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Locked: NPD: Halo 5 Sold Less than 1M in October

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Of course H5 sales are good "in general" but this is MS flagship franchise & its trending down. If true, disappointing numbers, I expected FW sales being in the range of 2.5 Million. But I have never seen so much stock in digital sales accounting for a large % of sales or at least being used as an excuse for underwhelming numbers on these forums before. Hm, I wonder why lol...



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PotentHerbs said:
Of course H5 sales are good "in general" but this is MS flagship franchise & its trending down. If true, disappointing numbers, I expected FW sales being in the range of 2.5 Million. But I have never seen so much stock in digital sales accounting for a large % of sales or at least being used as an excuse for underwhelming numbers on these forums before. Hm, I wonder why lol...


lol Funny how that works when it comes to Halo.Digital sales can be mentioned for every game then.



Abun said:
PotentHerbs said:
Of course H5 sales are good "in general" but this is MS flagship franchise & its trending down. If true, disappointing numbers, I expected FW sales being in the range of 2.5 Million. But I have never seen so much stock in digital sales accounting for a large % of sales or at least being used as an excuse for underwhelming numbers on these forums before. Hm, I wonder why lol...


lol Funny how that works when it comes to Halo.Digital sales can be mentioned for every game then.


Lmao digital can't even be quantified except for ambigious rankings. 



OneKartVita said:


So when they touted the first week sales and included hardware,  they really meant hardware shipped not sold to consumers. 

If Halo sold under 1m in the US, 150k in the UK and 7k in Japan then WW sales at retail aren't going to be pretty at all.  Definitely well under 2m including bundles and digital.  Hard to believe this has happened. 

Why is this hard to believe?

As i mentioned in another thread, MS admitted it with their very own "$400M Halo5 revenue" brag which included the important "over 21M hours of Halo5 played" tidbit. Almost all those people who (pre-)bought Halo5 are diehard fans that spent 10-15 hours in the game in the first days after it went online. That instantly gave you an upper limit on Halos sold (my guess is less than 2M ww), if you listened to MS pr speak carefully enough.

The (seemingly) low hw numbers aren't a surprise either. Over the last years, Amerians have been trained to expect crazy deals around bf, so October (and to a good part December) sales have moved into late November bf week.



QUAKECore89 said:
Insidb said:

I expected a gif...record feelings as "hurt."


HI-FIVE!



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QUAKECore89 said:
mornelithe said:

Studio, people possibly holding off for November, and Microsoft had dual marketing rights with Fallout 4 which is also a huge franchise.  It very well could be painting a slightly skewed data point.  Something to think about anyway.


This is probably true then, also Halo 5 is actually disappointing due to lackluster.(offline Coop, offline Multiplayer & lan party). I'm sure this is how caused by.

Pretty sad, people didn't care about this game, they just went to Fallout 4(Or Black Ops 3) anyway.

Well, studios can always stumble with an IP, it doesn't mean it's dead, it just means they have to do better.  It's not like Microsoft will give up on Halo or anything, this may actually be good for the series overall.  People demanding more isn't necessarily a bad thing.  And while I don't frequent those circles, I should hope they've voiced these concerns to MS, so that they understand moving forward.

November will be big for both companies though, keep that in mind.  It's started leeching from Dec sales, and it's entirely possible that it could do so to Halo, with it's launch so close in proximity to BF.



Insidb said:
QUAKECore89 said:


HI-FIVE!




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Arkaign said:
SystemFailed said:
Wow that sucks "if" true. Is this confirmed?

Two reliable NPD insiders on GAF (where people get megabanned if they aren't legit) have all but confirmed outright that H5 is less than 1M for October.

Wow that's low for a mainline Halo game, however holidays are fast approaching so maybe it will have good legs.



Now all those deals available during Halo launching weeks and MS PR makes a lot more sense



SystemFailed said:
Arkaign said:
SystemFailed said:
Wow that sucks "if" true. Is this confirmed?

Two reliable NPD insiders on GAF (where people get megabanned if they aren't legit) have all but confirmed outright that H5 is less than 1M for October.

Wow that's low for a mainline Halo game, however holidays are fast approaching so maybe it will have good legs.

Perhaps, though I think CoD+Star Wars will probably preclude that from being viable enough to save Halo 5 from being absolutely disastrous in terms of fall-off for the series. 

Now that I think about it, perhaps the overall disaster of October for everyone, that purchasing patterns have simply changed over recent years to the point where October is no longer a 'holiday' month more or less. It's so close to the big sales/deals, and people have seen year after year of great Black Friday and other shopping season specials that they are simply less likely to spend big in October and risk missing a deal where they get $100+ more value in a few weeks time.

In that case, releasing Halo 5 in October might have been disastrous, and we may see Halo 6 moved to a better date in the future.

Halo 5 would have done much more for Xbox brand imho if they launched it say on December 1st. CoD, Fallout, and Star Wars mania would have calmed a little bit and they could claim the only AAA release in December afaik. Releasing 5 days before the end of October kind of put the series legs at risk.

Ah who knows. All we can tell is that absolutely nobody won October, other than consumers that decided to wait for better deals that will surely come.

300k Xbox on Halo month sucks.

275k PS4 on price cut month sucks.

1m or less Halo 5 software sucks.

Maybe both systems can break 1M in November!