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Forums - Gaming Discussion - Which developer was the best acquisition?

Alkibiádēs said:
Carl2291 said:
Alkibiádēs said:

Bungie is miles better as the xbox brand has benefited much more from Halo than the PS brand from any of ND's games. Honestly, this is a fact.

MS: Bungie

Sony: ND

Nintendo: Retro Studios


Eh, debatable. You have to look at total output.

While Bungie did great with Halo, they only out put one franchise. Naughty Dog on the other hand? Constantly pushing out extremely successful new IP and being a key part of why the original PlayStation took off the way it did and why PS3 ended up being the powerhouse it was in its twilight years. Uncharted 4 will be the 13th(!) game released from Naughty Dog on PlayStation platforms, compared to Bungie's 5 games (Destiny incl) on Xbox.

While Halo may be bigger than any Naughty Dog game alone, I think that the combined output from Naughty Dog far surpasses what Bungie did for Microsoft.

But didn't the Halo franchise outsell all the games of ND combined? I checked vgchartz and that seems to be the case (and don't include Crash Bandicoot please, Sony didn't own ND back then and they don't own the IP). If we're talking from a gamer's perspective, I'll agree with Naughty Dog, but that's not what the OP asked.

Even if Bungie left MS, they still own the Halo IP. It's for the same reason I made no mention of Rare in my post as Nintendo never owned them. 49% in shares isn't enough! :) I also didn't take Destiny into account when I made my post, just the Halo franchise (including the ones made by 343). Too bad Nintendo doesn't own Game Freak as the answer would have been very easy then!

How can you use 343 games to bump Bungie numbers and exclude Crash Bandicoot??

 

ND

Crash the bandicoot - 6,82 Crash 2 -7,58 Crash 3 - 7,13 Crash Team Racing - 4,79 Crash The Wrath of Cortex 5,42
Jak and Daxter: 3,64 - Jak 2 - 2,78 Jak 3 - 1.85 Last Frontier - 1,06 Collection - 0,83 Jack X - 0,55

Uncharted - 4,87 Uncharted 2 - 6,62 Uncharted 3 - 6,72 Uncharted Golden Abyss - 1,48 The Last of US PS3 - 5,63 Last of US PS4 - 3,33

Total - 71,1M without PS1 era and Golden Abyss = 37,88

Bungie

Halo if picking all 60,96M... if only by Bungie = 1,2,3+ODST and Reach = 43,3M

Would your excluding clauses be so that you would be able to make Halo Bigger than ND on PS2 onwards?

And just for information the VGC numbers are pretty off...



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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DonFerrari said:

How can you use 343 games to bump Bungie numbers and exclude Crash Bandicoot??

 

ND

Crash the bandicoot - 6,82 Crash 2 -7,58 Crash 3 - 7,13 Crash Team Racing - 4,79 Crash The Wrath of Cortex 5,42
Jak and Daxter: 3,64 - Jak 2 - 2,78 Jak 3 - 1.85 Last Frontier - 1,06 Collection - 0,83 Jack X - 0,55

Uncharted - 4,87 Uncharted 2 - 6,62 Uncharted 3 - 6,72 Uncharted Golden Abyss - 1,48 The Last of US PS3 - 5,63 Last of US PS4 - 3,33

Total - 71,1M without PS1 era and Golden Abyss = 37,88

Bungie

Halo if picking all 60,96M... if only by Bungie = 1,2,3+ODST and Reach = 43,3M

Would your excluding clauses be so that you would be able to make Halo Bigger than ND on PS2 onwards?

And just for information the VGC numbers are pretty off...

Because the topic is about what the best acquisition was. Sony bought ND AFTER Crash Bandicoot, and ND never owned the IP rights of that franchise. When MS bought Bungie, they acquired the Halo IP, so I also add the games 343 made. Just like I include the Uncharted and Daxter games not made by ND. My "exlusion" clauses are fair as that's what's being asked by the OP. I can assure you, Crash Bandicoot is one of my favorite franchises, more so than Halo. I wish Sony owned the IP instead of Activision, but they sadly don't.



"The strong do what they can and the weak suffer what they must" - Thoukydides

Alkibiádēs said:
DonFerrari said:
 

How can you use 343 games to bump Bungie numbers and exclude Crash Bandicoot??

 

ND

Crash the bandicoot - 6,82 Crash 2 -7,58 Crash 3 - 7,13 Crash Team Racing - 4,79 Crash The Wrath of Cortex 5,42
Jak and Daxter: 3,64 - Jak 2 - 2,78 Jak 3 - 1.85 Last Frontier - 1,06 Collection - 0,83 Jack X - 0,55

Uncharted - 4,87 Uncharted 2 - 6,62 Uncharted 3 - 6,72 Uncharted Golden Abyss - 1,48 The Last of US PS3 - 5,63 Last of US PS4 - 3,33

Total - 71,1M without PS1 era and Golden Abyss = 37,88

Bungie

Halo if picking all 60,96M... if only by Bungie = 1,2,3+ODST and Reach = 43,3M

Would your excluding clauses be so that you would be able to make Halo Bigger than ND on PS2 onwards?

And just for information the VGC numbers are pretty off...

Because the topic is about what the best acquisition was. Sony bought ND AFTER Crash Bandicoot, and ND never owned the IP rights of that franchise. When MS bought Bungie, they acquired the Halo IP, so I also add the games 343 made. Just like I include the Uncharted and Daxter games not made by ND. My "exlusion" clauses are fair as that's what's being asked by the OP. I can assure you, Crash Bandicoot is one of my favorite franchises, more so than Halo. I wish Sony owned the IP instead of Activision, but they sadly don't.

But he is asking about Developer not franchises. And Halo was already on the making when MS bought then, so you would have to discount all of them. Or by MS buying Gears IP you would also try and put the dev on the list of bought devs?

And considering Bungie left, and ND is selling more each interaction then it's a little different than you consideration.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
Alkibiádēs said:
DonFerrari said:
 

How can you use 343 games to bump Bungie numbers and exclude Crash Bandicoot??

 

ND

Crash the bandicoot - 6,82 Crash 2 -7,58 Crash 3 - 7,13 Crash Team Racing - 4,79 Crash The Wrath of Cortex 5,42
Jak and Daxter: 3,64 - Jak 2 - 2,78 Jak 3 - 1.85 Last Frontier - 1,06 Collection - 0,83 Jack X - 0,55

Uncharted - 4,87 Uncharted 2 - 6,62 Uncharted 3 - 6,72 Uncharted Golden Abyss - 1,48 The Last of US PS3 - 5,63 Last of US PS4 - 3,33

Total - 71,1M without PS1 era and Golden Abyss = 37,88

Bungie

Halo if picking all 60,96M... if only by Bungie = 1,2,3+ODST and Reach = 43,3M

Would your excluding clauses be so that you would be able to make Halo Bigger than ND on PS2 onwards?

And just for information the VGC numbers are pretty off...

Because the topic is about what the best acquisition was. Sony bought ND AFTER Crash Bandicoot, and ND never owned the IP rights of that franchise. When MS bought Bungie, they acquired the Halo IP, so I also add the games 343 made. Just like I include the Uncharted and Daxter games not made by ND. My "exlusion" clauses are fair as that's what's being asked by the OP. I can assure you, Crash Bandicoot is one of my favorite franchises, more so than Halo. I wish Sony owned the IP instead of Activision, but they sadly don't.

But he is asking about Developer not franchises. And Halo was already on the making when MS bought then, so you would have to discount all of them. Or by MS buying Gears IP you would also try and put the dev on the list of bought devs?

And considering Bungie left, and ND is selling more each interaction then it's a little different than you consideration.

But Bungie made them that franchise! It doesn't matter if Halo was already in the making before MS bought it. They bought it before it was finished. They made it so popular. Where would MS be without Halo? PS would still be very popular, even without ND. When I think of XBOX I think of Halo. When I think of PS I don't really think of any franchise in particular. (that's not a bad thing at all for the record, you could even say it's a good thing). Now if ND makes a franchise that sells over 10 million units per game on a consistent base in the future then I might reconsider of course. It's not outside the realm of possibilities. Maybe TLOU2 will do it?



"The strong do what they can and the weak suffer what they must" - Thoukydides

Carl2291 said:
Alkibiádēs said:

Because you're wrong. The OP asks which acquisition was the best for the corporation. Leaving only one good answer. He didn't ask what was best for the gamers (which would be an entirely subjective question). Halo as a franchise has sold more than all of Naughty Dog's franchises under Sony combined. This sort of thing is easily quantifiable.

[...]

 


Eh, fair point if you want to disqualify the ND/Sony games before the buyout.

Edit -

Uncalled for Hynad. If youre going to behave like that I suggest you back away from the thread. Alkibiádēs did nothing wrong.

Yeah right. No point giving an opinion when such a biased guy is going to come at others calling them wrong for not thinking the same as him.

No time for this kind of self-centered crap. So you're right, I should back away. Because like he said, I'm just wrong for thinking ND deserves the nod.



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Alkibiádēs said:
DonFerrari said:
Alkibiádēs said:

Because the topic is about what the best acquisition was. Sony bought ND AFTER Crash Bandicoot, and ND never owned the IP rights of that franchise. When MS bought Bungie, they acquired the Halo IP, so I also add the games 343 made. Just like I include the Uncharted and Daxter games not made by ND. My "exlusion" clauses are fair as that's what's being asked by the OP. I can assure you, Crash Bandicoot is one of my favorite franchises, more so than Halo. I wish Sony owned the IP instead of Activision, but they sadly don't.

But he is asking about Developer not franchises. And Halo was already on the making when MS bought then, so you would have to discount all of them. Or by MS buying Gears IP you would also try and put the dev on the list of bought devs?

And considering Bungie left, and ND is selling more each interaction then it's a little different than you consideration.

But Bungie made them that franchise! It doesn't matter if Halo was already in the making before MS bought it. They bought it before it was finished. They made it so popular. Where would MS be without Halo? PS would still be very popular, even without ND. When I think of XBOX I think of Halo. When I think of PS I don't really think of any franchise in particular. (that's not a bad thing at all for the record, you could even say it's a good thing). Now if ND makes a franchise that sells over 10 million units per game on a consistent base in the future then I might reconsider of course. It's not outside the realm of possibilities. Maybe TLOU2 will do it?


well that would be another discussion... like which dev or game defined a console/brand.

For me PS would be Gran Turismo. Halo and Mario platformers for nintendo are a no contest.

Some say Halo was almost finished when MS bought them. And There is quite the possibility that after UC4 and TLOU2 they will be consistently close to 10M (TLOU is a 10M seller when PS3+PS4 is considered)



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

If we were talking about the entire game industry, it would easily be Enix by Squaresoft.

But since we're talking first-parties... Probably Naughty Dog.



Zackasaurus-rex said:
If we were talking about the entire game industry, it would easily be Enix by Squaresoft.

But since we're talking first-parties... Probably Naughty Dog.


Enix was the beggining of the downfall of squaresoft



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Probably Naughty Dog. I agree with most that Bungie pretty much made the Xbox, without Halo it probably wouldn't be around but Microsoft has since lost them. Also Infinity Ward was a massive one, they made Call of Duty the behemoth it is today but they got screwed by Activision.



Carl2291 said:

While Halo may be bigger than any Naughty Dog game alone, I think that the combined output from Naughty Dog far surpasses what Bungie did for Microsoft.

Halo probably greatly helped the increase of Xbox Live subscriptions too though.  Sony has also proven that it can survive with the loss of a major Naughty Dog franchise but imagine if Bungie took Halo with them when they left.