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Forums - Microsoft Discussion - New Fallout 4 Performance Analysis Shows Xbox One Outperforms PS4 ( NXG )

I've been playing this game for days now (on my PS4) and have yet to experience anything like what's been hyped.



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Sixteenvolt420 said:
This is one game that i can't care less about the graphics. It's more about the story and gameplay. Will u people just enjoy a damn game, and quit analyzing everything about it?


Performance matters, the game is fun, Im enjoying it but ppl should realy start carrying more about the fact that devs are being super lazy and letting mod comunitys do theyre jobs for them, bethesd ais an specialist at doing this since all of theyre games are ofenders in this cathegory.



The only problem I've had in my PS4 version is occasionally, the subtitles forget what they're doing.



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DakonBlackblade said:
Sixteenvolt420 said:
This is one game that i can't care less about the graphics. It's more about the story and gameplay. Will u people just enjoy a damn game, and quit analyzing everything about it?


Performance matters, the game is fun, Im enjoying it but ppl should realy start carrying more about the fact that devs are being super lazy and letting mod comunitys do theyre jobs for them, bethesd ais an specialist at doing this since all of theyre games are ofenders in this cathegory.


Bethesda is the worst cuprit of this. I really like fallout 4 so far, but they do need to finish their games. I'm sorry, but I have a r9 390, it should be able to run a game with graphics like that at a constant 60fps. 



Azuren said:
The only problem I've had in my PS4 version is occasionally, the subtitles forget what they're doing.

When defending the settlers in the first town, and talking to the NPC's hold up in the top of the museum? yeah, scripting bug.

As for the OP, both games run at perfectly playable speeds, both games struggle here and there, "x outperforms y" is going to be a case by case situation and depend, largely, on if you're playing it off of hdd or disk, and where on the HDD the data is, how fragmented the drive is, the speed of the drive, the firmware version and so on, details completely left out by both this analysis and digital foundries.

Vasto said:

Here is Giant Bomb playing the PS4 Version and at 47:25 it hits 0 FPS. One guy ask does that happen alot and the other guy responds that it does it here and  there.

celador said:
^^ Hits 0fps on X1 too

I find it depressing that in over an hour of footage people are focusing on a single seconds freeze in the entire hour+ of recorded footage, same goes for the xbox one version, and frankly, saying it "drops to 0 frames a second" is wrong, it isn't dropping to 0fps, it's freezing while the system streams in the rest of the data, and continues exactly from where it left off, no frames go unrendered so saying it has dropped or lost frames is completely wrong.

What is clear to me is that all the sites making a huge deal out of this are playing up these minor issues to generate hits and fanboys are lapping that shit up.

Once in a while people need to stop defending/attacking consoles and actually go and play some games.



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Azuren said:
The only problem I've had in my PS4 version is occasionally, the subtitles forget what they're doing.

This is the same bug with X1 and it's the most annoying thing. Other than that, there's been some framerate issues but nothing as major as DF made it out to be.



I dont have the X1 version but as far as the ps4 version goes, there can be a slight hiccup when the game auto-saves. Thats about it.



Tachikoma said:
Azuren said:
The only problem I've had in my PS4 version is occasionally, the subtitles forget what they're doing.

When defending the settlers in the first town, and talking to the NPC's hold up in the top of the museum? yeah, scripting bug.

As for the OP, both games run at perfectly playable speeds, both games struggle here and there, "x outperforms y" is going to be a case by case situation and depend, largely, on if you're playing it off of hdd or disk, and where on the HDD the data is, how fragmented the drive is, the speed of the drive, the firmware version and so on, details completely left out by both this analysis and digital foundries.

celador said:
^^ Hits 0fps on X1 too

I find it depressing that in over an hour of footage people are focusing on a single seconds freeze in the entire hour+ of recorded footage, same goes for the xbox one version, and frankly, saying it "drops to 0 frames a second" is wrong, it isn't dropping to 0fps, it's freezing while the system streams in the rest of the data, and continues exactly from where it left off, no frames go unrendered so saying it has dropped or lost frames is completely wrong.

What is clear to me is that all the sites making a huge deal out of this are playing up these minor issues to generate hits and fanboys are lapping that shit up.

Once in a while people need to stop defending/attacking consoles and actually go and play some games.


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What I find strange is that, we all know the PS4 is the more capable console with a better spec inside its shell, it's a fact that even The devs have said so themselves. So why or how have Bethesda managed to mess it up on the Sony console again? It doesn't make sense.



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So we have one thread that escalated because of 0fps on Xbone, resulting in over 10 pages and 2 threads which

a) show that it is a game bug and not related to the Xbone hardware (caching doesn't work for Bone, code by Bethesda)
b) PS4 version is just as bad, if not worse, but no one can tell currently

and both of these threads grow slowly.