rolltide101x said:
aLkaLiNE said:
Not entirely sure what you guys are talking about, 120hz smart tvs have been a thing for years and we even have a select few that run at 240hz. This doesn't even take into consideration plasma TVs - that operate at an insane 500hz. Personally I would not buy a modern day TV if it only had a 60hz rating. That's something I consider a big deal and it directly impacts the lag between what the console outputs and what you're actually seeing.
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120hz tvs are at best 20% of the tvs sold currently. Game devs are not going to make the jump over 60 FPS until more people have 120hz tvs than 60hz (which is going to be a LONG time)
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I think you're overestimating here. For instance 4k became a thing like what, two years ago? The launch price of such TVs were astronomical, north of 5 grand. Today I can walk into a store and buy a smart 4k 48" TV for about 800$.
With refresh rates, 120hz has been available on HDTVs for at least five years and slowly but surely 60hz has been getting passed out over time. Now instead of 120hz being available on high end TVs, that number is now 240hz and I'm not positive about this but I believe I've seen super premium models sporting 480hz (that were oled, not plasma). With that being said it's only a matter of time before they stop making 60hz TVs all together.
And what I meant in my first comment about input lag was not completely accurate - simply put, if you have a smart TV say at 60hz, yes it is refreshing the screen at 60fps. However most if not all smart tvs have display engines built into the software that, for instance can make colors brighter, can make contrast better, etc - this takes a specific amount of time to process before its displayed on the screen. The input lag I'm talking about is more of a processing delay which is why on newer sets, you can feel a difference when turning on 'gaming' mode. It's bypassing the software engine to get rid of this delay. By investing in TVs that have a higher refresh rate, more often than not the effect of 'gaming' mode diminishes greatly and you can keep all those fancy filters and what not processing while observing much less delay. You want the weakest point in the setup to be the console, not the sound system, not the monitor, but the console. This way no matter how fast your console or PC can perform, everything else has no problem keeping up with it. Does that make sense? I'm writing this from a cell phone lol.
Edit - I totally went off on a tangent and described something you weren't talking about :p the point is that 60hz TVs are being phased out and as 4k is the next big thing, I'm willing to bet that refresh rates on the TV side of things will bump up along with it.