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Forums - Microsoft Discussion - New Fallout 4 Performance Analysis Shows Xbox One Outperforms PS4 ( NXG )

sc94597 said:
Throughout this whole discussion I am happy that I can max the game at 50-60 fps with a few drops on my $650 PC.


Yeah, I was pleasantly surprised by the performance on PC. I've had a few dips but it usually remains a steady 60fps, regardless of enemies on screen and various effects. I would like to remove the cap though and go above 60 (should be able to push at least a good 80+ without too much effort) but Bethesda games are notorious for issues on high frame rates.



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Tachikoma said:
Azuren said:
The only problem I've had in my PS4 version is occasionally, the subtitles forget what they're doing.

When defending the settlers in the first town, and talking to the NPC's hold up in the top of the museum? yeah, scripting bug.

As for the OP, both games run at perfectly playable speeds, both games struggle here and there, "x outperforms y" is going to be a case by case situation and depend, largely, on if you're playing it off of hdd or disk, and where on the HDD the data is, how fragmented the drive is, the speed of the drive, the firmware version and so on, details completely left out by both this analysis and digital foundries.

celador said:
^^ Hits 0fps on X1 too

I find it depressing that in over an hour of footage people are focusing on a single seconds freeze in the entire hour+ of recorded footage, same goes for the xbox one version, and frankly, saying it "drops to 0 frames a second" is wrong, it isn't dropping to 0fps, it's freezing while the system streams in the rest of the data, and continues exactly from where it left off, no frames go unrendered so saying it has dropped or lost frames is completely wrong.

What is clear to me is that all the sites making a huge deal out of this are playing up these minor issues to generate hits and fanboys are lapping that shit up.

Once in a while people need to stop defending/attacking consoles and actually go and play some games.

You read my mind. For some reason, this mentality bothers me a lot, lately.



The obvious conclusion to be drawn here (because I respect and subscribe to NXGamer) is that Fallout 4 has a very inconsistent performance across both platforms and can edge it one way or the other depending on what day you play and whether the game decides it's a good day. NXgamer recently put out a video on improving the performance of the Witcher 3 on the XB1 and part of that solution was to free up HDD space, now 'perhaps' the freed up space he made for that Witcher 3 video has also translated to a better performance of Fallout 4.



 

The PS5 Exists. 


Danman27 said:

Bethesda is the worst cuprit of this. I really like fallout 4 so far, but they do need to finish their games. I'm sorry, but I have a r9 390, it should be able to run a game with graphics like that at a constant 60fps. 


Thats pretty much what Ive been saying, a game is a whole package and Bethesda always neglect the technical aspects, its realy absurd that a PS4 and a XOne have constant framerate drops in a game that is graphicaly very simple, in some instances dropping to 0 FPS. And that even some high end PCs cant maintain constant fps.



The problem with games nowadays is that they rely on hdd access which is not a constant source.

HDD's run at constant angular velocity. Depending on where the game gets physically installed the read speed could be half of installing it on a clean drive. Factor in fragmentation and seek times suffer as well. Before developers could optimize the use of the blu-ray and dvd drive by duplicating data and putting much needed content of the faster outer track. Now it all depends on how full your drive already is and how fragmented it has become.

Then you have the OS doing background stuff accessing the HDD as well. Background downloads, gameplay recording, receiving messages, everything shares the same HDD.

So a game like Fallout 4 where the HDD is the bottleneck, you'll see all kinds of different performance on different systems. Best you can do is use an external SSD. That way the OS doesn't interfere with HDD access, plus SSDs don't suffer from getting slower after filling up.
If you're stuck on ps4, don't install the game on a hdd that's already nearly full. Turn off background downloads or best simply play offline. Or install an SSD, bit costly and you have to download all your games again.

This will solve all you problems for a measly $435 :)
http://www.amazon.com/Samsung-2-5-Inch-SATA-Internal-MZ-7KE1T0BW/dp/B00LF10KTE/ref=sr_1_3?s=pc&ie=UTF8&qid=1447436198&sr=1-3&keywords=samsung+850+pro
Or play on PC where windows will cache frequent disk access in system ram while you play.



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From all the comparison videos an analysis done on this game across all platforms, it seems the biggest reason for the inconsistencies with the visuals or game performance doesn't have anything to do with the raw power of the consoles at all, but moreso the HDD performance.

Either way, the differences between the performances of the PS4 and X1 versions are a wash, so just buy the game for your system of choice and enjoy it instead of getting into these neverending pissing matches.



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.

DakonBlackblade said:

Danman27 said:

Bethesda is the worst cuprit of this. I really like fallout 4 so far, but they do need to finish their games. I'm sorry, but I have a r9 390, it should be able to run a game with graphics like that at a constant 60fps. 


Thats pretty much what Ive been saying, a game is a whole package and Bethesda always neglect the technical aspects, its realy absurd that a PS4 and a XOne have constant framerate drops in a game that is graphicaly very simple, in some instances dropping to 0 FPS. And that even some high end PCs cant maintain constant fps.


Exactly. Bethesda has no excuse when the ps4 can run a game that looks as beautiful as MGSV performs at a near constant 60fps. 



SvennoJ said:
The problem with games nowadays is that they rely on hdd access which is not a constant source.

HDD's run at constant angular velocity. Depending on where the game gets physically installed the read speed could be half of installing it on a clean drive. Factor in fragmentation and seek times suffer as well. Before developers could optimize the use of the blu-ray and dvd drive by duplicating data and putting much needed content of the faster outer track. Now it all depends on how full your drive already is and how fragmented it has become.

Then you have the OS doing background stuff accessing the HDD as well. Background downloads, gameplay recording, receiving messages, everything shares the same HDD.

So a game like Fallout 4 where the HDD is the bottleneck, you'll see all kinds of different performance on different systems. Best you can do is use an external SSD. That way the OS doesn't interfere with HDD access, plus SSDs don't suffer from getting slower after filling up.
If you're stuck on ps4, don't install the game on a hdd that's already nearly full. Turn off background downloads or best simply play offline. Or install an SSD, bit costly and you have to download all your games again.

This will solve all you problems for a measly $435 :)
http://www.amazon.com/Samsung-2-5-Inch-SATA-Internal-MZ-7KE1T0BW/dp/B00LF10KTE/ref=sr_1_3?s=pc&ie=UTF8&qid=1447436198&sr=1-3&keywords=samsung+850+pro
Or play on PC where windows will cache frequent disk access in system ram while you play.

I think there's an issue with texture compression and buffer access as well; I have a lightning quick SSD for game disc (500GB) and another for system disc (250GB) and the loading times are still super slow. I read online that most other PC gamers are having similar issues, it appears as if the PC version has optimalization issues first and foremost since it doesn't seem to make a difference what hardware you have and loading times are actually longer on PC (in my experience and comparing with online tests on console anyway).



Roronaa_chan said:
That video shows 100% identical performance
Nxgamer fishing for n4g traffic? Tsk tsk..

Same could be said about Digital Foundry.