AlfredoTurkey said:
PS1 had to compete against the N64 which at the time, was the biggest video game deveoper on the planet and PS2 had to compete against the original Xbox and XBL. |
TheSting said: There was also the Saturn and Dreamcast. Guess he tried to look smart or make you look silly but it backfired |
You both realize PS1 was at close to 10m sold before the N64 even released, right?, and not once did the sales for the N64 come close to posing a threat.
By the time the Xbox launched the Ps2 had already built a close to 11m sales lead, a lead that again, was never challenged either in total or weekly sales by the Xbox.
Saturn enjoyed a small and brief lead in during the PS1's Japan-only launch, but the moment PlayStation 1 was available worldwide it quickly got overtaken, and the dreamcast also suffered from poor sales and eventually being scrapped, mainly because it tried to launch mid cycle, 2 years before the PS2.
Namiireis point is that the PS1 and PS2 thrieved just fine with no major sales challengers in the industry, and it's a valid point, both systems overshadowed other consoles on the market at the time for both generations, and hit sales records that to this day havent been broken.
It's entirely possible to do well and make advancements in the console space, without stiff competition from other consoles.
Having competition IS beneficial however, and can lead to wins for the consumer (price wars, exclusive deals, etc), but isn't essential to a consoles growth, i'd also argue that for the benefits market competition has, it also has it's downsides too, exclusives spread across more systems (costs more to enjoy the games), timed exclusivity, companies impacting each others development process by buying out manufacturers, patents and development studios, and in general contributing towards a split between gamers who would otherwise just get on with the fun job of playing games.