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Rock Band 4 has $3,926 worth of DLC (Added Poll)

Forums - Gaming Discussion - Rock Band 4 has $3,926 worth of DLC (Added Poll)

Do you agree with this kind of DLC?

No, its a rip-off. 103 52.82%
 
Yes, i dont see anything wrong. 44 22.56%
 
Maybe, for lower priced songs. 20 10.26%
 
DLC is the Devil!!! 28 14.36%
 
Total:195
TruckOSaurus said:
Samus Aran said:
TruckOSaurus said:

You know you can play Rock Band as pure Karaoke if you want to right?

But why would you pay $60 for karaoke?

Most Karaoke machines are $60 or more. Personally, I wouldn't buy one but I happen to find pretending to play a song on guitar or the drums to be really fun as well so to me Rock Band offers much more than any karaoke machine could.

I just play acoustic versions of songs with the lyrics on screen for free lol.

Also karaoke machines probably have a much more diverse library than 65 songs.

My Wii U has a karaoke thing on it, not sure what that's about tbh.

I don't know anyone here who's into karaoke... I heard it's pretty big in Japan though.



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TheWPCTraveler said:
...I'm speechless.

I'm not even angry at this, just stupefied. Surely, they took a look at this and thought, "This is too far, right?"


Traveler-San, you could also say Matt Draimon is also "stupified."

 

Getting back on topic, truly humiliating for Harmonix. However, at the same point in time, this is not just Harmonix that is doing this. The entire industry is at fault to some degree. I fear that, with games like Rock Band and its success, companies like Activision will go even more overboard with its already unecessary micro-transaction processes.



" It has never been about acknowledgement when you achieve something. When you are acknowledged, then and only then can you achieve something. Always have your friends first to achieve your goals later." - OnlyForDisplay

OnlyForDisplay said:
TheWPCTraveler said:
...I'm speechless.

I'm not even angry at this, just stupefied. Surely, they took a look at this and thought, "This is too far, right?"


Traveler-San, you could also say Matt Draimon is also "stupified."

 

Getting back on topic, truly humiliating for Harmonix. However, at the same point in time, this is not just Harmonix that is doing this. The entire industry is at fault to some degree. I fear that, with games like Rock Band and its success, companies like Activision will go even more overboard with its already unecessary micro-transaction processes.

I really don't get why this is "humiliating" for Harmonix. They've been providing DLC content since the release of the original Rock Band and through the year the library of available DLC songs has grown to over 1,700 songs. So now, for the release of their new game they're just saying "You know the huge library of songs we used to have for the previous gen? Well, it's going to be available to you still!".

Where does the outrage comes from? Too much choice? 



Signature goes here!

Samus Aran said:
MikeRox said:
 

 

As for elitist, that's exactly what you're trying to be towards the genre calling them glorified QTEs. Guess what, real musicians do that too.

Guess what, they produce actual music. You actually need a sense of rythym to make good music.


Guess what, you're talking to a real musician. In fact most of the friends I play in bands with enjoy games like Rock Band. You actually need a sense of rhythm to play games like Rock Band too on the higher difficulties, as you would need to play the songs in real life.



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.

Samus Aran said:

I just play acoustic versions of songs with the lyrics on screen for free lol.

Also karaoke machines probably have a much more diverse library than 65 songs.

My Wii U has a karaoke thing on it, not sure what that's about tbh.

I don't know anyone here who's into karaoke... I heard it's pretty big in Japan though.


Rock Band has a measured pitch (something karaoke machines don't have) so you actually have to sing in tune to chain combos if doing vocals.

Karaoke Machines use discs which you have to purchase (if you are going to legitimately expand your song collection) you get about 10-15 songs on a disc for.

Karaoke is pretty big in most of the world. Though unless you're going to the bars that are doing it you won't come across it.



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.

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MikeRox said:
Samus Aran said:

I just play acoustic versions of songs with the lyrics on screen for free lol.

Also karaoke machines probably have a much more diverse library than 65 songs.

My Wii U has a karaoke thing on it, not sure what that's about tbh.

I don't know anyone here who's into karaoke... I heard it's pretty big in Japan though.


Rock Band has a measured pitch (something karaoke machines don't have) so you actually have to sing in tune to chain combos if doing vocals.

Karaoke Machines use discs which you have to purchase (if you are going to legitimately expand your song collection) you get about 10-15 songs on a disc for.

Karaoke is pretty big in most of the world. Though unless you're going to the bars that are doing it you won't come across it.

This is what most people look and sound like when playing Rockband. I have some friends who love it and I've sat there enough times to know what the games are like. I tried Rockband 4 once at a friend last week and threw the controller away the second I realized I'm left handed and game developers don't give a shit about me.

For me video games are about doing things that aren't possible in real life. Everyone can learn to play music.



TruckOSaurus said:
OnlyForDisplay said:


Traveler-San, you could also say Matt Draimon is also "stupified."

 

Getting back on topic, truly humiliating for Harmonix. However, at the same point in time, this is not just Harmonix that is doing this. The entire industry is at fault to some degree. I fear that, with games like Rock Band and its success, companies like Activision will go even more overboard with its already unecessary micro-transaction processes.

I really don't get why this is "humiliating" for Harmonix. They've been providing DLC content since the release of the original Rock Band and through the year the library of available DLC songs has grown to over 1,700 songs. So now, for the release of their new game they're just saying "You know the huge library of songs we used to have for the previous gen? Well, it's going to be available to you still!".

Where does the outrage comes from? Too much choice? 

 

Well Truck-Senpai, to answer your first question, the outrage (for me disappointment) comes from the total cost. Nearly $4000 worth of songs is nice, but is expensive. Why not have a seires of albums from those musical artists to decrease the the cost as opposed to having each song run $1.99. I understand the logic; you want to make the price good enough for purchase, but you do not want to displease the muscial artists who made them. I am sure if many of those songs are on the same album, making the cost to at least $7.99 should not hurt the finances of which the musical artists are receiving from the content.

 

For your second question Truck-Senpai, no. For me, choice is always a great option to have in a video game. The more options towards the gamer, the higher the replayability and continued interest. Much of my issues are more concentrated with the fact that albums should also be considered with individual songs to play.

 

However Truck-Senpai, you are right. My terminology "humiliating" was unjustified in context to what Harmonix and its history with the series is. I was wrong to use such vocabulary. However, would you not agree upon implementing a seperate catalog for the gamer to purchase not only songs but albums?



" It has never been about acknowledgement when you achieve something. When you are acknowledged, then and only then can you achieve something. Always have your friends first to achieve your goals later." - OnlyForDisplay

I suppose they should have limited the amount of downloadable tracks to 10, to put the total at a more "reasonable" price of $20.

In all seriousness though, $4000 worth of DLC sounds like quite a lot until you realise that that is for almost two thousand songs. No one's going to buy them all, the far majority of users will pick the tracks they want and avoid the ones they don't want.

Now, I'm not exactly a Defender of the DLC realm but the whole "tallying all DLC up to complain about the total cost" argument is often incredible flawed because when it comes to additional costumes, tracks, etc. most people will only buy some of the DLC, not all of it. And to make sure that everyone can find something of interest it's necessary to provide a decent selection of extra content, which sometimes leads to huge amounts of DLC depending on what kind of game it is.



The masses = $$$.



Samus Aran said:
MikeRox said:
Samus Aran said:

I just play acoustic versions of songs with the lyrics on screen for free lol.

Also karaoke machines probably have a much more diverse library than 65 songs.

My Wii U has a karaoke thing on it, not sure what that's about tbh.

I don't know anyone here who's into karaoke... I heard it's pretty big in Japan though.


Rock Band has a measured pitch (something karaoke machines don't have) so you actually have to sing in tune to chain combos if doing vocals.

Karaoke Machines use discs which you have to purchase (if you are going to legitimately expand your song collection) you get about 10-15 songs on a disc for.

Karaoke is pretty big in most of the world. Though unless you're going to the bars that are doing it you won't come across it.

This is what most people look and sound like when playing Rockband. I have some friends who love it and I've sat there enough times to know what the games are like. I tried Rockband 4 once at a friend last week and threw the controller away the second I realized I'm left handed and game developers don't give a shit about me.

For me video games are about doing things that aren't possible in real life. Everyone can learn to play music.


:::looks at wife:::

NOPE.