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Forums - Gaming Discussion - Which developer was the best acquisition?

I have higher hope on Paradox's aquisition of Obsidian than any other.



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Merger with Square + Enix and Bandai + Namco...

I would say Monolith Soft from Nintendo



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Activision's purchase of Blizzard look at how much money they made of it.



Focusing on achievements after acquisitions, those three companies, and not including incomplete acquisitions like Nintendo did with Rare:

Though Microsoft only owned Bungie from 2000 to 2007, but the games they made during this period, the Halo trilogy, was essential to the Xbox family. All three games were regarded as top tier games upon release, and became system sellers. They were so successful, that the Xbox brand is strongly associated with shooters.

Combat Evolved dominated the early Xbox library, making the Xbox a viable contender for the best contemporary console for multiplayer thanks to its cooperative play and support for up to 16 players. Halo 2 was the game that made online multiplayer a big deal on consoles. Though Xbox Live had been around for two years, Halo 2 is what made it last, and convinced people to transition to the Xbox 360 for their online gaming. Halo 3 helped the 360 dominate the PS3 for a whil in America; the PS3 sold about 55% as much as the 360 in 2007 despite following up the PS2. And besides Kinect Adventures, Halo 3 is the best-selling Xbox exclusive ever.

Nintendo is as sucessful as they are because of the games they made. Playstation is where it is because of support from 3rd parties. Xbox reached its place via an acquired developer.



Love and tolerate.

Boutros said:
Infinity Ward.


Yeah, this is another good one.

Could probably argue Blizzard too. 



                            

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episteme said:
Guitarguy said:

I would say Nintendo's purchase of Rare benefitted Nintendo greatly during the SNES and N64 era and their absence in the GCN days was very noticeable.

Nintendo didn't own Rare, they had 49% and MS bought 51% what forced Nintendo to sell their 49%.

I have no idea why they didn't buy them, though.


Nintendo were give first opportunity to buy them too from what I read.

BIggest mistake of their existance in my opinion. So many great franchise that MIcrosoft let die could have been coming out on GCN, Wii and Wii U.

Sure Microsoft  brought some of it back this gen, but let's face it woudl they have if the xbox one was doing better? They trying to play at the Nintendo faithful to buy and xbox one over a PS4 with that one trick pony. 



 

 

Atlus by Nintendo.



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DKCTF didn't move consoles

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pokoko said:
Honestly, Bungie. It didn't last but they got Halo, which is why Xbox is still a thing. Wipe Halo from the exclusive list and we're probably looking at a much bleaker history for the Xbox brand. I don't think anything else has that kind of overall effect.


Pretty much this for me. Without Bungie and Halo, I think MS would have scrapped the Xbox project a long time ago.

bonkeng said:
Naughty Dog easily. 

Would have been Bungie but MS lost them. Maybe Bungie became too big for MS to hold onto I guess.

I think it's more of the fact that Bungie wanted to move on from the Halo universe and MS didn't want them to. ND is getting to that point now (i.e. they are a behemoth and their games are selling 10M like TLOU and I believe Uncharted 4 will as well), will Sony be able to hold onto them?



Looking at first parties...

Bungie. And it's not really close. You may like Naughty Dog's games, or Rare's games on N64, but Nintendo and Sony wouldn't have been that much different without them. I legitimately don't think that the XBox brand would exist today without Bungie.



bungie by activision