Werix357 said:
Well I was trying to make this point. That every tool has limitations, but only a master craftsmen can make a masterpiece, even out of the simplest of tools. Putting superior tools in the hands of a amateur will not yield the same results. In short I'm saying innovation is driven by the craftsmen (gamedesigner) not the tools (hardware). Just a opinion |
I fully agree with that.
However even the best craftsmen are only as good as the "ingredients" they can use.
There is no harm in makeing it easy for the craftsmen, and giveing them plenty of power to use from, and a easy system to develop to.