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Forums - Gaming Discussion - Kotaku claims to be blacklisted by Bethesda and Ubisoft

Sony has them blacklisted? Yet they used the editor in chief as a judge on the Tester...



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a site that reviews games and blah blah blah gossips about any video game development secrets or news needs to BEHAVE and treat the developers well if they expect to be in the know-how and have the connectoin

Kotaku is unreliable and posts stupid click-bait articles constantly. I also think they may have a history of letting leaks out early without permission. in the end the only reason a Ubisoft or Bethesda (pretty large publishers) would refuse to give them early access copies of their games or interviews is because they don't respect or appreciate the site

if you're a video game journalism website for profit and expect to get the big publishers to work with you then you have to basically play their game in terms of being very careful about the articles you place and what you disclose of private information. in the end a site like that is way more reliant on these companies than these companies are on them

based on Kotaku's history of pissing off certain developers and now their balls to bitch about it this doesn't surprise me. it just comes off as childish to post an article whining about not having the ins and outs with these particular developers, and I think it says a lot that its more than one (especially Sony!)

 

its like, wah wah wah developers don't want to work with us because we aren't reliable are trustworthy with our news articles. what a joke



I just read the Kotaku article and the writer admits as much as they repeteadly leak INTERNAL emails from inside of these companies as well as leaked pictures of games from disgruntled employees

literally they're getting these things from employees whom are likely technically breaking the law

everyone on Koatku seems to think its fabulous because its 'honest' and brash journalism that's essentially keeping it real. I don't agree at all, in fact I hate when people leak stolen information and pictures from in development games. it can absolutely ruin a game's development or a company's feeling on that project based on how people respond to the leaked and totally unfinished pictures/documentation



mountaindewslave said:

I just read the Kotaku article and the writer admits as much as they repeteadly leak INTERNAL emails from inside of these companies as well as leaked pictures of games from disgruntled employees

literally they're getting these things from employees whom are likely technically breaking the law

everyone on Koatku seems to think its fabulous because its 'honest' and brash journalism that's essentially keeping it real. I don't agree at all, in fact I hate when people leak stolen information and pictures from in development games. it can absolutely ruin a game's development or a company's feeling on that project based on how people respond to the leaked and totally unfinished pictures/documentation

The thing is, in the articles mentioned, it's not about telling the 'truth', it's about breaking the news on a new game before the company can.  Totillo makes it sound like they're a whisteblower paying the price for outting some terrible transgression, when in fact they were just spoiling a companies reveal plans.



Publish like a tabloid, get treated like a tabloid.



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Wish more publishers would get on board with this.



Its Kotaku.I dont blame Bethesta and Ubisoft.I actually congratulate them for it.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

Don't blame the developers and publishers. Although Kotaku does some good investigative work now and then, the leaks they drop must piss publishers and developers off to no end.

Imagine working on a title for years and planning a big reveal just to have someone ruin it all.

It's stupid for any online or paper publication to think that their actions won't have consequences. It's simple logic of cause and affect, action and reaction.



Obviously this goes for developers and publishers too. MS learned it the hard way this gen, Sega have learnt the hard way... Nothing and no one is exempt from this.



So Ubisoft and Bethesda choose the same approach as gamers about Kotaku. Great news.