Hiku said: Actually, they usually do. Nintendo reveal WiiU games an average of 16 months before they release. At least they have for the past few years before 2015.
But I was mainly talking about announcing 2016 titles. Because games also get delayed, as you know, which could carry some into 2017. Which is what I was refering to with the 2016 and beyond part. But if you're aware of how far behind release Nintendo usually announce titles, then this really should be a sign of concern for you. Here are the times between their E3 and Direct WiiU announcements and the release:
E3 2015 Animal Crossing Amiibo Party 5m Mario Tennis 5m
Average: 5 months.
E3 2014 Splatoon 11m Mario Maker 15m Captain Toad 5m Star Fox 22m Zelda WiiU 34m+ (Expected to be a Nov 2016 release, making it 46m.) Kirby 7m
Average: 15,6 months And rising for each month Zelda WiiU remains unreleased. If Zelda WiiU releases in November as expected, then it will be an average of 17,66 months.
E3 2013 Smash 17m Mario Kart 11m
Average: 14 months.
Nintendo Direct (Before 2015) Mario 3D World 10m Bayonetta 2 24m Hyrule Warriors 8m Xenoblade Chronicles X 27m
Average: 17 months.
Nintendo Direct (2015) Zelda: Twilight Princess HD 5m
Average: 5 months.
So lets's sum that up. TL;DR version.
2013 & 2014: E3: 14m & 17m. Direct: 17m.
2015: E3: 5m. Direct: 5m.
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I don't have time to respond to everything, so I'll just focus on this bit.
You've left off quite a few games, you've included a tech demo version of a game as an announcement (Star Fox at E3 2014 was a tech demo based around a project - Platinum Games weren't even on board, yet), and you're including the titles specifically mentioned, but not shown, in that first 2013 Direct, which was made to appease people who feared that the system wouldn't get enough support. Xenoblade Chronicles X was just labelled as "X", most notably. And you're *averaging* - which is ludicrous, when I spoke of how often they announce games well in advance, not what the average timeframe was.
Here's a list of titles that were properly announced (not just teased, or shown as a tech demo, etc) less than 12 months prior to release: TP HD, Star Fox Zero, Splatoon, Mario Tennis, Mario Party 10, Kirby and the Rainbow Curse, Fatal Frame: Maiden of Black Water, Animal Crossing: Amiibo Festival, NES Remix, Captain Toad, Hyrule Warriors, Wii Sports Club, Mario Kart 8, Donkey Kong Country: Tropical Freeze, Wind Waker HD, Super Mario 3D World, New Super Luigi U, Game & Wario, and Sing Party, assuming I haven't missed any. Add in Pokken Tournament considering that outside of a "it'll come to Wii U eventually, too", it wasn't really announced until very recently. And arguably, Genei Ibun Roku x Fire Emblem should be added, since until recently it was nothing but a title, and even the title got changed (it was Shin Megami Tensei x Fire Emblem). And then add Pikmin 4, assuming it releases on Wii U, considering that we only know of its existence because of unofficial comments confirming that it's "nearing completion".
Of course, if you add the few titles that were announced LONG before release, it's going to massively skew the average - if you had even a basic understanding of statistics, you'd know that outliers cause problems for the mean. On the other hand, the median isn't affected by outliers, and in this case, the median time between announcement and release is well below 12 months.
Titles we know about for 2016 include Pokken Tournament, two Zelda titles, GIRxFE, Mario & Sonic at the Rio Olympics, and Star Fox Zero. We're also pretty sure Pikmin 4 is coming in 2016, too. That lineup alone is almost enough to be a full 2016 lineup from Nintendo - all it's missing is the "family friendly" titles like Animal Crossing, or a Wii ___ title, or a minigame collection along the lines of Game & Wario. And those are the ones most likely to have a short announcement-to-release turnaround.
As for 2017 - as I said, I'm picturing it as the trailing off point of Wii U, so we're talking about just a few games, in which case it makes sense that they're not announced. Wii's last year was nothing but "family friendly" titles. Gamecube's last year was nothing but delayed titles and obscure titles. It's normal for the last year of a Nintendo system to "tread water". The N64 had Dr Mario 64 and, in Japan, Animal Crossing (which was not yet a big franchise - that came in 2005, when Wild World was released).
Here is the last year of the Wii: Mario Party 9, Kirby's Dream Collection, Project Zero 2: Wii Edition, and Kiki Trick (Japan only) - note that I'm not including titles that were released in 2011 or earlier in at least one region. How many of these do you think were announced before 2011? Mario Party 9 was announced at E3 2011, less than 12 months before release (no surprise there). Kirby's Dream Collection was announced in June 2012, a mere month before release in Japan. Project Zero 2: Wii Edition *might* have been announced for Japan in 2010 - it's not clear, as all reports just describe it as a "Fatal Frame sequel" (which is strictly true, but it sounds like they thought it was a new game, not a Wiimake). Kiki Trick was revealed just a couple of months before release, from what I can tell.
So at best, just one title for 2012 was announced prior to 2011, and it was a Wiimake, and for Japan only. Meanwhile, Project Giant Robot is still TBD, so it's entirely possible that it's going to be one of the filler titles in 2017.