Playstation Plus, barely anything interesting for PS4.



John2290 said:
Chazore said:
Most AAA games this year disappointed me more than a few indies, except Legacy of the Void, so far that hasn't let me down.


A few that EA refuses to put on  steam. That disappointed me coming up to Star crafts original release. Why cut off so  any fans of star craft and Mass effect. Those bastArds. 

Has Starcraft ever been on Steam though?, I mean before battle.net we bought Physical copies of Starcraft and then once SCII came out it was sold digitally from the start on Battle.net. From what I saw since 2010, Blizz set up their own shop from the very beginning while EA set up theirs due to Valve wanting the cut from them and EA thought they could d a decent job, after these few years they haven't really don all that well (seriously who uses Euros for their EU currency and not give UK folks the GBP option?).

If you go over the Blizz's store though you can buy SCII sas a complete package for nearly £45 or just grab legacy of the void for £30.



Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"

antigin said:
Fallout 4.
- outdated graphics and animation
- poor dialogues
- poor fps combat mechanics
- weak main story
- repetetive "kill-them-all" or "bring-me-this-thing-from-very-end-of-the-level-while-killing-them-all-anyway" side quests
- stats now almost have no value in new lvlup system
- characters are not deep enough, I dont care
- AI is so weak
- managing armor pieces is a pain, especially at the start
- weapon modding system is inconvenient as hell especially at the start of the game while you are not familiar enough yet with all that parts and names and you need to check a lot of weapons and parts for them just to be sure that you sold worse weapon then you have.
- building settlements and managing resources becomes boring at some point. Im confused how sometimes invisible raiders do break my tons of unreachable turrets while I am away in wastelands.

But damn! I still like this game. The atmosphere makes this game must play for me anyway. Music is great also.
F4 was my most anticipated game since New Vegas. I was sure it becomes goty for me. But no. Fallout needs a new engine, more elaborate and unique side quests when you must choose between bad and very bad for example, not just kill them all every damn time.

I can't argue with all that, except that settlement building is still fun for me. I left Pickman alive last night, you don't have to kill everyone every time, just 99% of the time :/

The atmosphere is great, I loved listening to Magnolia sing in the third rail. https://www.youtube.com/watch?v=pKdMz_59MAM
Despite all the short comings, it's keeping me engaged more than any other game this year. It's been a slow year.



John2290 said:
WolfpackN64 said:
I don't know what everyone keeps yapping about, but Fallout 4's engine has clearly been updated from the previous games. Sure, it's the same engine as Skyrim, and while texture work and geometry is marginally better, lighting and natural effects have made great strides. The game is a lot more stable too (especially after the beta patch). Sure, there are some bugs, crashes and glitches, but it's more stable then previous games.
Too be honest, the biggest flaw of Fallout 4 is easily the lack of real diversity in the DCR song list.

Fun fact: Epic Mickey runs on the same engine (albeit Bethesda runs a custom version of it for their games)

It's the same engine as morrow wind, it has mechanics tagged on from I'D software's engine but it's still the same thing at the end of the day. I think they are scared to move on because they may not be able to recreate what they done with the engine. This will be their undoing. Would you play TES6 in 3or4 year's with this engine? Slightly updated textures etc but the same plastic npcs/models, glitches everywhere. A hard crash every three hours or so, broken scripting that can block entire quest lines. Etc etc etc. Would you? Even if you would, will you not be disappointed? 

That's the point, It's not the vanilla Gamebryo engine anymore, It's the Creation Engine over Gambryo. The Halo games run on the same engine since Halo CE, Id Tech has been updating their engine since the original Doom (with some significant alterations). The newer version seems to be more stable then before. They could easily improve further on that engine.