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How much power would the NX need to perfectly emulate WiiU games?

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I really don't know :c

Still if the power needed is just too much for the current hardware/prices then I could see Nintendo porting or having ported by someone else the biggest games on the console like let's say Splatoon, Zelda U and XCX



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Luke888 said:
I really don't know :c

Still if the power needed is just too much for the current hardware/prices then I could see Nintendo porting or having ported by someone else the biggest games on the console like let's say Splatoon, Zelda U and XCX

I think the same too. I'm sure that at least 10 WiiU games will be updated on the NX, at least if the system doesn't have BC. If the system is succesfull and gets a decent userbase, there's no way Nintendo won't take the oportunity to sell some of their biggest games again.



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Wii U uses a fairly standard AMD GPU, it's a safe bet that NX will do to if it's a home console.
An AMD Jaguar core is already more powerful than what's in Wii U, IMO 3 of those clocked at the same speed as Wii U's 1.24Ghz would be more than ample.

If NX uses an 8 Core 2.4Ghz Puma or Excavator CPU, along with a GPU around PS4 or higher level then the NX home console could more than likely emulate multiple Wii U's all at once.
Wii U's CPU is certainly nothing to write home about, it's a triple core, 3 thread unit, clocked at 1.24GHz, while it uses newer architecture than Xbox 360's triple core, 6 thread 3.2Ghz unit it's still not as capable as that chip.
XB1 has no problems in emulating 360's CPU, that's using a modern Jaguar 8 Core, 8 Thread unit clocked at 1.75Ghz.
A 28nm or smaller modern AMD mobile CPU architecture like Jaguar, with a few cores locked at PS4 speeds could probably handle the job.

The only issue is that RISC program language needs to be translated to CISC, which is pretty simple, AMD could probably include both RISC and CISC recognition into the chip's design if Nintendo wants.
There's really nothing complicated about emulating Wii U.



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Last edited by OttoniBastos - on 17 June 2019

NX could use cloud power to play anything

Like what Microsoft did with XBox One



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JustBeingReal said:
Wii U uses a fairly standard AMD GPU, it's a safe bet
The only issue is that RISC program language needs to be translated to CISC, which is pretty simple, AMD could probably include both RISC and CISC recognition into the chip's design if Nintendo wants.
There's really nothing complicated about emulating Wii U.

True Cisc really isn't a thing anymore. Modern x86 practically has risc-like structures underneath everything. All Cisc instructions are  translated to Risc microinstructions.

 

The complications with emulating Wii U come from the GPU end of things, not CPU. Unlike the Wii/GC the Wii U actually has a modern graphics chip which requires a Loy more work to deal with. It has been the biggest obstacle for the current Wii U emulator on PC, as well as PS360 emulators. 



I predict that the NX will be backwards compatible with the 3DS and not the Wii U. This is partly because of the significant power requirements for easy emulation of Wii U games but also partly because I believe that the NX is more likely to use cartridges as its physical medium especially if it is a unified handheld and home console platform.

The more popular Wii U games will get re-masters and will be re-released on the NX likely with some new content.



It would need to be more powerfull than the PS4 (mainly in CPU terms), imo.

I think it can be done, if nintendo wants to put in the effort to do so.



$599 US Dollars worth of power.



    

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I would imagine it needs to be pretty powerful