- Eiji Aonuma spoke to IGN about Zelda and open world games. He said about some of the previous feedback for Zelda Skyward Sword:
“We actually had some feedback from Skyward Sword, where people were saying, 'This is not exactly the Zelda game I was looking for, I was looking for a bigger open world.'"
- he then teased about how the open world in Zelda WiiU may work:
“Unfortunately, I can’t go into details but I’m hoping to put a surprise, or kind of a twist, on my view of an open world game. I hope that you’ll look forward to it.”
- on the fan feedback about what they want to see in Zelda games, he admits the development team reads comments and suggestions, but says:
“If we put all the feedback the fans write directly into the game, there won’t be an element of surprise,”
“If there’s a comment and they’re asking for certain element, I would think, 'Oh, why not interpret this in a different way that you wouldn’t expect?' That’s how we create a new element in a Zelda game. I always want to implement something new and surprising into every game.“
http://www.ign.com/articles/2015/10/23/aonuma-teases-surprise-twist-for-zelda-wii-us-open-world
Is there room to shake up the open world genre? If yes, how do you think it could be done?
How can Nintendo give a twist to open world games with the new Zelda?
Nintendo is selling their IPs to Microsoft and this is true because:
http://gamrconnect.vgchartz.com/thread.php?id=221391&page=1